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high rated
avatar
Fairfox: addin' turok 2.0 update seems supah hard :/
This was posted 6 days ago:
Hello Dinosaur Hunters!

We have a small patch available now for Turok 1 '2.0' which addresses issues you all have been finding while playing. They are:

• Fixed a few general crashes across Windows, Mac and GNU/Linux,
• Fixed 'Purrdy Colors' cheat crash,
• Updated Internal game 'clock' tick so the game will run at 60 FPS and not 59 FPS in some cases,
• Editor Logging has been improved to help diagnose crashes,
• Steam API has been updated,
• Many other improvements.

This patch has been in the works for a while. Now that we have the patch out on Steam, the update should appear on the GOG version very shortly!

Happy hunting!

Daniel
Nightdive Studios
No idea when it will finally be available here but I hope it will happen this week.
Post edited July 17, 2018 by Berzerk2002
avatar
Fairfox: addin' turok 2.0 update seems supah hard :/
avatar
Berzerk2002: This was posted 6 days ago:

Hello Dinosaur Hunters!

We have a small patch available now for Turok 1 '2.0' which addresses issues you all have been finding while playing. They are:

• Fixed a few general crashes across Windows, Mac and GNU/Linux,
• Fixed 'Purrdy Colors' cheat crash,
• Updated Internal game 'clock' tick so the game will run at 60 FPS and not 59 FPS in some cases,
• Editor Logging has been improved to help diagnose crashes,
• Steam API has been updated,
• Many other improvements.

This patch has been in the works for a while. Now that we have the patch out on Steam, the update should appear on the GOG version very shortly!

Happy hunting!

Daniel
Nightdive Studios
avatar
Berzerk2002: No idea when it will finally be available here but I hope it will happen this week.
Thanks for the heads up, I'll be waiting :-)
deleted
high rated
Battlezone: Combat Commander

#### Update 2.0.177 (17 July 2018)

The feedback you have given has led to a huge number of improvements. To name
some, we have improved the AI's pathing and targeting. Host migration has been
added which allows you to transfer the host of a multiplayer game.

Additionally, numerous visual improvements have been made that we're sure you
will notice! See below for more information:

##### General

* Multiple crash fixes
* Optimisations
* Improvements to audio
* Numerous minor mission bug fixes

##### Multiplayer

* Many connection and launch failure issues resolved
* Better handling of NAT so inability to connect will happen less
* Fixed an issue to allow longer connect times without ping checks to prevent causing a disconnect
* Host migration allows users to transfer game host to others
* General multiplayer game kicks fixes
* Faster refreshes on game lists
* Servers have been optimised for better performance
* Scanner: made radar contacts visible and pinged for allied players

##### Maps and Visual

* New HD reticules
* General animation improvements
* Updated Scion Bazooka and Satchel textures. Also corrected material settings
* Tweaked ISDF Missile scout animation
* Removed unused textures
* Updated ambient wind sound
* Updated map preview images to match current minimap generation
* Updated multiple vehicle models
* Tweaked ISDF Flare mine to delay animation until intended
* Updated Pluto Telephone Poles
* Added dust to Scions
* Minor tweaks to ISDF dust
* Multiple texture improvements
* Fixed animations for ISDF Walker death
* Improvements have been made to multiple buildings and props to help them blend more naturally with the terrain
* Numerous polishes to visuals and layout of default maps
* Improved multiplayer game exits to be cleaner
* Fixes to UI scaling issues

##### AI and Vehicles

* Greatly improved pathing, targeting and collision of AI
* Fix tracking of explosions and ordnance
* Fixed Scion Scout not using Scion Flare mine
* Added velocity to Torpedo, Snipe, Blink, and generic explosions
* Recoil adjustments

##### Modding

* Fixed other instances of SolidColorDistance ODF read typo
* Fixed missing check for ODF feature DoBettyAmmo setting
* Added new Map Editor Dome preview images
* Made a bunch of previously-hardwired values configurable for [HoverCraftClass]
* Added hole variants of Dark hole props, for map makers to use
* Modders can now switch between editor and schematic views properly
* Added new Sky Domes to the map editor Dome model list, and new previews images for them
* Mods/Addons pages use more suitable background
* Added support for ODF parameters to control how far a recoil piece slides backwards/forwards
Detective Gallo

#### Update 1 (17 July 2018 )

Hey guys, today we're releasing the first patch for Detective Gallo!

Remember that savegames are not compatible across versions, but if you were in
the middle of playing the game at the time of the update, you can switch to
the previous version.

##### What's new?

* French LocalizationYou can finally play the game in French from today! Hourra!

* AutosaveAt a key point of the game (the dumpster), a savegame will be automatically taken to prevent a bug in the final part of the game. You can access the autosave from the load game screen.

