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wizisi2k: turning to torrents would have ISP's warning them about downloading stuff.
Baby's first pirate

Laws don't make consumers shy away from black markets.
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wizisi2k: turning to torrents would have ISP's warning them about downloading stuff.
Only for people who don't know what they are doing. Smart users would simply use a no-logs VPN, which would ensure that the problem you mentioned wouldn't apply to them.
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Darvond: Why would they?
I could see it being worthwhile if they're maintaining servers and providing some sort of moderating for the games.

But, I think it's rather unlikely that they would do that and have enough people willing to pay to make the whole thing fly.

Also, it would probably piss off enough people to be a losing proposition.
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Pheace: If piracy has been mostly ineffective in anything it's multiplayer so that's not really a great argument
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cratefor: You understand that users would ditch Steam in droves if they introduced a multiplayer pay wall, right?
Every PC gamer knows what a torrent is and if you think a massive chunk of those leaving wouldn't turn to torrents through sheer consumer outrage then you are sorely mistaken.
Point being you can't get through piracy what you'd lose by leaving Steam/GOG. You'd have to use another service that didn't have a wall up.
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cratefor: Piracy would enter a new golden age.
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Pheace: If piracy has been mostly ineffective in anything it's multiplayer so that's not really a great argument
Because there are no unofficial WoW, DAoC, Lineage and other MMO servers?
Post edited August 07, 2018 by LootHunter
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Pheace: If piracy has been mostly ineffective in anything it's multiplayer so that's not really a great argument
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LootHunter: Because there are no unofficial WoW, DAoC, Lineage and other MMO servers?
Not a clue but can you play Battlefield, Overwatch, R6 etc unofficially?
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cratefor: ... Laws don't make consumers shy away from black markets.
Laws not but law enforcement and punishment.
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Trilarion: Laws not but law enforcement and punishment.
Marijuana consumption is at an all time high.
Post edited August 07, 2018 by cratefor
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LootHunter: Because there are no unofficial WoW, DAoC, Lineage and other MMO servers?
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Pheace: Not a clue but can you play Battlefield, Overwatch, R6 etc unofficially?
I didn't mention anything about piracy+multiplayer or other clients sooo.... Just putting it out there that that piracy would see an enormous increase in traffic for games. I'll talk about multiplayer tho.

Of course your can't play private servers of new, popular multiplayer games; there's no reason for us to seak them out. Private servers are mostly an MMO thing because there's a myriad of walls between consumers and the game that they want to play.

Private servers are, from what I understand so far, completely legal, yet server hosts don't want to risk being taken to court and drowning in fees, this is why private WoW servers aren't ever hosted in USA. Obviously the big legal problem would be cracking these games to work outside of their official services; that's a legal problem tho, not a tech problem. Cracks for CS:GO would show up on sites within a week of Steam implementing an pay wall and private servers from EU and Russia would soon follow.
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Pheace: Not a clue but can you play Battlefield, Overwatch, R6 etc unofficially?
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cratefor: I didn't mention anything about piracy+multiplayer or other clients sooo.... Just putting it out there that that piracy would see an enormous increase in traffic for games. I'll talk about multiplayer tho.
I get your point, I'm sure it'd see a rise but piracy is not going to be able to replace what is lost if a multiplayer payment wall is put up, which is the topic here.
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LootHunter: Because there are no unofficial WoW, DAoC, Lineage and other MMO servers?
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Pheace: Not a clue but can you play Battlefield, Overwatch, R6 etc unofficially?
Considering amount of youtube videos on "how to create Battlefield server" and "How to play Rainbow Six Siege LAN", I think I can.
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Pheace: I get your point, I'm sure it'd see a rise but piracy is not going to be able to replace what is lost if a multiplayer payment wall is put up, which is the topic here.
That ain't the thread's topic and it's not one I brought up.
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Pheace: I get your point, I'm sure it'd see a rise but piracy is not going to be able to replace what is lost if a multiplayer payment wall is put up, which is the topic here.
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cratefor: That ain't the thread's topic and it's not one I brought up.
If you think that then your response to what you quoted me on was missing the point so no point continuing an argument over it.
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Pheace: If you think that then your response to what you quoted me on was missing the point so no point continuing an argument over it.
The thread is about multiplayer pay walls (discussing the business practice, not multiplayer itself) and I brought up piracy via consumer revolt. You replied to me about piracy's access to multiplayer as if that counters anything I said. You seem to be missing the point here.
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Pheace: If you think that then your response to what you quoted me on was missing the point so no point continuing an argument over it.
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cratefor: The thread is about multiplayer pay walls (discussing the business practice, not multiplayer itself) and I brought up piracy via consumer revolt. You replied to me about piracy's access to multiplayer as if that counters anything I said. You seem to be missing the point here.
already answered 2 posts back