More unusual strategies for Final Fantasy Legend 3.
I deliberately got everyone but Arthur petrified (so that he'd get all the XP), and then had him solo level to level 23, so I could turn him into an Iken (robot lady that gets the powerful Dance talent). Note that petrification was necessary because death wears off at the end of battle. Solo leveling was good thanks to TearGas, a powerful (for that point in the game) weapon that, while consumable, costs less then the money you get for killing the enemies.
Note that this strategy does not apply to the DS version, for the following reasons:
* There is no level, so talking about advancing a character to "level 23" is meaningless.
* There is no XP, so there isn't a point in petrifying all but one character to affect XP distribution (because there is no XP to distribute).
* While robot lady forms exist, they aren't that good in the remake; there are better monster types that have top tier forms, like fairies and cameras. Also, the robot lady forms are female exclusive in the DS version. (Faeries are not; go figure.) Also, Dance doesn't exist.
* Also, note that the robot forms are monsters, not robots like in the original. (Each character gets only one form per non-monster race in the DS verson.)
* I don't remember if TearGas exists in the DS version.
* In the DS version, winning battles quickly is not the best way to improve your characters. Because you get a chance of a stat gain after every action, you are actually better off finding a battle with a strong but relatively harmless enemy and intentionally prolonging the fight.
* In summary, the DS version is basically an entirely different game when it comes to game mechanics.
(Interestingly enough, the DS version still gives you the same large amount of money for winning battles; that's one of the few things that *didn't* change.)