Posted January 28, 2019
low rated

Then again, as I've mentioned before, such games shouldn't be called "RPG"s in the first place; if I am looking for an RPG to play, such games aren't even considered, no matter how good they are. (I do sometimes play those sort of games, but they don't fill the "RPG" slot for me.)
What aboud those games that actually *are* NES/SNES/GENESIS games, like Pier Solar and Tanglewood? (In fact, I believe the GOG version of Tanglewood (and all PC versions, actually) actually runs under an emulator.)

Saving restrictions hurt those who, for whatever reason, can't devote large chunks of time to the game. (This includes school-age students who spend a large chunk of their time at school, adults with jobs and/or kids, and those with disabilities that affect their ability to play games for too long, and probably others.)
Time limits hurt those whose reflexes are not what they used to be, or those who can't play the game by conventional means (for example, having only the use of one hand). They can work as an optional challenge, but shouldn't be mandatory.
Post edited January 28, 2019 by dtgreene