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Cyraxpt: Blackguards -> I forgot that i have that one to play but i remember that there was something about the combat being different than usual that made the game harder, is it easy to get into or do i have to watch videos explaining the gameplay mechanics?
There is an element of RNG to the gameplay which puts off some people (most often people who don't seem to understand how numbers work and think 80% = 100%). Since it sounds like you already own it, I'd say give it a try.

Another game I didn't see mentioned here that you might like is Skulls of the Shogun.
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Cyraxpt: FML, i've already had a huge post but i overwrite what i had copy before refreshing the page to see if there was a new post, let's start again...

Expeditions:Conquistador -> Not a fan of the setting or characters to be honest;

Legends of Eisenwald -> I was going to buy this one from the Indiestand (or whatever it is) when it was in promotion but this turned me off:

"A distinctive game world without common fantasy cliches"

and

"IMPORTANT NOTICE: Similar to games like Disciples 2 and HOMM, there may be points farther into the game where you lose it all, troops, gold, inventory. All those things you worked so hard for. This is part of the game, not a bug. And you wont know when.... Be warned."

Fire Emblem & Telepatic Tactics -> I already have FE Awakening to play but it's not what i'm looking for, i want the battlefield to be smaller and more simple like this -> tinyurl.com/htkozk3

Blackguards -> I forgot that i have that one to play but i remember that there was something about the combat being different than usual that made the game harder, is it easy to get into or do i have to watch videos explaining the gameplay mechanics?

Fantasy Wars and Elven Legacy -> Not what i'm looking for, it looks like a 4X time of game.

@Green_Hilltop -> Yeah, that's the general idea but i want to avoid troops, i rather have, dunno, 5 main characters that can level up and equip. I'm complicating things but my only way to explain it is playing HoMM or Kings Bounty but instead of having troops there's Mike the archer, Jon the healer, Susan the warrior, etc.

Kind of the usual turned based jrpg but instead of just choosing the attacks i also want to choose movement, what comes to mind is Front Mission 3.

Disciples 2 -> Yeah, as with the Legends of Eisenwald i want to maintain the units each level. :)
I actually remember playing the demo of it back then and enjoying it, might give it a try someday.

Before someone mentions it, i already have the Banner Saga on my wishlist, waiting for a promotion (ps4). :)

Thank you for your answers.
Yeah, in that case Final Fantasy Tactics Advance, Jagged Alliance 2 and Shining Force are the games you're looking for.
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Matewis: That immediately made me think of Thea, though again, it doesn't satisfy all of your requirements. For one, there's no grid based combat whatsoever. Instead it uses a card battle system. Still, it's definitely worth checking out. Perhaps some gameplay videos on youtube. I quite enjoyed it with it's dark atmosphere that feels refreshingly new. However, when it comes to atmosphere in these TBS games, nothing beats Disciples 2 for me :)
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Cyraxpt: Uhm, i'm watching a video and i don't get it, it looks like a 4X time of game (and one of these days i'm going to adventure in one of those), not what i'm looking for. I'm guessing it's because of the names that i said? That's because of my lack of imagination, not because i wanted something more realistic in that aspect. :p
Yeah I guess what made me think of it is that your party members come from your village, and each feels like a unique person. Eg. they all have names.
Otherwise, yes it's a 4X game and it's similar to something like HoMM3 in that you have a party/parties moving across the map raiding tiles that contain monsters. But that's pretty much where the similarities end.
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Cyraxpt: Blackguards -> I forgot that i have that one to play but i remember that there was something about the combat being different than usual that made the game harder, is it easy to get into or do i have to watch videos explaining the gameplay mechanics?
Many people find this game hard. I found it refreshingly challenging.
I didn't feel any need for gameplay videos. The manual and tutorial were enough.
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Cyraxpt: Fantasy Wars and Elven Legacy -> Not what i'm looking for, it looks like a 4X time of game.
Nothing at all like 4X.
The entire game is Cut Scene -- Battle -- Upgrade Units -- Cut Scene -- Battle -- Upgrade Units, etc., etc.
Great games. But on second thought, they do have troops (in addition to heroes), so doesn't fit your request.