* Bug FixesFixed a bug for which Gallo doesn't receive the red ball automatically in the Edi&Son sequence.Various improvements/optimizations needed
The following offline installers have also been updated:
-> Absolver to version 1.21 406
high rated
---------------------------

Games included in this batch:

· Curious Expedition, The
· Hybrid Wars - Full Package
· POSTAL 2
· Planet Nomads [In Dev]
· Postal 2: Paradise Lost [DLC]
· War for the Overworld

---------------------------

[Part 1 of 3]

---------------------------

A game has been added: Postal 2: Paradise Lost [DLC]

---------------------------

Curious Expedition, The has changed

>>> Supported languages changed *FROM* Text only: Chinese, German, English, French, Italian, Korean, Polish *TO* Text only: Chinese, German, English, Spanish, French, Italian, Korean, Polish


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (195.0 MB) --- Version *FROM* v1.3.10.9 *TO* v1.3.11.4

* File changed: Mac OS X installer, English --- Size has not changed (300.0 MB) --- Version *FROM* 1.3.10.9 *TO* 1.3.11.4

* File changed: Windows installer, English --- Size has not changed (95.0 MB) --- Version *FROM* 1.3.10.9 *TO* 1.3.11.4


[CHANGELOG UPDATED]
Patch 1.3.11.4 (17 July 2018)

- Added Spanish translation
(Full changelog)

---------------------------

Hybrid Wars - Full Package has changed

>>> Game title changed *FROM* Hybrid Wars Deluxe Edition [Premium] *TO* Hybrid Wars - Full Package

>>> Features changed *FROM* Single-player, Multi-player, Achievements *TO* Single-player, Multi-player, Achievements, Overlay

>>> Bonuses changed *FROM* soundtrack (MP3), soundtrack (FLAC), artbook (English), artbook (Russian) *TO* 3 wallpapers, soundtrack (MP3), soundtrack (FLAC), artbook (English), artbook (Russian)


[FILE UPDATES]

* File added: DLC: Hybrid Wars Upgrade Pack: Mac OS X installer, English --- Size: 1.0 MB --- Version: 4.89.11186-gog9 (a)

* File added: DLC: Hybrid Wars Upgrade Pack: Windows installer, English --- Size: 7.0 MB --- Version: gog-9

* File added: DLC: Hybrid Wars Upgrade Pack: artbook (English) --- Size: 226.0 MB --- Version: [empty]

* File added: DLC: Hybrid Wars Upgrade Pack: artbook (Russian) --- Size: 230.0 MB --- Version: [empty]

* File added: DLC: Hybrid Wars Upgrade Pack: soundtrack (FLAC) --- Size: 410.0 MB --- Version: [empty]

* File added: DLC: Hybrid Wars Upgrade Pack: soundtrack (MP3) --- Size: 85.0 MB --- Version: [empty]

* File added: DLC: Hybrid Wars: Yana 'Tesla' Radovich: Mac OS X installer, English --- Size: 1.0 MB --- Version: 4.89.11186-gog9 (a)

* File added: DLC: Hybrid Wars: Yana 'Tesla' Radovich: Windows installer, English --- Size: 7.0 MB --- Version: gog-9

* File added: DLC: Hybrid Wars: Yoko Takano: Mac OS X installer, English --- Size: 1.0 MB --- Version: 4.89.11186-gog9 (a)

* File added: DLC: Hybrid Wars: Yoko Takano: Windows installer, English --- Size: 7.0 MB --- Version: gog-9

* File added: artbook (English) --- Size: 1.0 MB --- Version: [empty]

* File added: artbook (Russian) --- Size: 1.0 MB --- Version: [empty]

* File added: soundtrack (FLAC) --- Size: 1.0 MB --- Version: [empty]

* File added: soundtrack (MP3) --- Size: 1.0 MB --- Version: [empty]

* File added: wallpapers --- Size: 13.0 MB --- Version: [empty]


[NO CHANGELOG]

---------------------------

POSTAL 2 has changed

>>> Supported languages changed *FROM* Audio and text: English *TO* Audio and text: Chinese, English. Text only: Brazilian-Portuguese, Spanish, Polish, Portuguese, Russian, Turkish

>>> Compatibility changed *FROM* [empty] *TO* Notice: The Mac version of POSTAL 2 is in English only.

>>> Features changed *FROM* Single-player, Multi-player *TO* Single-player, Multi-player, Controller support, Cloud saves


[FILE UPDATES]

* File added: DLC: Paradise Lost: Windows installer, English --- Size: 1.4 GB --- Version: 5023

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_postal_2_5021_(18109).exe *TO* setup_postal_2_5023_(21996).exe --- Size *FROM* 799.9 KB *TO* 895.9 KB --- Date *FROM* Wed 24 Jan 2018 13:55:36 GMT *TO* Mon 16 Jul 2018 07:22:15 GMT --- Version *FROM* 5021 *TO* 5023

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_postal_2_5021_(18109)-1.bin *TO* setup_postal_2_5023_(21996)-1.bin --- Size *FROM* 2.2 GB *TO* 3.3 GB --- Date *FROM* Wed 24 Jan 2018 13:55:27 GMT *TO* Mon 16 Jul 2018 07:22:02 GMT --- Version *FROM* 5021 *TO* 5023


[CHANGELOG ADDED]
Patch 5023 (17 July 2018)

- This is a Windows only update. The Mac version will be updated as soon as possible.

