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pH7: "We go," said Phil, "but I still think it's a good idea to find out more about what we're up against. Would you at least allow me to scout ahead and find a position where I can put my bow to good use? I don't need much of a head start; just tell me where you're going to attack."

He glanced at the latest arrivals. They were just kids yet he hadn't noticed their presence until right before they appeared out of the woods.

"Those of you capable of moving unseen and unheard through these woods might also want to do the same. Hopefully, the main charge will be a surprise attack, but it wouldn't hurt to have more surprises in store for them," he offered, unsure if they'd even listen to him.

OOC: Not moving just yet (awaiting reply). Does this talk count as this round's action?
OOC: Nah, feel free to move.

Kalix grins, "Very well, you have a 5 minute head start. Follow the path to the northeast. Stay straight. When you find what you're looking for, you'll know it.... a very large building."


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MrWilli: "We will scout out the area at first," Lucas said, "We will plan accordingly upon what we find."
Kalix nods. "Thank you. Go then.. be quick. We will be right behind you."


Remaining turns:

Lucas: move up to 2 and act
Phil: move up to 2 and act
Arkades: move up to 1 and act
Post edited January 18, 2012 by stoicsentry
"Let's hurry Phil," Lucas said before climbing down the ladder and follow the path the northeast.
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MrWilli: "Let's hurry Phil," Lucas said before climbing down the ladder and follow the path the northeast.
OOC: You were already on the ground, those stupid kids took ya down. Hah.

You follow a wooded path northeast 2 spaces. The land rises quickly. Thick clouds have moved in overhead, dimming the light of the sun dramtically.

You find yourself in what you presume was once the "slum" district of Northport.

See picture.

OOC: Btw, feel free to interact with anything you see in any of the posted pictures. It is all "real."
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Post edited January 18, 2012 by stoicsentry
"I'm right behind you," Phil replied to Lucas and trotted after him along the path.

As they exited the forest and entered the outskirts of Northport, Phil urged Lucas to be careful before slipping into the shadows.

OOC: Move 2x north-east and hide.
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pH7: "I'm right behind you," Phil replied to Lucas and trotted after him along the path.

As they exited the forest and entered the outskirts of Northport, Phil urged Lucas to be careful before slipping into the shadows.

OOC: Move 2x north-east and hide.
You walk in the shadows of the ramshackle buildings, skulking back and forth, watching and waiting for any sign of action, but there is none to be found.

Remaining turns:

Arkades: move up to 1 and act
Arkades stays put, casts "Bless" on Lucas.


HP UPDATE:

Lucas: 50/54 (Bless: Strength, 12 rounds)
VIr: 41/41
Arkades: 42/42
Phil Harper: 51/51

OOC: Map updated.

The legions of children begin to gather around Vir and Arkades. They are coalescing into two units: one controlled by Kalix and the other by Kale. They will appear on the map shortly.

New turn:
Arkades - move up to 2 and act
Lucas - move up to 2 and act
Vir - move up to 2 and act
Phil - move up to 2 and act
Oops, forgot to quote everyone for the new turn.

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pH7: <snip>
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MrWilli: <snip>
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Runehamster: <snip>
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Aaron86: <snip>
Post edited January 19, 2012 by stoicsentry
"Please to meet you", Vir said diplomatically to the children gathering around him.

Vir stalks two paces northeast [to F5]. He peers from the shrubbery at the slums to his east and northeast.
OOC: Okay, seriously - I had no idea it was new turn time. I've been here all day, too. I should have been reading the posts in the thread, I guess. Sorry.
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Aaron86: "Please to meet you", Vir said diplomatically to the children gathering around him.

Vir stalks two paces northeast [to F5]. He peers from the shrubbery at the slums to his east and northeast.
You move 2 spaces northeast. You hear some strange noises. It sounds like there's some sword-fighting to your north/slightly to your northwest. It is very distant, so you can't be sure.

Remaining turns:
Arkades - move up to 2 and act
Lucas - move up to 2 and act
Phil - move up to 2 and act
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Runehamster: OOC: Okay, seriously - I had no idea it was new turn time. I've been here all day, too. I should have been reading the posts in the thread, I guess. Sorry.
OOC: No big deal. You haven't missed too much. Your turn is available again.
Post edited January 19, 2012 by stoicsentry
Arkades stepped two paces north, moving with the group. He was conscious of the children moving around him and bit his lip, frowning slightly at the thought of their venturing into combat. "War is no place for the young..." he murmured to himself.
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Runehamster: Arkades stepped two paces north, moving with the group. He was conscious of the children moving around him and bit his lip, frowning slightly at the thought of their venturing into combat. "War is no place for the young..." he murmured to himself.
You stand just before the land curves upwards. A waft of smoke moves across the land. You hear screams and screeches to your north, but are not in any position to see what's going on.

Remaining turns:
Lucas - move up to 2/act
Phil - move up to 2/act
Sorry got back from college class.

I walk up to and peer into the window of the building closest to me on my left, trying to make sure I stay out of sight.
Phil stayed in the shadows as he advanced carefully through the slums, eyes and ears peeled. The narrow alleyways between the ill-kept shacks and houses were full of unexpected twists and turns.

Broken windows and peeling paint, the smell of garbage everywhere; Phil couldn't understand why anyone would live here in this dump rather than out in the woods. Taverns and whore-houses had their appeal, but still.

OOC: 1x north-east, 1x north.
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MrWilli: Sorry got back from college class.

I walk up to and peer into the window of the building closest to me on my left, trying to make sure I stay out of sight.
You look through the window. This building is long since abandoned. A scroll lies on a table near an open window. You pick it up and try to read it, but the writing is unintelligible. Nevertheless, there's something fascinating about it. You pack it into your inventory for the time being (OOC: character updated.)
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pH7: Phil stayed in the shadows as he advanced carefully through the slums, eyes and ears peeled. The narrow alleyways between the ill-kept shacks and houses were full of unexpected twists and turns.

Broken windows and peeling paint, the smell of garbage everywhere; Phil couldn't understand why anyone would live here in this dump rather than out in the woods. Taverns and whore-houses had their appeal, but still.

OOC: 1x north-east, 1x north.
You have come to an opening.

To your east: a rock formation.

To your north: No more than 15 feet ahead of you, 3 mysterious robed figures appear. They are chanting in a language you do not recognize. They have passed underneath an arch. Behind the arch is a large pillared building, perhaps destroyed in the battle a few weeks earlier. Even further to the northeast, a tower looms large over the town. (SEE PICTURE)

To your west: the slums

Please hold while map is updated.
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Post edited January 19, 2012 by stoicsentry