Posted November 08, 2019
Elmofongo: What is with this anime shit on Wizardry?
This is what will happen if Blizzard closes down and the rights to their IPs goes into the hands of Asia.
Crosmando: If you disregard the anime artstyle the Japanese Wizardry games are actually surprisingly loyal to the original games, mechanically speaking. There's an English fan translation of Wizardry Empire floating around too. This is what will happen if Blizzard closes down and the rights to their IPs goes into the hands of Asia.
The Wizardry Gaiden games seem to be the most mechanically faithful; the biggest difference being that the cap for stats is equal to the racial base plus 10 instead of 18 (so Dwarves can get 20 Strength in WG1 and WG2). Other differences include the lack of a LOST status (the character is immediately deleted instead) and the fact that teleporting into rock inflects DEAD and returns the party to town (instead of LOST and then deleting the party).
The Game Boy Color Wizardry Empire games are less so. One significant difference is HP growth; the game doesn't reroll all your HP on level up. As a result, class changed characters end up with more HP than those that don't change classes. (Note that Wizardry Empire GBC is completely different from the PSX Wizardry Empire and its sequels.)
Wizardry Summoner (Game Boy Advance) works differently in terms of how many spell points spellcasters get. Then again, in this game it appears the developers accidentally swapped the EXP and GP given by enemies, resulting in a situation where leveling is far too slow (even by classic Wizardry standards) but you have way too much money and nothing to spend it on; this problem is severe enough to ruin the game (which is a shame, becuase the whole summoner mechanic seems rather interesting to begin with).
Edit: Forgot another big change that's present in pretty much every spin-off (excluding one dungeon in WG4): the MALOR spell, when cast outside of combat, can only teleport you to squares that you have visited.
Post edited November 08, 2019 by dtgreene