Posted March 26, 2014
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t.jpg)
http://www.rpgcodex.net/content.php?id=9403
![avatar](/upload/avatars/2014/02/44a88481a42f0c4ea07a9c1d705d507973435f7e_t.jpg)
Introducing performance issues/stuttering, textures randomly changed and/or resized, lighting adjusted & extreme bloom added to all light sources, a large number of objects now use heavily reduced detail versions until you get to within 1m of them (at which point the full detail versions jarringly pop in) etc...