Elmofongo: Hopefully I can finally get into this game after my last experiance, I hope I don't have to use DOSBox and its a just click it to play like GOG games that used DOSBox, Standard WASD+Mouse controls like Morrowind, better map system (I saw what maps look like in the game when your in dungeons and it looks confusing)
I really, really appreciate how enourmous this game, hopefully I can comprehend the story because I heard it so complex it also spans years.
[url=http://theelderscrolls.wiwiland.net/?title=Daggerfall_:_DaggerfallSetup_EN]DaggerfallSetup[/url] is a ready-to-play package like what GOG does. You can already get a standard WASD+mouse experience; set movement to WASD, enable mouselook (go to Controls->Mouse and choose View), and check the Full Screen box (on the main Esc menu) to hide the interface (you can still access everything with keyboard shortcuts). It now looks and plays very much like the later games in the series.
DaggerXL probably can't do much about the map, however; dungeons are generated with very complex layouts, often with multiple floors and tunnels crossing over top of each other, whereas in Bethesda's more recent games the dungeons tend to be almost entirely on one level with very little overlapping; very large dungeons are often broken up by loading screens whereas in Daggerfall everything is totally seamless once you're inside.