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Just a thought - how about GOG branching into Amiga games using WinUAE in much the same way as DOSBox? Maybe you could work something out with the Amiga Forever people (www.amigaforever.com) - I'd love to be able to legitimately purchase some of those old Amiga classics in ADF (Amiga Disk Format).
Just a (very cool :^) thought...
That would be very nice (imagine the thought of everyone here being introduced to Exile, or a superior version of Starflight!), especially since most classic games undergoing proper digital distribution are PC games (probably due to how the IBM PC and its clones form the backbone of most modern computers, though they were some of the worst computers one could have for gaming in the 1980s).
However, potential copyright issues and general disinterest in the Amiga save for its dedicated fanbase could hinder something like this from happening.
StarFlight is for PC, and if by Exile you mean Spiderweb Softwares, then its for PC too, and remade with Avernum. But yes, Amigas were/are nice. :)
Amiga games would throw up another stumbling block. All of the emulators currently require Amiga ROM images. I think the Amiga Forever people are the only ones licensed to distribute them since if you use WinUAE you have to dump them yourself or obtain them through other means.
There were a few old Amiga games I enjoyed, Starglider comes to mind and the Black Crypt. Shadow of the Beast had some of the best graphics, but I really didn't care for the game itself that much.
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Magnus: StarFlight is for PC, and if by Exile you mean Spiderweb Softwares, then its for PC too, and remade with Avernum. But yes, Amigas were/are nice. :)

Starflight started on PC, but had an Amiga port with overhauled graphics and a mouse-driven interface about three years later. (No way I'm going back to the PC version!) There's also a similar Mac port, as well as an Atari ST port, but that platform never got Starflight 2. The C64 also got a SF1 port, but not SF2-it's probably the only computer version not outright superior to the PC release. Finally, there's a Genesis/Mega Drive remake that totally changes up the gameplay to the point where it's not really the same game.
Also, I don't know if you're talking about the same Exile as I am. (The Amiga AGA version is featured in that video, but all the other versions play similarly.)
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Xian97: Amiga games would throw up another stumbling block. All of the emulators currently require Amiga ROM images.

I believe they can still be licensed from the current owners of the Amiga IP - RetroGamer magazine even had an Amiga 500-only version of Amiga Forever on its cover DVD a while back.
Info on Exile for the Amiga can be found here:
[url=]http://www.lemonamiga.com/?mainurl=http%3A//www.lemonamiga.com/games/details.php%3Fid%3D1193[/url]
and it comes with Amiga Forever.
Post edited October 01, 2008 by AegisPrime
Dear god there are some amiga games I'd love to play again. Anyone play or remember Bill's tomato game or Mouse impossible?
I actually play Mr Nutz Hoppin mad on Amiga, and it's one of the best platformer i've played. Put some atari st or amiga games on GOG could be a good thing !
There are too many great PC games - please don't divert GOG away from that please! :)
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UK_John: There are too many great PC games - please don't divert GOG away from that please! :)

Agreed, but I would love to play Benefactor. I mean, the site is all about good old games, not good old PC games. I do hope that GOG would consider other platforms in the future.
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UK_John: There are too many great PC games - please don't divert GOG away from that please! :)

I understand your sentiments, but when you start going back into the late 1980s for good old games, you'll often find that when it comes to multiplatform computer games, the PC versions don't even hold a candle to what the Amiga (and the Atari ST, to a lesser extent) have to offer.
I'd rather not be stuck having to get the inferior version of a game because that's what was released for the predecessors of our modern PCs.
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NamelessFragger: Finally, there's a Genesis/Mega Drive remake that totally changes up the gameplay to the point where it's not really the same game.

How exactly is the Genesis version different? I was under the impression that the only real differences were significantly improved graphics.
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UK_John: There are too many great PC games - please don't divert GOG away from that please! :)
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NamelessFragger: I understand your sentiments, but when you start going back into the late 1980s for good old games, you'll often find that when it comes to multiplatform computer games, the PC versions don't even hold a candle to what the Amiga (and the Atari ST, to a lesser extent) have to offer.
I'd rather not be stuck having to get the inferior version of a game because that's what was released for the predecessors of our modern PCs.

I agree. I bought C64 versions of PC games because I got 4 channel sound instead of 'beep' music and I got 16 colour graphics instead of CGA which was 4 colours.
But, I still say, can we get all the great PC games from around 1993 to 2002 before we look to the 80's? Thank you1 :)
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NamelessFragger: Finally, there's a Genesis/Mega Drive remake that totally changes up the gameplay to the point where it's not really the same game.
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phanboy4: How exactly is the Genesis version different? I was under the impression that the only real differences were significantly improved graphics.

Where do I start?
-The mechanics for landing on planets are totally different. When you select some coordinates to land on a planet, you actually start descending onto the planet on your ship, and you can control where you actually land on the surface in the meantime. After you touch down, you can send out your terrain vehicle, which now has several available upgrades, including floats that enable it to travel over water without the crew drowning (whereas in a computer version, you only really have to worry about the poor fuel efficiency you have traveling over water). If you decide that the ship should be positioned somewhere else on the surface so that your terrain vehicle can reach whatever you're interested in, you don't have to go back into orbit-you can just fly around in your ship until you get to your point of interest, and deploy the terrain vehicle again.
(I know, it's not that great of a description, but you'll understand just how different it is rather quickly as soon as you start playing.)
-You have more weapons to choose from now, including the plasma bolts that only the damn Uhlek had in the computer versions. They probably act differently in this version, as well.
-While we're on the topic of combat, it feels totally different from the computer versions-it's more like playing Subspace/Continuum with just you against a bunch of enemy ships, for lack of a better way to put it. (Again, it's one of those things that'll become more readily apparent when you play the game.)
The basic gameplay concepts are still the same, of course-you're exploring around for minerals, talking/fighting with other sentient aliens, and trying to figure out a way to stop the systematic solar flares. However, there's enough changes in the actual gameplay that it's a different experience.
Well, to start releasing Amiga games GOG.com should turn into an emulation store, rather than a PC Games store. :-P
Pretty impracticable, imho, and the problem is that Amiga is a dead platform by years now. How could you possibly chase after those studios passed away? Impracticable...