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So I was playing Baldur's Gate 1 on my main system when I was out relaxing in the living room with my laptop and felt the need to play it, but didn't want to go back into my room to play it. I was going to download it then I realized, I would have to go find the saves on the main system and then transfer them to the laptop, then back and forth as i played it between the two systems.

What would the possibility that a little extra is added onto the gog.com launcher, for syncing our game saves?

Discuss my gog brotherns!!
There is no such thing as a GOG launcher. If you're referring to the installer, I don't think that InnoSetup has any synchronization / cloud features.

But it can be done, I guess. Just that, they'll have to make a version / rule for each game, as games save stuff at different places, and add in a few servers to provide this service.

In any case, I won't be using it, personally. I just play the games, finish them, and remove them, never to play them again, so I don't really care about this. :p
An easy alternative would be to use Microsoft synctoy and set 2-way file/folder synchronization automatically when you plugged in either computer a flash drive that contained your saves. Once it's set up save game synching would simply require plugging in the flash drive before launching the game.
Considering cloud saves would require hardware and a client app to be running I honestly doubt we would see that from gog anytime soon.
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HampsterStyle: An easy alternative would be to use Microsoft synctoy and set 2-way file/folder synchronization automatically when you plugged in either computer a flash drive that contained your saves. Once it's set up save game synching would simply require plugging in the flash drive before launching the game.
Considering cloud saves would require hardware and a client app to be running I honestly doubt we would see that from gog anytime soon.
Or Windows Live Mesh for Windows 7, and SkyDrive (still not available, though) for Windows 8. (just providing some alternatives)
Two words: DropBox
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FraterPerdurabo: Two words: DropBox
/thread

One of the GREAT advantages with GOG is that we don't have a DRM-infested container application but can run it 'freely' from our own computer. I prefer to keep it that way. Putting files across to different computer manually or via dropbox isn't a big issue.
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Spykez0129: Discuss my gog brotherns!!
I concur, one of the few Steam features that I actually consider useful (achievements etc., blah....). I'm not sure what would be the most sensible way to implement it, some kind of optional GOG network drive where it tries to save your GOG saves?

I can live without the feature, but I admit sometimes I'd like to play the same on two or even three different computers (because sometimes I'd like to leave my work laptop to work, but that's where I've installed most of my games...).

Anyway, currently I am not playing any GOG game so it doesn't help me. The games I'm mostly playing right now are Diablo 2: LoD and Heavy Gear.
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FraterPerdurabo: Two words: DropBox
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Pangaea666: /thread

One of the GREAT advantages with GOG is that we don't have a DRM-infested container application but can run it 'freely' from our own computer. I prefer to keep it that way. Putting files across to different computer manually or via dropbox isn't a big issue.
/thread /thread
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Lexor: ...
I /unthread your /threads and /thread the thread with this:

http://blogs.msdn.com/b/b8/archive/2012/02/20/connecting-your-apps_2c00_-files_2c00_-pcs-and-devices-to-the-cloud-with-skydrive-and-windows-8.aspx
Do it yourself.
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Spykez0129: So I was playing Baldur's Gate 1 on my main system when I was out relaxing in the living room with my laptop and felt the need to play it, but didn't want to go back into my room to play it.
You lazy bastard, move your ass from the couch and don't ruin the gaming industry for the rest of us with all this crappy "cloud" crap! :-P
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Pangaea666: One of the GREAT advantages with GOG is that we don't have a DRM-infested container application but can run it 'freely' from our own computer. I prefer to keep it that way. Putting files across to different computer manually or via dropbox isn't a big issue.
It would be nice if it was automatic, though.

I think the main idea is that it should always be optional, which makes sure it will not be DRM (ie. you don't have to use cloud saves if you don't want to). A similar optional client as e.g. a client which would automatically check and update your downloaded GOG games.

Anyway, I'm fine as it is, no biggie.
Just as long as cloud saves are and remain optional (as Steam does and as Ubisoft learned the hard way that they should have done), I have absolutely no qualms with it. It would probably require some kind of background client or a patched DOSBox to synchronise the necessary files, but hell, why not.

GOG games are probably the best contenders for cloud-based saves anyway because they're the sorts of games you can run on a laptop. That's what I never get about Steam Cloud - the vast majority of games supported need a decent PC, and most people I know on an average income only have one gaming PC. I think there are three whole Steam games that I actually used Steam Cloud for: Half-Life 2, Plants vs. Zombies and Squarelogic. Everything else needed a proper gaming PC.
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Spykez0129: So I was playing Baldur's Gate 1 on my main system when I was out relaxing in the living room with my laptop and felt the need to play it, but didn't want to go back into my room to play it.
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KingofGnG: You lazy bastard, move your ass from the couch and don't ruin the gaming industry for the rest of us with all this crappy "cloud" crap! :-P
It's funny that you think something completely optional will "ruin gaming for the rest of us". KingofGnG you're a stick in the mud curmudgeon, while you're hardly alone in this, do you think your attitudes represent some sort of majority of gamers or computer users? Really? Do you think this? Because you actually don't, you're in a very small minority. This is fine, of course, just realize that it's on you to do the work to make stuff suit you since the majority actually doesn't want stuff the really specific way you want it.
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jamyskis: Just as long as cloud saves are and remain optional (as Steam does and as Ubisoft learned the hard way that they should have done), I have absolutely no qualms with it. It would probably require some kind of background client or a patched DOSBox to synchronise the necessary files, but hell, why not.

GOG games are probably the best contenders for cloud-based saves anyway because they're the sorts of games you can run on a laptop. That's what I never get about Steam Cloud - the vast majority of games supported need a decent PC, and most people I know on an average income only have one gaming PC. I think there are three whole Steam games that I actually used Steam Cloud for: Half-Life 2, Plants vs. Zombies and Squarelogic. Everything else needed a proper gaming PC.
You're vastly underestimating people who game with their kids. You can easily end up with a couple of gaming PCs in the house if you have a couple of teenaged kids. The extra 600 USD to buy one is so worth it compared to the fighting over the computer (plus computers are able to do more than games, such as help with homework, so that makes it even easier to swallow).
Post edited March 04, 2012 by orcishgamer
I don't hate the idea but from a practical standpoint I'm not sure how easy that would be to do in a transparent way. Many old game save locations are coded into the game and there is no way to expect they could alter saving locations within the game itself. Which means everything would have to be done via some application container or sibling. Or we would have to install the entire game to a clouded drive which is a bad idea IMO.

I supposes some application could be run by choice that ideally "Knows" the saving locations for every game in the GOG catalog and syncs them to every drive, but I wonder how spotty support would be between games.