Posted December 28, 2023
One of the few things I miss about the old titles was being able to play online over titles like Star Wars Battle Grounds, Starcraft, Fur Fighters and Dungeon Siege.
Now-a-days, Studio's have abandoned putting this feature for LIVE SERVICE title's or thinking they'll remain big with no possible way of dying out in the next 1-3 years. Like the developers for the title 'The Day Before' a Zombie shooter survival a TON of people liked when they saw the game trailer, wanted to play it, got it about.... what, 1-3 weeks ago as of this post? and having both it's servers and ability to play it yanked offline without a proper method to play with each other or keeping the value of a game worth it's price tag.
Stepping back to the classics, there are several games I want to try playing online with friends again Such as Arcanum, Revolt, Warcraft 2, etc.
Issue is there are not a lot of software options or services to pursue Lan Tunneling and I've tried configuring my Router for port-forwarding, only to discover that even though it's there on paper or in text; black and white, noone can connect to game's I've setup.
Warcraft 2 still has Battle.Net as does the original Starcraft, However games like Arcanum require the basic TCP/IP Connections and this type of problem is typically resolved via LAN Tunneling.
I use to use Tunngle which was kind of awesome, just setup a room, wait for friends or Rando's to join in, run the game, players put in the Tunngle IP Address with the network adapter you installed and 'Boom,' Multiplayer or Co-Op, no complaints or extra steps.
2018-2019 Europe changes how networking data works/shared/handled and they had to discontinue Tunngle.
I know RadAdmin, Hamchi, Zero Tier are around and Revolt has 'RV House' or rather, it's own proprietary setup to run Online games, especially with the fan made modern executable to run on Windows 7 and advanced; but they aren't all supportive of different titles like Tunngle.
Zero Tier messes up connections on some computer's for Fur Fighters after the die-hard community to it tried so hard to get MP working again and Radmin doesn't have an install to Linux... To my knowledge unless that changed as I haven't been keeping up with it due to the holidays.
Game Ranger sort of 'WORKS' though the support for the library of PC games available in it's ranks is lacking of other titles I want to try and play with my friends like System Shock 2 or Fur Fighter's and Game Ranger only set's up these connections so long as it link's to an executable.
Does anyone know of any better alternatives?
Do you think GOG will setup a Lan Tunneling Service for the older Library to play these games still online over an internet connection?... Ok, that last one was wishful thinking, but I would like to hear some alternatives if anyone haas any.
Now-a-days, Studio's have abandoned putting this feature for LIVE SERVICE title's or thinking they'll remain big with no possible way of dying out in the next 1-3 years. Like the developers for the title 'The Day Before' a Zombie shooter survival a TON of people liked when they saw the game trailer, wanted to play it, got it about.... what, 1-3 weeks ago as of this post? and having both it's servers and ability to play it yanked offline without a proper method to play with each other or keeping the value of a game worth it's price tag.
Stepping back to the classics, there are several games I want to try playing online with friends again Such as Arcanum, Revolt, Warcraft 2, etc.
Issue is there are not a lot of software options or services to pursue Lan Tunneling and I've tried configuring my Router for port-forwarding, only to discover that even though it's there on paper or in text; black and white, noone can connect to game's I've setup.
Warcraft 2 still has Battle.Net as does the original Starcraft, However games like Arcanum require the basic TCP/IP Connections and this type of problem is typically resolved via LAN Tunneling.
I use to use Tunngle which was kind of awesome, just setup a room, wait for friends or Rando's to join in, run the game, players put in the Tunngle IP Address with the network adapter you installed and 'Boom,' Multiplayer or Co-Op, no complaints or extra steps.
2018-2019 Europe changes how networking data works/shared/handled and they had to discontinue Tunngle.
I know RadAdmin, Hamchi, Zero Tier are around and Revolt has 'RV House' or rather, it's own proprietary setup to run Online games, especially with the fan made modern executable to run on Windows 7 and advanced; but they aren't all supportive of different titles like Tunngle.
Zero Tier messes up connections on some computer's for Fur Fighters after the die-hard community to it tried so hard to get MP working again and Radmin doesn't have an install to Linux... To my knowledge unless that changed as I haven't been keeping up with it due to the holidays.
Game Ranger sort of 'WORKS' though the support for the library of PC games available in it's ranks is lacking of other titles I want to try and play with my friends like System Shock 2 or Fur Fighter's and Game Ranger only set's up these connections so long as it link's to an executable.
Does anyone know of any better alternatives?
Do you think GOG will setup a Lan Tunneling Service for the older Library to play these games still online over an internet connection?... Ok, that last one was wishful thinking, but I would like to hear some alternatives if anyone haas any.