kohlrak: Care to tackle my arguments above? The truth is, regional pricing is more or less per country, not region. And, this goes back to, if someone else can buy it cheaper, why can't i? Either i'm paying more than i need to to begin with (which is bad enough) or i'm paying more than i should so that i help offset someone else getting cheaper (in other words, it's more expensive for me because it's cheaper for someone else).
It should be obvious that NISA's just being greedy, but that doesn't change my arguments on the topic as a whole.
Orkhepaj: well i havent read your comment yet , just topic name and last comment :)
wish it was per country , germany has way better wages then the eastern eu countries
publishers want profit max probably, if they could, they would set prices personally to what you would pay maximum, and with regional pricing they can get better income than with one global price
yeah, this seems unfair for you if you live in a rich country, but you still pay way less in % income than the poor country guy in average
What if you live in a poor part of a rich country that's poorer than the average of a poor country? What about the rich in a poor country? What if you're in a rich part of a rich country, but you have a terribly poor job with no hope for vertical movement? We can take this even longer if you'd like. This isn't about fairness at all, as we all know those corporations don't give a damn about what's fair.
they not only get it cheaper, they live in a poorer country, it is not just a price difference, oh and probably they don't get the product on their mother language
So we now give discounts if we can't translate? Does that mean that I should bug over half the devs on dlsite for a discount 'cause Japanese is not my mother tongue? What about a discount, instead of a price hike, for the shoddy english translations we get from NISA in the first place?
nah, you are not paying more if someone pays less, think about them as extra customers or on sale, I maybe wrong, but proving this would require plenty of comparison on similar product sold with regional pricing and one global price, that will be hard to make if possible for games
That's the thing, we don't know what it really is. It's plain and simple, if someone is paying 7 euros, and anothe person is paying 50 euros, and this is a "permanent sale" based on "region," then clearly the person paying 50 is paying more than they should have ot. Either the company can afford to sell it to everyone at 7 euros, or it's valued somewhere between the two numbers and the person paying 50 is making up for the people paying 7 so that the average price comes out to what it's really worth. Now, of course, this is far more complicated, but that's what it is at the fundamental level, it's either situation A or B, and neither of them is fair either.
I think they first set a global price to, then they set a lower regional price if they think the more sales will outweigh the less profit/item
Bingo: they sell things based on what they think you'll be dumb enough to pay, as demonstrated by the fact it's digital goods, not physical goods, so aside from certain costs per sale (which do exist for things like unity), once the production threshhold has been passed, they're just making sales on no work, because it costs nothing to produce another copy of the game for the publisher (the platform has some minor energy and bandwidth costs that amount to less than a single amount of the smallest unit of whatever the least valuable currency is).
and they have to take into account for local laws and tax differences ,fe here VAT is 27% yep insane , what is it in the usa 10%?:O looks like you even pay less than us poorer countries that's unfair :)
Yes, because an extra 45% of 10 whatevers resulting in 15 (round to your benefit) is still larger than the 50 with no tax (to round down to your benefit again). Don't get me wrong, the VAT is horrible, but it's not only not the company's fault/responsibility, but it's also insignificant compared to the regional price differences that we usually see.
oh and price of a product hardly resembles its production cost, except in very competitive market with similar product ,price is what people willing to pay for them
Exactly, which is what makes the people crying about the unfairness of universal pricing even worse: it's not a product that they need and it's up to them what they're willing to pay for it. There's lots of games i won't even add to a wishlist because they'd need a 90% off level sale before i'd consider their prices reasonable for what they're offering. This doesn't entitle you to piracy, because you don't agree to the price. Even making such a claim is a crime known as "extortion."
Personally, i'd rather things be cheaper for everyone, but this whole pseudo-communist argument for regional pricing due to presumed economic opportunity (wealth ridistribution by another name) is just as flawed as real communism.