New!
- Localized the game into Spanish, Portuguese, Turkish (Interface, Textures, and Subtitles), and Brazilian Portuguese (Subtitles)
- Added English, Polish, and Russian subtitles
- Added Chinese voice overs
- Added two non-cheat commands to manually disable portions of the Halloween event
- Added in-game video option for switching between DirectX and OpenGL renderers

Bug Fixes
- Fixed gas trials not lighting correctly
- Fixed RockinCats and BoppinCats cheats
- Fixed bloody Shovel texture being drawn on top of the Halloween Pitchfork
- Fixed mouse cursor sometimes appearing on the screen after ‘Vote’ errand in Fullscreen mode
- Fixed subtitles not appearing in certain scenarios

Changes
- Credits presentation updated
- Reduced volume of cutscene explosions in Napalm Factory
- Fixed music playing too loudly in Compound level
- Adjusted Greenbelt2 telemarketer position in Greenbelt1 to fix players being able to walk backwards and escape the map
(Full changelog)
high rated
---------------------------

[Part 2 of 3]

---------------------------

Planet Nomads [In Dev] has changed


[FILE UPDATES]

* File removed: Patch (0.9.0.4 to 0.9.1.0) [Windows]

* File removed: Patch (0.9.1.0 to 0.9.1.1) [Windows]

* File added: Patch (0.8.13.0 to 0.8.14.0) [Windows] --- Size: 8.0 MB --- Version: 0.8.14.0

* File added: Patch (0.8.14.0 to 0.8.14.1) [Windows] --- Size: 4.0 MB --- Version: 0.8.14.1

* File changed: Linux installer, English --- Size *FROM* 1.6 GB *TO* 1.5 GB --- Version *FROM* 0.9.1.1 *TO* 0.9.0.4

* File changed: Mac OS X installer, English --- Size *FROM* 1.6 GB *TO* 1.6 GB (+10.0 MB) --- Version *FROM* 0.9.1.1 *TO* 0.9.0.4

* File changed: Patch (0.8.14.1 to 0.9.0.3) [Windows] --- Size has not changed (46.0 MB) --- Version has not changed (0.9.0.3) --- NOTE: the download link has changed for this file.

* File changed: Patch (0.9.0.3 to 0.9.0.4) [Windows] --- Size has not changed (5.0 MB) --- Version has not changed (0.9.0.4) --- NOTE: the download link has changed for this file.

* File changed: Windows installer, English --- Size *FROM* 1.7 GB *TO* 1.7 GB (+7.0 MB) --- Version *FROM* 0.9.1.1 *TO* 0.9.0.4


[CHANGELOG UPDATED]
Reverting back to 0.9.0.4

Hello Nomads,

We are very sorry about it but our last two updates introduced more troubles than improvements, so we decided to roll back to 0.9.0.4 release.

We need some more time to put things in order. Now, we are unsure if we'll find solution to Unity 2018 related bugs or need to stick with an old version of Unity forever.
(Full changelog)

---------------------------

War for the Overworld has changed


[FILE UPDATES]

* File removed: DLC: Arcane Theme: Windows installer, English

* File removed: DLC: Crucible: Windows installer, English

* File removed: DLC: Cynical Imp (Charity): Windows installer, English

* File removed: DLC: Founders Theme (Charity): Windows installer, English

* File removed: DLC: Founders Theme (Kickstarter): Windows installer, English

* File removed: DLC: Heart of Gold: Windows installer, English

* File removed: DLC: Kickstarter Theme (Charity): Windows installer, English

* File removed: DLC: Kickstarter Theme (Kickstarter): Windows installer, English

* File removed: DLC: My Pet Dungeon: Windows installer, English

* File removed: DLC: Seasonal Worker Skins: Windows installer, English

* File removed: DLC: The Under Games: Windows installer, English

* File removed: DLC: Underlord Edition Upgrade: Windows installer, English

* File removed: Windows installer, English (part 1 of 2)

* File removed: Windows installer, English (part 2 of 2)

* File added: DLC: Arcane Theme: Windows installer, English (part 1 of 2) --- Size: 5.0 MB --- Version: 2.0.3f1

* File added: DLC: Arcane Theme: Windows installer, English (part 2 of 2) --- Size: 5.0 MB --- Version: 2.0.3f1

* File added: DLC: Crucible: Windows installer, English (part 1 of 2) --- Size: 5.0 MB --- Version: 2.0.3f1

* File added: DLC: Crucible: Windows installer, English (part 2 of 2) --- Size: 5.0 MB --- Version: 2.0.3f1

* File added: DLC: Cynical Imp (Charity): Windows installer, English (part 1 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Cynical Imp (Charity): Windows installer, English (part 2 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Founders Theme (Charity): Windows installer, English (part 1 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Founders Theme (Charity): Windows installer, English (part 2 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Founders Theme (Kickstarter): Windows installer, English (part 1 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Founders Theme (Kickstarter): Windows installer, English (part 2 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Heart of Gold: Windows installer, English (part 1 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Heart of Gold: Windows installer, English (part 2 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Kickstarter Theme (Charity): Windows installer, English (part 1 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Kickstarter Theme (Charity): Windows installer, English (part 2 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Kickstarter Theme (Kickstarter): Windows installer, English (part 1 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Kickstarter Theme (Kickstarter): Windows installer, English (part 2 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: My Pet Dungeon: Windows installer, English (part 1 of 2) --- Size: 5.0 MB --- Version: 2.0.3f1

* File added: DLC: My Pet Dungeon: Windows installer, English (part 2 of 2) --- Size: 5.0 MB --- Version: 2.0.3f1

