toxicTom: It's not "fact". I fail to see any proof for that. There's only three games that are mentioned all over:
Hatred - by all who played it, simply not a good game
Agony - the first version a buggy mess and a bad game, the Unrated version probably hard to sell (borders on pr0n)
Grimoire - probably a fine game, but a notoriously difficult developer who lashes out at people (including business partners) on Twitter...
My mistake, I worded it a bad wrong. It should say "Fact is, some decent games have been rejected...."
Also there are a good number who like hatred, Agony(don't know much about it) could be fixed and there are also likely some who like it/it could be sold censored like Huniepop. As for Grimoire....who cares if the dev is a bit hard to work with? It's still a source of income for Gog, and rejecting it is like them saying they don't like money to some degree.
Big note: There are many more rejected games...there is even a THREAD that is several pages long DEDICATED to all the games Gog has turned down and the blanket replies given over the years.....it is usually near page 2 or 3 most times. toxicTom: I wouldn't mind seeing those here, but GOG had reasons for not selling them, and I don't think "censorship" was one of them. They also rejected lot of other games which weren't controversial in any way.
And I don't think the niche excuse flies either, fwiw. As for other rejections: They
CAN reject for more than just that reason, you know.
toxicTom: They made Galaxy to provide less tech-savvy people with a more convenient way to install and update games. Esp. the Witcher 3 which came out and brought a lot of new customers who were used to this convenience from Steam. Those people would simply be overwhelmed by tracking, downloading and installing patches manually after release. They would never have come back to GOG again.
In their core - the catalogue - GOG is unique from Steam
And emulating steam to make sales is emulating steam to make sales and keep some customers.....so they still copied facets of that store to sell units.
I will give you the fact that Gog differs from steam in several ways, though...the site, that is, not galaxy(which is very similar to steam's client) for the most part.
toxicTom: Everybody wants more games here, not just ANY games (like Steam). For every game they choose to sell or reject it's a simple business decision for GOG. Sometimes they made bad decisions (both ways). And the standard-rejection "too niche" is, as we all know, in many cases just the polite version of "your game sucks and it'll sell here like soaked used underwear", or "your game is a buggy mess and we won't handle your support for you".
I think many more games should come here, and that the curation stuff harms business due to lost profit more than it helps, as those that want such have to go elsewhere.
Also c'mon....they have some games here that sell very few copies and their devs are allowed to release more games here, yet games like the one in the Op(but not that one specifically, per se) are rejected that many express an interest in buying. It's like Gog wants to lose money by doing so.
toxicTom: All this crying about censorship sounds to me pretty unfounded. Hell, CDPR got a lot of flak from the eternally offended for The Witcher (sexist, racist, homophobic...).
CDPR and Gog are run independently from one another...they don't answer to each other and have different goals(or so an insider told someone who told me...make of it what you will).
And yes, it might be unfounded, but i've seen too many things supporting that idea over the months since I returned and even in the recent past...as I said it just doesn't add up(the official story) and the censorship(as a partial reason for rejections) seems more plausible when you factor such in.
Could I be wrong? Possibly. What I DO know, though, is that Gog rejecting so many games to make itself unique from steam is losing them potential sales while they add more games that sell to only a "niche" market.
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tfishell: Why all the "downvotes"? Some bitter member using a script?
Quite likely, or someone doing it manually. Me and many replies to me have been getting hit lately with downvotes in mass waves every day.
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Zetikla: Postal 2 is really being its own thing, its one of those games that isnt meant to be taken seriously and its also holding a mirror in front of society as a whole pointing out and making fun of a lot of hypocritical stuff people do ie people who protest against violent video games start to storm down the ingame RWS office building armed to the teeth and so on and so forth.
Its really less about being edgy á la Hatred and more of making the game over-the-top nonsensical.
To me it is still being edgy albeit a different kind of edge, and to sell copies...just like Hatred. To sell one and not the other stinks to high heaven & I don't trust the too niche excuse for a minute.
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Zetikla: Wow, just...wow
whatever kool-aid they were drinking when deciding this, it must have been some strong stuff.
i wonder if its because of the anime graphic style
He might be partially right.....look at the games released like cooking/burgler sims, pc building sims, Indie niche titles(the very niche ones I mean), and look at the games rejected.....classical RPGs/edgy games/games with too much lewd content/etc.