Posted November 04, 2012
Kuchenschlachter
New User
Kuchenschlachter Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2011
From Germany
Fenixp
nnpab
Fenixp Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Czech Republic
Posted November 04, 2012
Etdn: Dark Souls probably has the least amount of artificial difficulty out of any modern RPG game since it's mostly all based on a players hand/eye coordination and reflexes.
That's not the point tho. There is no chance whatsoever that you'd be able to beat it in one try, because the game quite simply throws you into unwinnable situation that you can only get trough if you know that they're coming. When you died in Metro, it was always your own damn fault. If you were careful and observative enough, you could finish the game with only dying a few times. That doesn't apply to Dark Souls - you won't get further if you don't know what's coming. You just won't.
Post edited November 04, 2012 by Fenixp
Elmofongo
It's 2L84U
Elmofongo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2011
From Puerto Rico
Posted November 04, 2012
SimonG: Yet, I'm done with the game. The sluggish and shitty combat and controls (with Xbox 360 pad) just pissed me off. It feels like playing drunk character. If the tutorial messages give wrong advice, I'm done.
WBGhiro: Combat sluggish and shitty with a pad? I know the game isn't perfect but of all criticism this one has me a bit stumped, my experience is quite the contrary. How does the tutorial give wrong advice?
Gazoinks
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Gazoinks Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From United States
Posted November 04, 2012
Out of curiosity, SimonG, what parts of combat are sluggish for you? Because if it's with rolling, dodging, and running then it's your equip load. Having a lower equip load will make you move faster and more responsively. It's also partly dependent on what weapon you use. Halberds, for example, are very purposely sluggish compared to, say, a dagger.
That being said, it's definitely not for everyone, so I won't criminalize you for not liking it. ;P
That being said, it's definitely not for everyone, so I won't criminalize you for not liking it. ;P
Post edited November 04, 2012 by Gazoinks
Elmofongo
It's 2L84U
Elmofongo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2011
From Puerto Rico
Posted November 04, 2012
Etdn: Dark Souls probably has the least amount of artificial difficulty out of any modern RPG game since it's mostly all based on a players hand/eye coordination and reflexes.
Fenixp: That's not the point tho. There is no chance whatsoever that you'd be able to beat it in one try, because the game quite simply throws you into unwinnable situation that you can only get trough if you know that they're coming. Kuchenschlachter: well, there are people who would tell you the same about dark souls, like me for example. ;)
Fenixp: When you died in Metro, it was always your own damn fault. If you were careful and observative enough, you could finish the game with only dying a few times. That doesn't apply to Dark Souls - you won't get further if you don't know what's coming. You just won't. Fenixp
nnpab
Fenixp Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Czech Republic
Posted November 04, 2012
Oh god no, all other issues I have with it aside, it can only work with 3rd person, which is completely immersion shattering for TES games as far as I'm concerned. Let TES just remain with it's rather simplistic combat, after all that's not the focus of those games.
AugmentedServbot
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AugmentedServbot Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Brazil
Posted November 04, 2012
What you just described as your experience with Metro and what "fair hard" means, sounds a LOT like my experience with Demon's/Dark.
Fenixp
nnpab
Fenixp Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Czech Republic
Gazoinks
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Gazoinks Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From United States
Posted November 04, 2012
Elmofongo: And what is strange is that everyone I see wants Demon's/Dark Souls Combat in games like Elder Scrolls (elder scrolls is hack n slash, Dark Souls is not)
Fenixp: Oh god no, all other issues I have with it aside, it can only work with 3rd person, which is completely immersion shattering for TES games as far as I'm concerned. Let TES just remain with it's rather simplistic combat, after all that's not the focus of those games. Fenixp
nnpab
Fenixp Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Czech Republic
Posted November 04, 2012
retsuseiba: What you just described as your experience with Metro and what "fair hard" means, sounds a LOT like my experience with Demon's/Dark.
Well it might be because Metro contained that new cool thing called 'difficulty modes' :-P Oh god yes, Dark Messiah's got the best meele combat system that I've ever seen in a videogame.
Post edited November 04, 2012 by Fenixp
Etdn
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Etdn Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2010
From United States
Posted November 04, 2012
Etdn: Dark Souls probably has the least amount of artificial difficulty out of any modern RPG game since it's mostly all based on a players hand/eye coordination and reflexes.
Fenixp: That's not the point tho. There is no chance whatsoever that you'd be able to beat it in one try, because the game quite simply throws you into unwinnable situation that you can only get trough if you know that they're coming. Kuchenschlachter: well, there are people who would tell you the same about dark souls, like me for example. ;)
Fenixp: When you died in Metro, it was always your own damn fault. If you were careful and observative enough, you could finish the game with only dying a few times. That doesn't apply to Dark Souls - you won't get further if you don't know what's coming. You just won't. If you don't learn the basics very early on or don't make an effort to master them you won't get very far in the game.
AugmentedServbot
hardly working
AugmentedServbot Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Brazil
Elmofongo
It's 2L84U
Elmofongo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2011
From Puerto Rico
Posted November 04, 2012
Elmofongo: And what is strange is that everyone I see wants Demon's/Dark Souls Combat in games like Elder Scrolls (elder scrolls is hack n slash, Dark Souls is not)
Fenixp: Oh god no, all other issues I have with it aside, it can only work with 3rd person, which is completely immersion shattering for TES games as far as I'm concerned. Let TES just remain with it's rather simplistic combat, after all that's not the focus of those games. Post edited November 04, 2012 by Elmofongo
Gazoinks
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Gazoinks Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From United States
Posted November 04, 2012
Fenixp: That's not the point tho. There is no chance whatsoever that you'd be able to beat it in one try, because the game quite simply throws you into unwinnable situation that you can only get trough if you know that they're coming.
When you died in Metro, it was always your own damn fault. If you were careful and observative enough, you could finish the game with only dying a few times. That doesn't apply to Dark Souls - you won't get further if you don't know what's coming. You just won't.
Etdn: There are only a handful of times in the game that you have "no chance" of winning on the first attempt. It's just a game about having to actually play and not just faceroll through just because you are using a +10 sword. Which means you don't just instantly attack everything the instant you come across it but observe, dodge, block, backstab, and parry/riposte. When you died in Metro, it was always your own damn fault. If you were careful and observative enough, you could finish the game with only dying a few times. That doesn't apply to Dark Souls - you won't get further if you don't know what's coming. You just won't.
If you don't learn the basics very early on or don't make an effort to master them you won't get very far in the game.
Fenixp
nnpab
Fenixp Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Czech Republic