Posted October 06, 2018
Where do you fail to progress in your games?
Let's talk about those places that drive you crazy and often make you give up the game.
My games:
Arx Fatalis:
At the beginning of the game, I block the place, on another floor where you have to give a paper (a pass it seems to me) to the guard, but apparently it's not the right paper.
EFTP Avernum:
There is a boss in the middle of the map, and when we are about to finish it he manages to escape, and of course for it to be very painful, the enemies respawn...
Deus:
At the beginning in this kind of village I never really knew where to go precisely, and to make it more difficult you have to have fun killing guys with just a knife! (it wouldn't be fun otherwise...) ><
Earth 2140:
A mission where you have to protect a convoy (I don't remember the camp), and a few years ago I remember a mission in Africa (like the 4th or 5th mission) where you get attacked from the beginning.
Eschalon Book I: (Warrior) In a forest towards the witch near Lilith's house, there each time the enemies (robbers) appear in bands of three and I was killed.
Genforge 1:
(Guardian) My maximum progression: I was stuck in the desert with creatures (a kind of scorpion) who killed my character in one blow (and then we'll be surprised to lose our minds seriously...).
Heroes of Might and Magic 1:
In the Knight's campaign (red flag) I block in mission 6: Castle Slayer - no way to have a correct army three heroes arrive every time
and ruin my city.
Imperialism 1:
I never managed to finish a game: every time the enemy GPs declare war on me at the same time... and even with alliances, your so-called allies they capture the territories you wanted and you find yourself making ports because they of course they managed (we don't know too well) to capture the enemy capital.
Or either despite the covenants they all end up betraying you and falling on you.
And I am not talking about the cheats of the ia, especially around 1840 in terms of military power, which is becoming incredibly great and of course, no way to catch it.
But I changed my strategy: from the beginning I will conquer ND to be more, because otherwise if I don't do it they get assimilated by the ia and it becomes difficult to survive.
Jaged deadly games:
Siretch campaign, after struggling in missions like the desert to hide behind rocks and survive in a mission in the jungle (where the objective is to have access to a computer) the mission N° 18, the game becomes much too hard, the enemy is rather tough.
KKnD Xtreme:
Survivors' Camp, Mission 10, "Occupation Force": The map in this mission takes place at first on a plain, as usual the enemy ia is unmanageable. (and then we will be surprised that I grant myself a million credits at the beginning of the mission...)
Mob rule:
I never finished succeeding in the tutorial, I just blocked in the mission where you shouldn't kill the enemy Godfather .
Pandemonium!:
Level 6 acid pools, this game is hard (well according to me) even with the three life hearts no way to finish this damn level.
Let's talk about those places that drive you crazy and often make you give up the game.
My games:
Arx Fatalis:
At the beginning of the game, I block the place, on another floor where you have to give a paper (a pass it seems to me) to the guard, but apparently it's not the right paper.
EFTP Avernum:
There is a boss in the middle of the map, and when we are about to finish it he manages to escape, and of course for it to be very painful, the enemies respawn...
Deus:
At the beginning in this kind of village I never really knew where to go precisely, and to make it more difficult you have to have fun killing guys with just a knife! (it wouldn't be fun otherwise...) ><
Earth 2140:
A mission where you have to protect a convoy (I don't remember the camp), and a few years ago I remember a mission in Africa (like the 4th or 5th mission) where you get attacked from the beginning.
Eschalon Book I: (Warrior) In a forest towards the witch near Lilith's house, there each time the enemies (robbers) appear in bands of three and I was killed.
Genforge 1:
(Guardian) My maximum progression: I was stuck in the desert with creatures (a kind of scorpion) who killed my character in one blow (and then we'll be surprised to lose our minds seriously...).
Heroes of Might and Magic 1:
In the Knight's campaign (red flag) I block in mission 6: Castle Slayer - no way to have a correct army three heroes arrive every time
and ruin my city.
Imperialism 1:
I never managed to finish a game: every time the enemy GPs declare war on me at the same time... and even with alliances, your so-called allies they capture the territories you wanted and you find yourself making ports because they of course they managed (we don't know too well) to capture the enemy capital.
Or either despite the covenants they all end up betraying you and falling on you.
And I am not talking about the cheats of the ia, especially around 1840 in terms of military power, which is becoming incredibly great and of course, no way to catch it.
But I changed my strategy: from the beginning I will conquer ND to be more, because otherwise if I don't do it they get assimilated by the ia and it becomes difficult to survive.
Jaged deadly games:
Siretch campaign, after struggling in missions like the desert to hide behind rocks and survive in a mission in the jungle (where the objective is to have access to a computer) the mission N° 18, the game becomes much too hard, the enemy is rather tough.
KKnD Xtreme:
Survivors' Camp, Mission 10, "Occupation Force": The map in this mission takes place at first on a plain, as usual the enemy ia is unmanageable. (and then we will be surprised that I grant myself a million credits at the beginning of the mission...)
Mob rule:
I never finished succeeding in the tutorial, I just blocked in the mission where you shouldn't kill the enemy Godfather .
Pandemonium!:
Level 6 acid pools, this game is hard (well according to me) even with the three life hearts no way to finish this damn level.
Post edited October 07, 2018 by thedkm