amok: I stopped using Workshop for most Skyrim mods, it seems to work better with Nexus. May be because of the extended script thingy, but a couple of mods in Workshop I just could not get to run properly at all (like the Bandolier one...), and they work flawlessly when using Nexus Mod Manager.
Likely because there seem to be a few more problems than just size limit, like:
1. Mods that have both an .esm and an .esp.
2. Mods that have loose files.
3. Mods that include documents like readme files, user guides, walkthough documents, and spoiler documents.
4. Mods with images such as maps or pictures of the different options that can be installed. (Like maybe the armor comes in two colors depending on which texture files you choose to install.)
5. Mods that have multiple .esp files for things like different difficulties, different item colors, different degrees of lore-friendliness, or for compatibility with different mods.
That info is more then a half year old though, so I can't say if and when, what of it gotten fixed.