Posted March 31, 2011
orcishgamer: I hear they ran events at the end of Tabula Rasa where the players not only affected the world, they trashed it, quest hubs got annihilated, etc. It seems you could have a rotating kind of thing where you had a start of a story and watch it evolve different ways each time. You could throw in some kind of minor reincarnation bonus for longtime players to reward them for coming back.
bagelobo: Well, maybe some games can implement meaningful choices in some ways, but none can do the most basic one that all single player RPGs let you do - be the sole hero or villain of the story. Not even going that far though. Imagine if the waves of random bandits you might kill in a typical single player RPG were actually players, and they didn't magically return back to life instantly.. yeah..
Anyways, didn't Tabula Rasa actually close down some time ago?
I'm only partially joking. You, or course, are correct in a strict sense. I believe this will not be the case forever because having one shard per party (group of 5-6 players) will be possible at some point and AI simulation will get really good probably faster than we think.