* File added: DLC: Seasonal Worker Skins: Windows installer, English (part 1 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Seasonal Worker Skins: Windows installer, English (part 2 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: The Under Games: Windows installer, English (part 1 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: The Under Games: Windows installer, English (part 2 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Underlord Edition Upgrade: Windows installer, English (part 1 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1

* File added: DLC: Underlord Edition Upgrade: Windows installer, English (part 2 of 2) --- Size: 6.0 MB --- Version: 2.0.3f1


(To be continued in the next post)
high rated
---------------------------

[Part 3 of 3]

---------------------------

War for the Overworld has changed


[FILE UPDATES]

(Continued from previous post)

* File added: Windows installer, English (part 1 of 4) --- Size: 1.0 MB --- Version: 2.0.3f1

* File added: Windows installer, English (part 2 of 4) --- Size: 3.4 GB --- Version: 2.0.3f1

* File added: Windows installer, English (part 3 of 4) --- Size: 1.0 MB --- Version: 2.0.3f1

* File added: Windows installer, English (part 4 of 4) --- Size: 3.4 GB --- Version: 2.0.3f1

* File changed: DLC: Arcane Theme: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: Crucible: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: Cynical Imp (Charity): Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: Founders Theme (Charity): Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: Founders Theme (Kickstarter): Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: Heart of Gold: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: Kickstarter Theme (Charity): Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: Kickstarter Theme (Kickstarter): Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: My Pet Dungeon: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: Seasonal Worker Skins: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: The Under Games: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: DLC: Underlord Edition Upgrade: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 2.0.2 *TO* 2.0.3f1

* File changed: Linux installer, English --- Size *FROM* 3.1 GB *TO* 3.1 GB (+13.0 MB) --- Version *FROM* 2.0.1 *TO* 2.0.3f1

* File changed: Mac OS X installer, English --- Size *FROM* 3.1 GB *TO* 3.2 GB --- Version *FROM* 2.0.2 *TO* 2.0.3f1


[CHANGELOG UPDATED]
Patch 2.0.3: "Effectively Explored Excavations" & 2.0.3f1 hotfix (17 July 2018)

Underlord AI Changes
- Various Build Order tweaks

Audio Changes
- Added Additional Unit VO:
- Wizard
- Inquisitor
- Adjusted VO:
- Lord of the Land

Localisation & UI
- Continued localisation work on the Mighty Script features of the Map Editor


Bug Fixes

Crashes & Gamebreakers
- Updated the Coherent GT UI Middleware which may have been the cause of a recurring intermittent crash experienced by some users on Linux:
- ^ If you are a linux user that was affected by regular crashes please try this latest version and report back to us if the issue was correctly fixed. Otherwise please contact us directly on our Bug Tracker[brightrockgames.userecho.com]

Units
- Fixed an issue with Unit Physics which was causing units to overshoot their destinations when not on screen
- ^ This was the root cause for issues where Workers were being propelled into lava and dying, units stuck in walls, units becoming trapped in Prisons and Arenas and possibly affected unit need fulfillment if the player was not watching
- Ember Demons that are defused by the Infernal Urn should no longer explode and deal damage

Constructs
- Losing a Mana Vault whilst at Maximum Mana should no longer cause a reduction in permanently available mana.

Visual Fixes
- Fixed a visual issue with the Augrum Wall

Map Editor - Mighty Script
- Math Operations should now produce the correct outputs for Decimals
- Fixed an issue which prevented the “On Templates Spawn” trigger from triggering correctly

Map Editor - UI
- Fixed an issue where world object coordinates would always appear as “23, 3” in the Magic Finder List

Levels / Campaigns
- Fixed an Issue on Level 13 of the War for the Overworld campaign where one of the Emperor’s miscellaneous voice lines wouldn’t play
- Fixed an issue where Artefacts dropped upon the “Road” in Level 2 of the Heart of Gold campaign could not be retrieved by workers
- Fixed an issue where it was not possible reset The Under Games campaign progress
- Fixed an issue where some VO would not play correctly when claiming an Underhill as Volta or Kasita in Level 5 of the Under Games campaign
- Fixed a stack overflow that could occur on Level 3 of the Heart of Gold campaign
- Fixed a number of issues with the Golden Statues displayed at the end of the Heart of Gold Campaign

Multiplayer
- In-Game chat should once again show up correctly in Multiplayer Matches

UI
- Fixed an issue which may have caused the Skirmish menu to not appear correctly for some users on the GOG installer versions
(Full changelog)
high rated
Hand of Fate 2

Patch 1.5.5 (18 July 2018)

Fixed issue in companion deckbuilder which could cause loss of selection
Devourer now gives endless points for removing a single item.
Improved performance on some encounters that use a large quantity of cards
Added sorting to shops
Stop cards that come out of a token cutting into each other.
Fixed bottom left menu not appearing in deckbuilder on first load.
Magnetic Turtle properly returns your equipment now.
Fixed Female player tunic colours being incorrect
Added pendulum preview to modding editor.
Fix some unlocalised Hubie text
Ensure selection is correctly resumed after closing an Addon Feature Item on the Challenge Map
high rated
Warhammer 40,000: Gladius - Relics of War -> I see that only the Windows offline installer has been updated so far, but perhaps Linux is soon to follow

#### Update 1.0.4 (18th July 2018)

Due to high demand we've implemented a UI scale setting. This is an early
implementation that can be improved with crisper font and icon rendering down
the line, but we wanted to get it to you as soon as possible.

