AB2012: In fact, when I look for gameplay footage to decide if I want to buy it, or perhaps a walkthrough for a puzzle solution, I always search for "no commentary" stuff for a reason..
dtgreene: The problem with this is that, when searching "no commentary", since your search term includes the word "commentary", you are bound to get results that say "with commentary" (or something similar), which is clearly *not* what you are looking for.
MightyPinecone: - To many viewers. To me, the main point with a stream compared to a let's play is the interactivity; this is lost when there are too many people in chat spamming memes.
dtgreene: One tip: If the stream is a major event (like SGDQ, which is coming up), there may be some individual streamers hosting the big stream; the chat on the hoster's stream is going to be far less chaotic than the chat on the main stream.
(I think this is going to be true even if the main stream's chat is subscriber-only, as happened at AGDQ.)
I actually feel like the old school longplay with no commentary is a dying art. It's more immersive to me, personally, to have the game just be played and not have some nerd playing up a fake persona that's usually obnoxious, ignorant, or just plain annoying af. It's almost as bad as streamers/let's players who have like no game awareness, or skill, and their personality ruins the watching experience on top of it.
Don't get me wrong either, I'm not a gatekeeper and that's not what I mean. I cut people a lot of slack, because I don't know if they're new to gaming, new to a game genre, could be disabled, etc. What I mean are LPers that are clueless, remain clueless, have zero awareness and will continually blame games for themselves getting stuck or failing, then they come back after watching a walkthrough or something, at which point, I'm out.
That said, on the flip side, I REALLY enjoyed a playthrough of the original Wasteland and Fallout Classics series that a guy whose user handle I've forgotten did, where his commentary style was like a personal diary/mission log style, where he described his actions in game, with some flavor that wasn't added by the game itself, and done in a similar audio style in order to really amp up the experience. I feel like commentary that aims to entertain, should do so with emphasis to enhance the gameplay itself, or to explain it, react to plot points, etc. That's what appeals to me, personally. (Also, this is just my opinion. Your mileage may vary.)
kharille: I wish the pretty girls would play games that I like. Skyrim Fallout 4 ok. Fortnite, pubg and childish graphics no.
I actually saw a Classic Fallout 1 and 2 playthrough by a fairly pretty girl not long ago. Shocked the shit out of me that someone her age would even be interested in them, but she was pretty good.