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Legacy of Kane - Soul Reaver. Never played any of these games before but enjoy trying out older games that I missed. Pretty good so far although I was completely confused by the 2 dimensions and the gate portals at first. Controls are a little strange in that they are all keyboard and no mouse (WASD to move and arrow cursors to pan the camera). The game would certainly be easier to navigate if you could make the camera look up! Some clever little puzzles though and the combat is quite good fun. I picked all 4 of the available games up (I understand Blood Omen 1 has disappeared) for £10 from gamers247 so hoping to embrace this one and enhoy the saga...
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tinyE: Stuck in a hotel room for the past three days playing Evil Genius on a laptop older than I am. :P
I don't think these "laptops" have enough memory or speed.
Alright more Wasteland 1 fun.


In he Rail Nomad village my party ended up ambushed by the entire Topeka tribe, including a Topeka tribe baby with a 9mm pistol..
Topeka tribe no longer exists.

Investigating Quartz more, I stumbled upon the secret mezzanine to Ugly's Hideout. In One of my characters got their PERception skill upgraded to level 2 by noticing movement in the hideout below....only I had wiped out everything in the main hideout floor 30 minutes earlier......so the game has hardcoded perception check spots or my character detected the ghosts of henchmen 01-40.
Never tried something like it before, a browser city-builder-turn-based-strategy thing : Forge of Empires.
Looks pretty cool, and allows you to use your anno skills to place buildings optimally. Slow progress though. I think the idea is to just play a little each day, and gradually build up your city to a modern marvel over several weeks.
"Fallout - New Vegas". I waited so many years for this experience and so far I've enjoyed every single second.
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Mistercosmic: "Fallout - New Vegas". I waited so many years for this experience and so far I've enjoyed every single second.
Yeah it's a fine, fine game. This was actually the first RPG game I ever played. I didn't like RPG games as a kid and then didn't game at all for 15 years. I remember feeling a bit overwhelmed at first by all the options and menus in the PIP boy but what a brilliant game and experience it was - 165 happy hours I clocked up with it.
More unusual strategies for Final Fantasy Legend 3.

I deliberately got everyone but Arthur petrified (so that he'd get all the XP), and then had him solo level to level 23, so I could turn him into an Iken (robot lady that gets the powerful Dance talent). Note that petrification was necessary because death wears off at the end of battle. Solo leveling was good thanks to TearGas, a powerful (for that point in the game) weapon that, while consumable, costs less then the money you get for killing the enemies.

Note that this strategy does not apply to the DS version, for the following reasons:
* There is no level, so talking about advancing a character to "level 23" is meaningless.
* There is no XP, so there isn't a point in petrifying all but one character to affect XP distribution (because there is no XP to distribute).
* While robot lady forms exist, they aren't that good in the remake; there are better monster types that have top tier forms, like fairies and cameras. Also, the robot lady forms are female exclusive in the DS version. (Faeries are not; go figure.) Also, Dance doesn't exist.
* Also, note that the robot forms are monsters, not robots like in the original. (Each character gets only one form per non-monster race in the DS verson.)
* I don't remember if TearGas exists in the DS version.
* In the DS version, winning battles quickly is not the best way to improve your characters. Because you get a chance of a stat gain after every action, you are actually better off finding a battle with a strong but relatively harmless enemy and intentionally prolonging the fight.
* In summary, the DS version is basically an entirely different game when it comes to game mechanics.

(Interestingly enough, the DS version still gives you the same large amount of money for winning battles; that's one of the few things that *didn't* change.)
I'm currently playing through Daggerfall for the first time, and Diablo again because why not.
Post edited June 05, 2017 by DuskBlade
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DuskBlade: I'm currently playing through Daggerfall for the first time,
Have you fallen through the floor yet?
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DuskBlade: I'm currently playing through Daggerfall for the first time,
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dtgreene: Have you fallen through the floor yet?
Kind of, I was jumping over a hole in a dungeon and I clipped through part of the wall becoming unable to move. The same thing happened when I tried to climb a city wall at night.
Currently playing Bloodrayne and Dex on the PC and having a blast with Bloodrayne.... amazingly fun game.

On the Nintendo Switch I'm working my way through Breath Of The Wild, I am Setsuna, Mario Kart 8 Deluxe and Blaster Master 0.
Partizan (PC)
Though it was some guerilla simulator but there is no sneaking option whatsoever. It's an ordinary action RPG where you can shoot, stab or blow with grenades nazis somewhere in Finland?
Easy if you have patience to regenerate your health.

At least no world saving happening this time...

Diablo - The Hell
After massive disappointment with Diablo3 I went back and so far - do better than last time, just the whole dressing system (for better resistances) is a bit tedious....
Another Final Fantasy Legend 3 update (note that this is me just being silly here):

I get the 4 main characters petrified, so that only Dion is able to fight. (Note that 5th characters, such as Dion, do not get experience, and they don't get a share of the experience either.)

I get into a fight, and I manage to win it, but not before Dion has to spend time paralyzed. Note that trying to run when your whole party is disabled will fail. (Note that paralyzed characters, unlike petrified characters, are still considered alive, so this isn't game over.) After winning the battle, each survivor gets 0 experience. (So either that's how the game handles division by zero (which is consistent with the way FFL1 and FFL2 do), or there's a special check in the game code to handle this situation.)

I then travel to Pureland, at which point Dion leaves my party, so I now have a party of 4 petrified characters walking around. I get into an encounter, and my party of 4 petrified heroes tries to run away and fails.

"Can't Run!"

And that's the last thing that happened, as the game then froze. (Maybe the game was trying to pick a valid target for the enemy's attack, expecting there to *be* a valid target in the first place?)
I have started to play Tales of Berseria few days ago. Got little bit burned by Tales of Xillia 2 material grind for weapons against superbosses, so I have just started new game from the series, and I really love the characters, compared to some of the older Tales games, which I have played before. To bad, Namco is not willing to bring Tales of Vesperia Director's Cut to english speaking territories :(
Brawling Sailor - a hilarious 5 minute long game