Our next priority is getting the essential multiplayer issues resolved and
features added -- you can expect more updates on that front soon.

##### New

* Added UI scale setting.
* Allies (and defeated) players can now see allies' (everyone's) unit orders and inspect their cities, resources and items.

##### General

* Cinematics are now cropped to avoid distortion.
* Difficulty no longer scales wildlife density.
* Changed turn timer options from 1, 2, 4, 6, 8 to 1, 2, 3, 4, 5 minutes.
* First start now starts at native resolution, even if that is 4K.
* Players that are AI controlled now show with name AI instead of the disconnected player's name.
* Game list is now sorted alphabetically, with incompatible games at the bottom.
* Allow humans to take over artefacts even if they're of allies.
* Joining a game now prioritizes matching to undefeated players.

##### Bug Fixes

* Fixed an instance in which friend invites would not do anything because the client believed he was already on the server.
* Fixed a crash with the Chaplain's elite.
* Fixed Orbital Strike doing no damage after moving the Captain.
* Fixed notifications clearing when the turn starts.
* Fixed non-host players not being able to delete or move hero items.
* Fixed disconnected players not being set to AI controlled when loading a saved game.
* Fixed brightness, contrast and gamma not being applied when starting the application.
* Fixed Triarch Stalker's Targeting Relay applying to enemy units.
* Fixed quick load crashing when there is no quick save.
* Fixed artefact capture effect being affected by the capturing unit's squad size.
* Fixed Vaul Control Device being activatable too early.
* Fixed missing effect for activating Vaul / Exterminatus Device.
* Don't allow teleporting stationary units.
* Don't allow loading games when non-host.
Rise of Industry

#### Patch A6.2:1707a (18 July 2018)

##### Improvements and Changes

* A lot of changes to the economy, favouring Early Game
* Increase a lot the price for Farm Fields and Harvesters
* Rephrased some slides in the Tutorials.
* Adjusted Town Overview Planned Production to Planned Town Production.
* Adjusted the Discord button on the Main Menu.
* Added new Contract Sounds.
* Adjusted the Budget Panel to show Terraforming costs.
* Adjusted the Budget Panel text to correctly display negative cash values.
* Adjusted Production Panel to include the State as a buyer.
* Adjusted Tech Tree Locked Text for better clarification.
* Updated the Construction Goods and Hardware store Icons for better visibility.
* Adjusted Default Autosave interval to 30 Mins.
* Renamed the Toggle Building button to Toggle Building Activity.
* Added a new icon to vehicles for when they are empty.
* Removed the Freecam “Scroll” adjust lens hotkey image.
* Adjusted building animation speed to be random amongst all buildings.
* Adjusted the Building Sale:-- New Title: Building Discounted!-- New Description: Placing more of this Building type just got a lot cheaper!
* Removed Wiki mentions on the Main Menu, the Help Panel, and the Tutorial.
* Adjusted the text color in the Production Panel for better visibility.
* Adjusted storage for buildings.-- Non-Logistics Buildings: 40 (+10 w/ Unlock).-- Logistics Buildings: 74 (+25 w/ Unlock).
* Removed Trucks per Day selector. Now always 3 per day.
* Renamed Experienced difficulty to Normal.
* Moved UI Scaling to Graphics Settings and changed the Description:-- New Description: Adjusts the size of the User Interface. Adjust gradually and don't go too high too fast!
* Added new UI sounds for various Contracts and Tech Tree actions.
* Adjusted Building build mode animation to LERP instead of being instant.
* Adjusted the sound for building mode rotation.
* Added new gameplay setting:-- Title: Minimal Money-- Settings: On/Off (default ON)-- Description: Applies a minimal value to the money indicators (for example: 2M instead of 2,000,000)
* Adjusted Demo to prevent players from Researching Tier 2 Unlocks and Auxiliary Tech Trees.-- Adjusted Warehouse AoE:-- 25 Tiles (+5 with Unlock).
* Added Fullscreen Settings to Graphics Settings-- Name: Fullscreen-- Settings: Windowed / Borderless / Fullscreen-- Description: Choose the type of windowed or fullscreen exclusivity
* Adjusted Product Icon to display more progress information:
* Grey Bubble - nothing being produced or building disabled by the user
* Red Bubble - problem with production line or building
* Grey Bubble filling with green - Producing product
* Adjusted Research Popup to display the amount of money and time to complete the research when research is disabled.
* Added new Tech Tree Icons.
* Adjusted Eyedropper to copy:-- Number of Trucks.-- Auto-target status of the copied building.-- Target Warehouse if in Manual mode.
* Added Slider to Warehouses to indicate the amount of product it supplies Production buildings in cycles.-- Settings: 0, 1, 2, 3, Infinite
* Adjusted how Logistical Permits are calculated:-- Logistical Permit = 25% Full Build Permit-- Full Build Permit cost after purchasing a Logistical Permit = 75% Full Build Permit-- Logistical Permit own count does not count towards Full Permit Price.
* Adjusted borderless fullscreen to not mute or pause when not in focus.
* Added a Hotkey to force the tutorial to move to the next panel.-- Next: Shift + N
* Adjusted Production Icon to open its building panel when clicked.
* Adjusted Fields and Harvesters Upkeep to be the same percentage as buildings.
* Adjusted Production Icon Mode to not show AI owned building.
* Updated Building Prices and their modules.
* Adjusted Warehouse to allow the Cycle Slider to be used in Manual Mode.
* Added a Hotkey to undo building placement when the game is paused:-- Undo: Ctrl + Z
* Added command to Road Mode:-- When placing an L shape road, a player can hold Shift to alter the direction of the curve.
* Removed Cycles function from Logistic Buildings.

