toma85: MOLEK-SYNTEZ Nr. 2313
Grimoire Nr. 1885
So Gromoire is at 1885 and has been out a bit less time here than Molek-Syntez...plus we all know that better numbers ramp up copies sold at a semi-exponential increase as numbers decrease, meaning Grimoire likely did a good amount better than the other game in the sameish period of time.....yet Grimoire got rejected initially and Molek-Syntez did not.
toma85: But what has this to do with Wizardry: Labyrinth of Lost Souls? It is released after having licensing issues this year. And GOG hasn't said anything to this new situation.
It was more to showcase how games have been rejected that(when they are dropped here) seem to generally sell more than many new games added without rejections.
And also bearing in mind that the games usually rejected are in genres that more potential players like, which could potentially(and have shown to) sell more copies than other games with smaller potential fanbases/player bases.
toma85: And I think some news about Wizardry 1-5 would be interesting.
Agreed. Also thanks for all the numbers/data above.
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rjbuffchix: Your approach seems to be to give it maximum weight, for reasons that still make no sense. What really baffles me though is now you seem to still favor the Scheme data, even once there is actual GOG data to look at instead!
Because it doesn't support his argument, most likely.
rjbuffchix: For what it's worth though, my own position is different from GameRager in that I don't want all games here. And like he said t's not a zero sum game where GOG has to accept all or none.
Should there not be a "not that" in front of the word "different" above? I also have the same stance as you. :)
rjbuffchix: In other words, the data for this store (you know, the relevant one, the one we're on) would seem to indicate GOG should accept both niche dungeon crawlers and niche puzzle games, since on this site, those games are not a "niche" in terms of sales.
My bet: He might say it's a fluke or some such(the big sales for that one game, I mean)....but if he doesn't i'd be happy to be shown to be wrong. :)
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RWarehall: We have the same handful of people complaining about GoG curation.
More like complaining about it's mistakes here and there(at least in my case).
RWarehall: It's not like this was a great game on the PS3.
The iOS Metacritic average is 62/100.
PS3 57/100.
GamePro 3.5/5 stars
GamesRadar+ 3/5 stars
and 5 other publications rated it from 4/10 to 7.5/10
Who cares as long as it would sell well and make Gog money and allow people to buy it here and play it?
As I keep asking(and you keep ignoring): What is more important to Gog? Reviews and scores or profit from copies sold? Does Gog pay it's bills and staff with reviews now? RWarehall: Maybe it got better...but I trust GoG who may have actually tested it, to tell me whether this game is an awful port over people who seem to like everything no matter how bad the reviews who HAVE NEVER PLAYED THE REMASTER.
Your trust in Gog(or seeming trust...could be a ruse) is not a wise move.....it's akin to anyone who trusts those "pro" reviews in mags and on some sites.
Also why not let people buy what they want to buy....it's not like Gog would force you to buy them(some games they rejected) if they let them come here.
RWarehall: I want GoG to bring it here...IF IT IS GOOD...
And to reject it if its a bad mobile port with HD graphics tacked on top or if it still plays like and uninspired console game.
That is a selfish view, I think....why does it matter if it's here if you don't have to buy it or play it? I don't like some games much but I still want people to be able to play them if they want.
RWarehall: This isn't some new game. It's a game from 2009 that wasn't all that good at the time.
Who cares if it's a game you or I consider good or is not our thing? They should be sold here if they will sell well, as Gog is a business not a high end shop for rich snobby people who turn their noses up at the "refuse" of "common folk".