Delta Force is one of the games I'm playing whenever I feel bored or irritated by Team Fortress 2 (like now the TF2 servers are again overrun by cheater bots (cat bots are back!), apparently Valve can never prevent them, or isn't even trying). I'm am maybe like 60% done with the game.
Delta Force is an interesting game in that in its core it is quite a simple FPS game, but it still manages to give some kind of semi-realistic military feeling to it.
For instance, one thing I like about the game is that while in many missions you have squad members with you, you don't have to give them any orders etc., and their survival isn't really that important to the success of the missions anyway. Sure they can be sometimes helpful like they kill some of the enemies for you, but for the most part you don't have to care much about them, or play differently due to them. They just give you that warm fuzzy feeling whenever you happen to play so good that they survive too, and it stings the heart a bit when you get a message one or some of them are down.
To me the difficulty level is spot on. I'm playing at the hard enemy AI setting, and it generally takes several (sometimes lots of) retries to succeed in a mission, but the missions aren't generally that long, and the more times you retry the mission, the better you become at it as you learn where the enemies are etc. So it is challenging, but not frustratingly so.
The graphics are good enough to give you the feeling of "being there".
The gameplay has lots of sniping (if you choose so) which is what I like a lot. Trying to find a good position to snipe enemies, having to change position from time to time (the enemies seem to become more aware of your presence and more accurate the longer you stay in one spot, so change your sniping point from time to time, like a good sniper does). Sniping is unrealistically easy in the game, but hey, I just pretend I am such a good sniper in the game.
I am looking forward to playing the newer DF games too, and I hope the gameplay hasn't been made too complicated or tactical in them (as in giving the squad commands etc.).
Post edited May 11, 2020 by timppu