Posted August 07, 2018

Cratefor
New User
Registered: Feb 2016
From United States

Ancient-Red-Dragon
"Many messages from gamers" = Fake News!
Registered: May 2017
From United States

hedwards
buy Evil Genius
Registered: Nov 2008
From United States
Posted August 07, 2018
I could see it being worthwhile if they're maintaining servers and providing some sort of moderating for the games.
But, I think it's rather unlikely that they would do that and have enough people willing to pay to make the whole thing fly.
Also, it would probably piss off enough people to be a losing proposition.
But, I think it's rather unlikely that they would do that and have enough people willing to pay to make the whole thing fly.
Also, it would probably piss off enough people to be a losing proposition.

Pheace
New User
Registered: Jul 2010
From Netherlands
Posted August 07, 2018


Every PC gamer knows what a torrent is and if you think a massive chunk of those leaving wouldn't turn to torrents through sheer consumer outrage then you are sorely mistaken.

LootHunter
Political non-Euclidean
Registered: Dec 2013
From Russian Federation

Pheace
New User
Registered: Jul 2010
From Netherlands

Trilarion
New User
Registered: Jul 2010
From Germany

Cratefor
New User
Registered: Feb 2016
From United States

Cratefor
New User
Registered: Feb 2016
From United States
Posted August 07, 2018
I didn't mention anything about piracy+multiplayer or other clients sooo.... Just putting it out there that that piracy would see an enormous increase in traffic for games. I'll talk about multiplayer tho.
Of course your can't play private servers of new, popular multiplayer games; there's no reason for us to seak them out. Private servers are mostly an MMO thing because there's a myriad of walls between consumers and the game that they want to play.
Private servers are, from what I understand so far, completely legal, yet server hosts don't want to risk being taken to court and drowning in fees, this is why private WoW servers aren't ever hosted in USA. Obviously the big legal problem would be cracking these games to work outside of their official services; that's a legal problem tho, not a tech problem. Cracks for CS:GO would show up on sites within a week of Steam implementing an pay wall and private servers from EU and Russia would soon follow.
Of course your can't play private servers of new, popular multiplayer games; there's no reason for us to seak them out. Private servers are mostly an MMO thing because there's a myriad of walls between consumers and the game that they want to play.
Private servers are, from what I understand so far, completely legal, yet server hosts don't want to risk being taken to court and drowning in fees, this is why private WoW servers aren't ever hosted in USA. Obviously the big legal problem would be cracking these games to work outside of their official services; that's a legal problem tho, not a tech problem. Cracks for CS:GO would show up on sites within a week of Steam implementing an pay wall and private servers from EU and Russia would soon follow.

Pheace
New User
Registered: Jul 2010
From Netherlands

LootHunter
Political non-Euclidean
Registered: Dec 2013
From Russian Federation
Posted August 07, 2018

Cratefor
New User
Registered: Feb 2016
From United States

Pheace
New User
Registered: Jul 2010
From Netherlands
Posted August 07, 2018
If you think that then your response to what you quoted me on was missing the point so no point continuing an argument over it.

Cratefor
New User
Registered: Feb 2016
From United States
Posted August 07, 2018
The thread is about multiplayer pay walls (discussing the business practice, not multiplayer itself) and I brought up piracy via consumer revolt. You replied to me about piracy's access to multiplayer as if that counters anything I said. You seem to be missing the point here.

Pheace
New User
Registered: Jul 2010
From Netherlands
Posted August 07, 2018

