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Tauto: Australia has blocked all torrent sites but a simple VPN nullifies that. I don't think nowadays they put viruses in them as the security is too good and picks them up,pretty slickety slick. As for the other little surprises like updates and only older games, well that's incorrect.
Missing DLC and updates are certainly issues that are regularly complained about with games that use Denuvo. Not so much with other games for obvious reasons.
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Tauto: Australia has blocked all torrent sites but a simple VPN nullifies that. I don't think nowadays they put viruses in them as the security is too good and picks them up,pretty slickety slick. As for the other little surprises like updates and only older games, well that's incorrect.
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Pheace: Missing DLC and updates are certainly issues that are regularly complained about with games that use Denuvo. Not so much with other games for obvious reasons.
Don't know about Denuvo. Is that a torrent site?

Yep, that's a joke.
Post edited July 12, 2019 by Tauto
I find it interesting to note that some of the largest and most anticipated RPGS to be released in the coming year, Cyberpunk 2077 and VTMB 2, are not caring one iota about piracy. They will both be released right here on GOG and are hyped to the max. I think that is the way it should be. Getting people excited to buy on it's own merits on fun, snazz and brilliance.

Besides, ironically, unless you are dead-broke at present, legally purchasing your game is actually more effort-effective than pirating. One advantage of legit buying is that your games are stored for you. You don't have to worry about keeping your games on your own, where you'd want to scream if your whole entire drive full of games is fried.
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GHOSTMD: Lies, GoG Version is and was DRM free, always, i have the CE Version of Witcher 3 and it didn t force
Galaxy on me (as far as i remember). Maybe forgot to cancel the Galaxy installation eh?
Even if you were forced, you always can get the offline installer form GoG.com :P
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Pheace: He's talking about the disc version. If you'd have preordered the disc version and wouldn't have had access to or didn't want to use internet you would not have had a working game.

As to piracy, ofcourse it will be pirated, like anything gets pirated, some games just take a little longer than others before they get pirated. It always amazes me how blind some people are to the fact that there's also people out there who will absolutely forego purchasing a game if they can pirate it, but will purchase it if they have no other choice. It goes both ways
I ordered the "DISC" Version of it, since the CE is the disk Version.... i ll not reinstall it
for obvious reason but as far as i recall, it did INSTALL without Galaxy or even forcing
you to use Galaxy. First start of the game however did connect to CDPR for the
patch, but it was not a DRM day 1 Patch, Witcher has no DRM it is yours.

And since there was a preload of W3 that is what was shipped with the DVDs i think.
You also could manually download the day 1 patch and install it on your OFFLINE
RIG if you want that. Quite the difference between GoG and STEAM i do say.

You guys may test it. It ll be the same with CP2077 the game will be yours and yours alone.
Install it, cut PHYSICALLY your I Net connection, shut down galaxy and test if the game
will start without both, i am quite sure it ll, just like witcher starts without both.

THAT is what DRM free is about, no client no i net needed to run it. Which is the thing
that counts in the end.
Post edited July 12, 2019 by GHOSTMD
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bhrigu: Will you be releasing Boxed version of CP2077 in India for PC?
Only digital edition is available on GOG.com :)
I'd recommend asking your question on the CDPR forum.
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GHOSTMD: THAT is what DRM free is about, no client no i net needed to run it. Which is the thing
that counts in the end.
Run/Install, some people will argue about that. Why should someone who bought a CD have to connect to the internet, even once, to get a working game? I've been here for a decade now. Things like this used to be called DRM quite vehemently.

I'll easily agree that after that it's perfectly DRM-Free and, as far as I remember, it was possible to install Galaxy, though I'm fairly sure if you just followed the standard autorun installing process with Galaxy was the only option being offered, despite it being possible to do without if you just went straight into the disk. An average user wouldn't have known that was an option.
True enough, but he compared it to STEAM non option DRM client far to easy ^^.
Try the complete offline installation with your usual STEAM game, not a chance.