##### Bugfixes

* Fixed Error with Warehouses in Auto Mode when they loaded into the game.
* Fixed Trade Route text to reflect the correct vehicle used.
* Fixed bug where placing buildings within range of Warehouse acted as if Player was holding Shift.
* Fixed building suffix to not be “0” when placed within range of a Warehouse.
* Fixed bug where buildings and Warehouses would not recognize each other.
* Fixed 0 buildings to be able to be demolished after demolishing the Warehouse in range.
* Fixed bug where buildings placed within the range of a Warehouse would show Wood as their default product.
* Fixed Trade Routes interface to properly bring up the Product selection interface.
* Fixed Freecam Mode to use the same settings as the gameplay camera.
* Fixed Trucks transporting Grape Juice to display product model correctly.
* Fixed bug where a building in the range of two Warehouses to correctly display the product's destination.
* Fixed bug where Warehouses would create a fake number of goods.
* Fixed Production Buildings to dispatch the correct amount of trucks for a task.
* Fixed bug where demolishing a Warehouse prevented buildings in range from recognizing other Warehouses.
* Fixed the Save Game Cancel button, so it does not save the game when clicked.
* Fixed Eyedropper to create a new building correctly, so it doesn’t break Trade Routes.
* Fixed several bugs in the tutorial.
* Fixed Warehouses so that when the Automated Warehouse setting is off the Warehouses in-game settings is OFF/Manual.
* Fixed bug where Production Buildings recognized all warehouses on the map.
* Fixed bug where the game could be paused and unpaused from the Esc menu.
* Fixed bug that increased game loading time.
Dead Cells

#### Update 0.9.3 [MAC] (18 July 2018)

* Fixed crash on Mac with old CPU (before 2011)
* Minor fixes related to mods
Post edited July 18, 2018 by WinterSnowfall
high rated
---------------------------

Games included in this batch:

· Hybrid Wars - Full Package [Premium]
· Hybrid Wars Season Pass [DLC] [removed on Jul 17, 2018]
· Hybrid Wars Upgrade Pack [DLC] [removed on Jul 17, 2018]
· Hybrid Wars [removed on Jul 17, 2018]
· Production Line [In Dev]
· Slime Rancher
· Stardew Valley

---------------------------

[Part 1 of 2]

---------------------------

A game has been removed: Hybrid Wars

---------------------------

A game has been removed: Hybrid Wars Season Pass [DLC]

---------------------------

A game has been removed: Hybrid Wars Upgrade Pack [DLC]

---------------------------

Hybrid Wars - Full Package [Premium] has changed

>>> Game title changed *FROM* Hybrid Wars - Full Package *TO* Hybrid Wars - Full Package [Premium]


[FILE UPDATES]

* File removed: DLC: Hybrid Wars Upgrade Pack: Mac OS X installer, English

* File removed: DLC: Hybrid Wars Upgrade Pack: Windows installer, English

* File removed: DLC: Hybrid Wars Upgrade Pack: artbook (English)

* File removed: DLC: Hybrid Wars Upgrade Pack: artbook (Russian)

* File removed: DLC: Hybrid Wars Upgrade Pack: soundtrack (FLAC)

* File removed: DLC: Hybrid Wars Upgrade Pack: soundtrack (MP3)

* File removed: DLC: Hybrid Wars: Yana 'Tesla' Radovich: Mac OS X installer, English

* File removed: DLC: Hybrid Wars: Yana 'Tesla' Radovich: Windows installer, English

* File removed: DLC: Hybrid Wars: Yoko Takano: Mac OS X installer, English

* File removed: DLC: Hybrid Wars: Yoko Takano: Windows installer, English

* File removed: artbook (English)

* File removed: artbook (Russian)

* File removed: soundtrack (FLAC)

* File removed: soundtrack (MP3)

* File removed: wallpapers


[NO CHANGELOG]

---------------------------

Production Line [In Dev] has changed


[FILE UPDATES]

* File removed: Patch (alpha 1.35 to alpha 1.37) [Windows]

* File added: Patch (1.54 to 1.55) [Windows] --- Size: 4.0 MB --- Version: 1.55

* File changed: Patch (1.53a to 1.54) [Windows] --- Size has not changed (4.0 MB) --- Version has not changed (1.54) --- NOTE: the download link has changed for this file.

* File changed: Patch (alpha 1.37 to alpha 1.38) [Windows] --- Size has not changed (2.0 MB) --- Version has not changed (alpha 1.38) --- NOTE: the download link has changed for this file.

* File changed: Patch (alpha 1.52 to 1.53a) [Windows] --- Size has not changed (6.0 MB) --- Version has not changed (1.53a) --- NOTE: the download link has changed for this file.