Oh, and in addition to everything mentioned so far, there's also Fallout Tactics (the best game in the series, IMO), which in case you're wondering is nothing like Fallout 1 or 2.
Post edited June 17, 2016 by mrkgnao
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Grargar: Grotesque Tactics and its sequel seem to satisfy some of your conditions (turn-based strategy/rpg with distinctive party members and maybe small battlefields), but they do have a mixed reception.
I've played the first and I consider it to be a reasonably entertaining budget-quality game. Not particularly deep though, and it drags on a bit at the end.
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Grargar: Grotesque Tactics and its sequel seem to satisfy some of your conditions (turn-based strategy/rpg with distinctive party members and maybe small battlefields), but they do have a mixed reception.
Uhm, yeah, seems like it but as you said, the reviews doens't look favorable not to say that i'm not too keen in humor on my rpgs. (beside SP The Stick of Truth).

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samuraigaiden: There is an element of RNG to the gameplay which puts off some people (most often people who don't seem to understand how numbers work and think 80% = 100%). Since it sounds like you already own it, I'd say give it a try.

Another game I didn't see mentioned here that you might like is Skulls of the Shogun.
Depends, Halfway is horrible in that regards, it felt more 50/50 than anything else. As for the Skulls of the Shogun, i played for a while on PS4 (ps+ title) but gave up midway, it as getting repetitive.

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Green_Hilltop: Yeah, in that case Final Fantasy Tactics Advance, Jagged Alliance 2 and Shining Force are the games you're looking for.
Uhm, i don't like many units on battle, that's why i was never interested in games like FFT or Ogre Tactics. Actually you reminded me of Jeanne D'Arc, i should have tried that game back then...

As for Jagged Alliance 2 looks interesting (in a sense that looks similar to X-Com) but i tend to be less forgiving with old games that i didn't play back then, especially with the lack of widescreen, are the new ones are that bad?
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Cyraxpt: Expeditions:Conquistador -> Not a fan of the setting or characters to be honest;
Shame because it's -precisely- what you're looking for, mechanically speaking. It's basically King's Bounty with a bunch more mechanics thrown on top of it. Oh well.
Post edited June 17, 2016 by Fenixp
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mrkgnao: Many people find this game hard. I found it refreshingly challenging.
I didn't feel any need for gameplay videos. The manual and tutorial were enough.
Uhm... That's the thing, if things get really hard/obtuse my interest starts to dissipate, is the game punishing if i fail (ex. perma death or loss of something)? Can i win battles if i grind?
Oh, and in addition to everything mentioned so far, there's also Fallout Tactics (the best game in the series, IMO), which in case you're wondering is nothing like Fallout 1 or 2.
Uhm, i have that one (i think gog gave it away in the past) but i also have Underrail to play, kind of fits the same category, i'll think about it.
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Cyraxpt: Expeditions:Conquistador -> Not a fan of the setting or characters to be honest;
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Fenixp: Shame because it's -precisely- what you're looking for, mechanically speaking. It's basically King's Bounty with a bunch more mechanics thrown on top of it. Oh well.
Is the story good? That's my problem, i don't see the game grabbing my attention if the gameplay is the only redeeming quality, that era/period i find it to be boring.
Post edited June 17, 2016 by Cyraxpt
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Cyraxpt: Legends of Eisenwald -> I was going to buy this one from the Indiestand (or whatever it is) when it was in promotion but this turned me off:

"A distinctive game world without common fantasy cliches"
This is actually a good thing. There's still magic and magical items/gear though.
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Cyraxpt: and

"IMPORTANT NOTICE: Similar to games like Disciples 2 and HOMM, there may be points farther into the game where you lose it all, troops, gold, inventory. All those things you worked so hard for. This is part of the game, not a bug. And you wont know when.... Be warned."
Yeah, this happens pretty much after every chapter. It's annoying, but not really that big a deal. As you go through the next chapter you end up building up your squad again, so it's not a big stumbling block.

The only bad situation involving this is what I mentioned in my previous post: my character was sent to the next chapter (Chapter 8) without any companions and you're placed in a situation where there's immediately an unavoidable encounter with a guard unit of 5 guards. I get wiped every time. Doing a bit of a google search, it seems you actually may be intended to have 2 companions with you, but I tried from several different saves and going through that transition always left me alone. I was playing the archer character, but reports indicate if you're playing a knight/melee, you can get through that solo without too many issues. But not as an archer. I still haven't figured out if this is a bug or bad design though.
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Cyraxpt: ...
As for Jagged Alliance 2 looks interesting (in a sense that looks similar to X-Com) but i tend to be less forgiving with old games that i didn't play back then, especially with the lack of widescreen, are the new ones are that bad?
For reference, here's a 1366x766 screenshot of Jagged Alliance 2. It seems that with the infamous 1.13 mod installed, widescreen resolutions aren't a problem. I quickly checked 1600x900 and that too works perfectly fine as well.