But yeah the usual user would just click through it, thats why i explicit explained
how it really is. With W3 and will be with CP2077
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M_aV: Any ideas if they will have countermeasures? or evidence to prove my worry otherwise?
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Ashleee: Tbh, practice has shown that dealing with pirate sites rarely yields any results. Even if we successfully take down one, another one will spring up in its place on the next day.

So we believe the best way to fight with piracy is to offer better deals and service! ;)
Somebody I know goes into the related threads on those sites and points out that the files there are not up to date and that they can buy things from his site directly and not have to worry about it.

Some of the folks there get annoyed, but it's worked out pretty well for him in terms of those files becoming free advertising. Just putting a face to those files tends to encourage some folks to buy legitimately.
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GameRager: ...and let's be honest the past has just as much trash games and shovelware...
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sanscript: Hehe, absolutely, but in those days it was harder to come by games at all. Mostly we turned to friends, magazines or a retail store (or BBS or early internet for those few who had those). There were a lot of demos/sharewares floating around, which also depended on how much people liked them in order to be distributed. Lemmings, DN and Doom are perfect examples.

It's only, say 2000+ there were easier to find all/more of those games; the good, bad and the truly ugly. And that's largely thanks to modern "archivers" :D

I'm not ashamed for admitting (yet again) that I wholeheartedly support such archives/archivers, but profiting for each games like some do is something I do not support.
1-2. This is all true.

3. To be fair A BIT of profit to keep the site/server paid for and running is fine imo...like site ads/etc.

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Ashleee: Tbh, practice has shown that dealing with pirate sites rarely yields any results. Even if we successfully take down one, another one will spring up in its place on the next day.

So we believe the best way to fight with piracy is to offer better deals and service! ;)
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Tauto: Could I ask, how are the deals better when a pirate can plunder and rob and get their booty for zilch?
They save money/time spent on going after such people which usually doesn't stop all/most of them anyways, for starters.
Post edited July 12, 2019 by GameRager
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Tauto: Could I ask, how are the deals better when a pirate can plunder and rob and get their booty for zilch?
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StingingVelvet: Easier downloads for less popular or older games, less risk of viruses, more consistent availability of patches, support, achievements and other community features some people love, no VPN bill to hide your shenanigans and lastly the feeling you're supporting good developers. Those are the things that stop people from pirating.

You're never going to win the "be a good person" argument because the vast majority don't care, sad as that is. You're also never going to win the keep-away race, because unless governments start really taking control of the internet it's just an unwinnable exercise in futility. So the list above is all they have to work with.
This, sdaly.
And all the big time defneders of Piracy arguments is mostly bullshit. It boils down to "I want to play a game but I don't want to pay for it". Anybody who thinks that a majority of game pirates are downloading games they already own legally are deluded themselves.
No friend of the big gaming companies, and I don't like most froms of DRM, but two wrongs do not make a right.
I keep on hoping someonw some up with something that will allow a game owner to 100% own his game but sitl lallow the game companies to fight illegal distribution of their games, but that seems a long way in the future.
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StingingVelvet: Easier downloads for less popular or older games, less risk of viruses, more consistent availability of patches, support, achievements and other community features some people love, no VPN bill to hide your shenanigans and lastly the feeling you're supporting good developers. Those are the things that stop people from pirating.

You're never going to win the "be a good person" argument because the vast majority don't care, sad as that is. You're also never going to win the keep-away race, because unless governments start really taking control of the internet it's just an unwinnable exercise in futility. So the list above is all they have to work with.
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dudalb: This, sdaly.
And all the big time defneders of Piracy arguments is mostly bullshit. It boils down to "I want to play a game but I don't want to pay for it". Anybody who thinks that a majority of game pirates are downloading games they already own legally are deluded themselves.
No friend of the big gaming companies, and I don't like most froms of DRM, but two wrongs do not make a right.
I keep on hoping someonw some up with something that will allow a game owner to 100% own his game but sitl lallow the game companies to fight illegal distribution of their games, but that seems a long way in the future.
Yawn.