* File changed: Windows installer, English --- Size *FROM* 325.0 MB *TO* 229.0 MB --- Version *FROM* 1.54 *TO* 1.55


[CHANGELOG UPDATED]
Update 1.55 (18 July 2018)

1) [Bug] The early-game QA slot now also detects defects during the visual inspection.
2) [Feature] Added new scenario style: Freeplay with all tech pre-researched.
3) [GUI] Added menu buttons to toggle slot/vehicle notices and conveyors on and off.
4) [Bug] Fixed crash on showroom screen with really large number of cars in showroom at high speed.
5) [Balance] Raised the construction cost of the design studio from $122,000 to $205,000.
6) [GUI] Added tooltips to readouts at top of efficiency screen.
7) [GUI] The tooltips for each vehicle in the showroom now show the hours in the showroom, plus viewcount is now total views, not just those leaving feedback.
8) [Design] The pricing model has now changed. The player sets the fixed price of a vehicle, and it never changes without them. Profit estimates per vehicle are now shown.
9) [Balance] Increased the price of imported climate control unit from $530 to $780
10) [Balance] Increased the price of camera component from $55 to $110.
11) [Balance] Increased price of imported airbag from $110 to $225
12) [Balance] Increased price of sodium azide from $220 to $440
13) [Balance] Increased price of alarm from $123 to to $199
14) [Balance] Increased price of chip from $68 to $99
15) [Balance] Increased price of leather from, $200 to $269
16) [Balance] Increased price of lightbulb from $8 to $21
17) [Balance] Increased price of satnav from $116 to $199
18) [Balance] Increased price of speaker from $62 to $105
19) [Balance] Increased market value of xenon lighting from $375 to $499
20) [Balance] Increased market value of led lighting from $429 to $559
21) [Balance] Increased market value of stop-start engine from $494 to $675
22) [Balance] Increased price of imported spoiler from $96 to $175
23) [Balance] Increased price of imported sensor from $50 to $70
24) [Balance] Increased price of imported servo from $41 to $55
25) [Balance] Increased time to manufacture servo from 2100 to 3900
26) [Balance] Increased time to manufacture sensor from 4500 to 6200
27) [Balance] Increased construction cost of sensor manufacture from $21,000 to $39,900
28) [Balance] Increased construction cost of servo manufacture from $28,000 to $46,500
29) [Bug] Fixed bug where selecting buy on a placed facility blueprint incurred no cost.
30) [Bug] Fixed potential crash bug with multiple car export slots at high speed.

Hope you like the changes. The pricing model tries to approximate sensible prices from older save games, so its very likely that when you first load in an old save game, you will need to do some price fiddling to start with.

This is the last update before I go away on a much needed holiday for 2 weeks soon, so there will be a slight pause in updates, but there will be a ton of cool stuff to do when I get back, especially as I should have some extra artwork content by then :D
(Full changelog)
high rated
---------------------------

[Part 2 of 2]

---------------------------

Slime Rancher has changed

>>> Supported languages changed *FROM* Text only: Chinese, German, English, Spanish, French, Russian, Swedish *TO* Text only: Brazilian-Portuguese, Chinese, German, English, Spanish, French, Japanese, Russian, Swedish


[FILE UPDATES]

* File removed: Patch (1.1.0e to 1.1.1) [Windows]

* File added: Patch (1.2.2 to 1.3.0) [Windows] --- Size: 78.0 MB --- Version: 1.3.0

* File changed: Linux installer, English --- Size *FROM* 499.0 MB *TO* 505.0 MB --- Version *FROM* 1.2.2 *TO* 1.3.0

* File changed: Mac OS X installer, English --- Size *FROM* 497.0 MB *TO* 503.0 MB --- Version *FROM* 1.2.2 *TO* 1.3.0

* File changed: Patch (1.1.1 to 1.1.2) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.2.0b to 1.2.1b) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (1.2.1b to 1.2.2) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English (part 1 of 2) --- Size *FROM* 494.0 MB *TO* 498.0 MB --- Version *FROM* 1.2.2 *TO* 1.3.0

* File changed: Windows installer, English (part 2 of 2) --- Size *FROM* 496.0 MB *TO* 500.0 MB --- Version *FROM* 1.2.2 *TO* 1.3.0


[CHANGELOG UPDATED]
Patch v1.3.0 (18 July 2018)

DRONES ARE NOW AVAILABLE!!! Drones are happy little helper bots that can be programmed to help with various tasks around the ranch!

Drones:
Drones are a new gadget that can reduce some of the work a rancher needs to perform on the ranch. They will happily bring food to corrals, take plorts to the market, or help store excess crops in silos. There are many different types of tasks you can program a drone to do, so it will be up to you to figure out how they can help!

- A Blueprint for drones is now available for purchase at the Lab. Once you unlock the Blueprint, you will be able to craft the drones gadget from the Fabricator!
- Program drones by using three simple inputs: target, source, and destination.
- Drones can deliver to market links, silos, auto feeders, and more! Destination options will change dynamically depending on what the drone is targeting.
- Drones can only operate within a single ranch expansion and only two drone stations may be placed per expansion.
- Drones are smarter than you think! A drone will never empty a coop and will try its best not to overfeed your slimes.
- Drone stations are hydro-powered and require regular watering to stay active. A drone will run for about a day before its station requires another splash of water. If a drone station is out of water, the petals will close and the drone will go into stasis until it is watered.
- When a drone completes its task it will sleep at its station until it is time to get back to work!

