bazilisek: Sure it was. And it has more of an ending that the first game, but it still isn't really an actual ending, is it?
Senteria: Dreamfall is a great game but there is no ending other than the fact that everything you tried to achieve failed and everything will come together in the next game that has not been made. Syberia 2 feels also a bit like a waste. You got to the end, you accomplished what you set out to do, and then what? What happens to the main character?
I did not know this happened in Dreamfall (I have not played, but I hope to eventually). Although I must say that the end of The Longest Journey seemed well enough resolved itself.
As for Syberia, both of you are right in that there is no conventional closed end, but again it seemed valid to me. I think if we delve further into the plot after the characters obtaining their goals, had just stolen some of the magic and emotion that I found in that conclusion.
However, if in the future Syberia III is announced, I immediately retract my words. :)