You do realise that companies don't even like people "borrowing" said game from a friend? you know like an actual disc? You do realise that rather than make all games you've actually purchased on disc for a previous console playable on the next gen, they would rather charge you again to play them on said machine, via some awfully done emulation?

Companies would rather say fuck you and have you keep on paying and paying for games that you own, that you would simply like to play again.

If they could they would fine all the dev's of the emulators out there just so they could charge people to play their old games on a new console and prevent any emulators being made.

Some of those people out their are actually do alot of decent gamers a favour, thanks to them the games i own i can still play with or without a console, so once that goes kaput i don't have to pay a fortune just to replay the classics i actually still own.



The only bullshit you smell is your own.
Post edited July 14, 2019 by DetouR6734
If you want to see how the game industry think look at their comments in the inquiry into copyright in the USA they basically objected to museums being able to setup old versions of MMOs cause it could interfere with sales of new games. If the industry could get away with it they would delete a game from your computer the second they put out a new one. Or put another way a subscription service where old games are a separate high cost tier.

Just to clarify the relevancy to the thread my point is that DRM doesn't just seek to stop piracy but to control the user and support the companies effort to profit. So DRM that somehow allows for you to work offline isn't something that is of interest. Piracy is the argument that people are sympathetic to, the argument that is valid, but I don't think its the real goal of the companies.
Post edited July 14, 2019 by Cusith
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Cusith: If you want to see how the game industry think look at their comments in the inquiry into copyright in the USA they basically objected to museums being able to setup old versions of MMOs cause it could interfere with sales of new games. If the industry could get away with it they would delete a game from your computer the second they put out a new one. Or put another way a subscription service where old games are a separate high cost tier.

Just to clarify the relevancy to the thread my point is that DRM doesn't just seek to stop piracy but to control the user and support the companies effort to profit. So DRM that somehow allows for you to work offline isn't something that is of interest. Piracy is the argument that people are sympathetic to, the argument that is valid, but I don't think its the real goal of the companies.
Bravo.


I recall a good while back, i believe it was the XBox 360, but Sony was also considering it for the Playstation, in that they were going to try prevent players letting their friend borrow games, it got a lot of bad feedback and M$ decided against it.

The fact is, they want to make money, and if they can even by reselling the "fixed" older games that no longer work. Sure it requires time and money to do it, but we have people making Emulators during their own free time to get these working again, but all the companies want to do is cockblock it anyway they can, just so they can make their own half-assed emulator and charge people over and over again to keep them working.
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Cusith: If you want to see how the game industry think look at their comments in the inquiry into copyright in the USA they basically objected to museums being able to setup old versions of MMOs cause it could interfere with sales of new games. If the industry could get away with it they would delete a game from your computer the second they put out a new one. Or put another way a subscription service where old games are a separate high cost tier.

Just to clarify the relevancy to the thread my point is that DRM doesn't just seek to stop piracy but to control the user and support the companies effort to profit. So DRM that somehow allows for you to work offline isn't something that is of interest. Piracy is the argument that people are sympathetic to, the argument that is valid, but I don't think its the real goal of the companies.
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DetouR6734: Bravo.

I recall a good while back, i believe it was the XBox 360, but Sony was also considering it for the Playstation, in that they were going to try prevent players letting their friend borrow games, it got a lot of bad feedback and M$ decided against it.

The fact is, they want to make money, and if they can even by reselling the "fixed" older games that no longer work. Sure it requires time and money to do it, but we have people making Emulators during their own free time to get these working again, but all the companies want to do is cockblock it anyway they can, just so they can make their own half-assed emulator and charge people over and over again to keep them working.
1. The whole "subscription/streaming" thing coming soon or being proposed is to curb such things as lending games to family/friends and reselling to others and stores, not to innovate gaming as they claim.

2. Sadly some modern console emulators got shut down but they left most of the older system ones alone for some reason...I am guessing maybe to allow them to use such to make their own emulators/ports later on to sell games over again?

:\
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DetouR6734: The only bullshit you smell is your own.
There's a wide gulf between "everything companies do is okay" and "pirate all the stuff!" It's not just the two extremes.