NamelessFragger: Finally, there's a Genesis/Mega Drive remake that totally changes up the gameplay to the point where it's not really the same game.
phanboy4: How exactly is the Genesis version different? I was under the impression that the only real differences were significantly improved graphics.
Where do I start?
-The mechanics for landing on planets are totally different. When you select some coordinates to land on a planet, you actually start descending onto the planet on your ship, and you can control where you actually land on the surface in the meantime. After you touch down, you can send out your terrain vehicle, which now has several available upgrades, including floats that enable it to travel over water without the crew drowning (whereas in a computer version, you only really have to worry about the poor fuel efficiency you have traveling over water). If you decide that the ship should be positioned somewhere else on the surface so that your terrain vehicle can reach whatever you're interested in, you don't have to go back into orbit-you can just fly around in your ship until you get to your point of interest, and deploy the terrain vehicle again.
(I know, it's not that great of a description, but you'll understand just how different it is rather quickly as soon as you start playing.)
-You have more weapons to choose from now, including the plasma bolts that only the damn Uhlek had in the computer versions. They probably act differently in this version, as well.
-While we're on the topic of combat, it feels totally different from the computer versions-it's more like playing Subspace/Continuum with just you against a bunch of enemy ships, for lack of a better way to put it. (Again, it's one of those things that'll become more readily apparent when you play the game.)
The basic gameplay concepts are still the same, of course-you're exploring around for minerals, talking/fighting with other sentient aliens, and trying to figure out a way to stop the systematic solar flares. However, there's enough changes in the actual gameplay that it's a different experience.