Cool art-style. I guess it's old-school but it's fresh and unique at the same time, I think it has a lot of character and charm. The game's atmosphere is promising too, based on the music so far.
And the mention of day/night/weather cycles, NPC schedules, bounties placed on the characters' heads - the game seems very interesting. I hope that the game world will be as detailed, believable and interactive as these things suggest. I will definitely pledge $15 soon.
Side note: I think it's really cool when day/night/weather cycles have an effect on gameplay. Aside from NPC schedules, they could determine if certain spells can be cast (like the Moon Ray spell in Might and Magic VI), when certain monsters appear, when certain quests can be completed, etc. But I'm not sure if these sort of things are possible in a low budget indie game, so they are not expectations of mine.