For what it's worth, I played it for the first time 2 years ago and it quickly became one of my favorites in the genre. It's one of those timeless classics.
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Cyraxpt: Is the story good? That's my problem, i don't see the game grabbing my attention if the gameplay is the only redeeming quality, that era/period i find it to be boring.
I would say yes, but it's difficult to say how much of it was enjoying the story and how much it was exploring a setting I'm simply not used to. That said, it did grab my attention, there were some nice and quirky characters and a lot of focus on choice and consequence, think Fallout 1 and 2 level. And I just found it extremely cool to be exploring a map where I was finding Aztec cities, gaining their trust, exploring their political situation. Then again, playing on normal difficulty, I found the game rather difficult - there are quite extensive difficulty options tho.
Oh yes, and there's Age of Decadence which also looks pretty interesting. Definitely want to try it out myself some day.
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GR00T: This is actually a good thing. There's still magic and magical items/gear though.

Yeah, this happens pretty much after every chapter. It's annoying, but not really that big a deal. As you go through the next chapter you end up building up your squad again, so it's not a big stumbling block.

The only bad situation involving this is what I mentioned in my previous post: my character was sent to the next chapter (Chapter 8) without any companions and you're placed in a situation where there's immediately an unavoidable encounter with a guard unit of 5 guards. I get wiped every time. Doing a bit of a google search, it seems you actually may be intended to have 2 companions with you, but I tried from several different saves and going through that transition always left me alone. I was playing the archer character, but reports indicate if you're playing a knight/melee, you can get through that solo without too many issues. But not as an archer. I still haven't figured out if this is a bug or bad design though.
Dunno, it's the same thing as with Expeditions: Conquistador, it doesn't look appealing, perhaps if it ends up in a bundle i'll give it a try.

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Matewis: For reference, here's a 1366x766 screenshot of Jagged Alliance 2. It seems that with the infamous 1.13 mod installed, widescreen resolutions aren't a problem. I quickly checked 1600x900 and that too works perfectly fine as well.

For what it's worth, I played it for the first time 2 years ago and it quickly became one of my favorites in the genre. It's one of those timeless classics.
Oh, there's a mod with widescreen options? And there's no problem with the game? Because i have bad luck with old games, recently i installed Full Spectrum Warrior to find there was a problem with the sound...

Just to be clear, it's this one, right?

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Fenixp: I would say yes, but it's difficult to say how much of it was enjoying the story and how much it was exploring a setting I'm simply not used to. That said, it did grab my attention, there were some nice and quirky characters and a lot of focus on choice and consequence, think Fallout 1 and 2 level. And I just found it extremely cool to be exploring a map where I was finding Aztec cities, gaining their trust, exploring their political situation. Then again, playing on normal difficulty, I found the game rather difficult - there are quite extensive difficulty options tho.
But that's the thing, even in other media (or reality if you prefer) i don't like the setting, it's like the WW2, i like the european setting but not the pacific one (this in regard to games or movies/series, obviously).

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Matewis: Oh yes, and there's Age of Decadence which also looks pretty interesting. Definitely want to try it out myself some day.
Yeah, i had this one on my wishlist but reading some reviews and i figured out that it wasn't for me, more dialogue/politics than combat.
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Green_Hilltop: Pokemon Dungeon series
This game is a roguelike, not a strategy game.

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mrkgnao: Oh, and in addition to everything mentioned so far, there's also Fallout Tactics (the best game in the series, IMO), which in case you're wondering is nothing like Fallout 1 or 2.
Fallout Tactics isn't fantasy; to my understanding, the game has guns (and other modern weapons), but not magic.
Post edited June 17, 2016 by dtgreene
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mrkgnao: Many people find this game hard. I found it refreshingly challenging.
I didn't feel any need for gameplay videos. The manual and tutorial were enough.
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Cyraxpt: Uhm... That's the thing, if things get really hard/obtuse my interest starts to dissipate, is the game punishing if i fail (ex. perma death or loss of something)? Can i win battles if i grind?
The game has no permadeath. You just reload and retry the battle.
I don't think you can grind. There is more or less a fixed set of battles.
At some points you have multiple battles to choose from, so if one proves too hard you can try the others, gain a level or two, and then return to the harder one.