New Translations:
- Added Japanese translation! Konnichiwa, new friends!
- Added Brazilian Portuguese translation! Oi, tudo bem?

Other Changes:
- Optimized the experience when you return to an area of the world you haven’t visited in awhile. Feels more like “Welcome back!” and less like “Why did you leave?!”
- Added 10 drones to your Rush Mode inventory!
- Using a PS4 controller on PC now shows PS4 button prompts, nifty!
- Made some adjustments to SFX volume and balance.
- Updated some font choices to better-match Chinese/Japanese characters in spots where we use Latin characters.

Fixes:
- Fixed bug where when phase lemon trees in the ruins were watered, they would get overly excited and phase repeatedly.
- Fixed bug where a ball of water could sometimes spawn in the docks after a player knockout. But who was the water?!
- Fixed bug where some slimes (and especially Hunter Largos) stayed happy and calm and were not becoming agitated, even under the most extreme circumstances.
- Fixed bug where PS4 controllers on PC could not bring up the game menu.
- Fixed bug where items washed up in docks sometimes stood up unnaturally straight. We fixed this because it was really creepy.
- Fixed bug where puddle and fire slimes sometimes did not properly notice that they weren’t on their preferred surface.

Let us know what you think about drones on Twitter!
(Full changelog)

---------------------------

Stardew Valley has changed

>>> Bonuses changed *FROM* Linux multiplayer beta (1.3.23) *TO* Linux multiplayer beta (1.3.25)


[FILE UPDATES]

* File removed: Linux multiplayer beta (1.3.23)

* File added: Linux multiplayer beta (1.3.25) --- Name: gog_stardew_valley_beta.tar.gz --- Size: 506.1 MB --- Date: Wed 18 Jul 2018 12:24:33 GMT --- Version: [empty]


[NO CHANGELOG]
low rated
waiting for a new update thread
high rated
Ultima I™
Ultima II™
Ultima III™
Ultima IV™
Ultima V™
Ultima VI™
Ultima VII™ - The Black Gate + The Forge of Virtue
Ultima VII™ - Serpent Isle + The Silver Seed
Ultima™ 8 Gold Edition
Ultima™ Underworld I
Ultima™ Underworld II
Ultima™ Worlds of Adventure 2: Martian Dreams
Worlds of Ultima™ : The Savage Empire


Internal Update (19 July 2018)

[WIN] updated internal installer structure, no changes to game files
[WIN] fixed Start Menu folder structure

Warhammer® 40,000: Chaos Gate

internal hotfix (19 July 2018)

fixed a typo in registry paths
avatar
Edward_Carnby: Ultima IV™
Both ultima_iv and ultima_4 are updated.
high rated
avatar
kbnrylaec: Both ultima_iv and ultima_4 are updated.
I.e. the free one, and the one bundled together with V and VI. :)


---------------------------

Games included in this batch:

· Banner Saga 3 Deluxe Edition Pre-Order [Premium] [Upcoming]
· Banner Saga 3 Legendary Edition Pre-Order [Premium] [Upcoming]
· Banner Saga 3 Pre-Order [Upcoming]
· Curious Expedition, The
· Desperados: Wanted Dead or Alive
· Enter the Gungeon
· Kenshi [In Dev]
· Project Highrise
· Project Highrise: Brilliant Berlin [DLC]
· Project Highrise: Las Vegas [DLC]
· Project Highrise: London Life [DLC]
· Project Highrise: Miami Malls [DLC]
· Project Highrise: Tokyo Towers [DLC]
· Ultima™ 1+2+3
· Ultima™ 4+5+6
· Ultima™ 4: Quest of the Avatar
· Ultima™ 7 The Complete Edition
· Ultima™ 8 Gold Edition
· Ultima™ Underworld 1+2
· Ultima™ Worlds of Adventure 2: Martian Dreams
· Warhammer® 40,000: Chaos Gate
· Worlds of Ultima™: The Savage Empire

---------------------------

[Part 1 of 5]

---------------------------

A game has been added: Project Highrise: Brilliant Berlin [DLC]

---------------------------

Banner Saga 3 Deluxe Edition Pre-Order [Premium] [Upcoming] has changed

Banner Saga 3 Legendary Edition Pre-Order [Premium] [Upcoming] has changed

Banner Saga 3 Pre-Order [Upcoming] has changed

>>> Release date changed *FROM* July 24, 2018 *TO* July 26, 2018

>>> Addition date changed *FROM* July 24, 2018 *TO* July 26, 2018

---------------------------

Curious Expedition, The has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (195.0 MB) --- Version *FROM* v1.3.11.4 *TO* v1.3.11.7

* File changed: Windows installer, English --- Size has not changed (95.0 MB) --- Version *FROM* 1.3.11.4 *TO* 1.3.11.7


[NO CHANGELOG]

---------------------------

Desperados: Wanted Dead or Alive has changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.11.0 or newer) and Linux (Ubuntu 16.04, Ubuntu 18.04) *TO* Windows (XP, 7, 8, 10) and Mac OS X (10.11.0 or newer) and Linux (Ubuntu 16.04, Ubuntu 18.04)

>>> System requirements for Windows changed *FROM* Windows XP, Vista, Processor: 1 GHz Processor, Memory: 256 MB RAM, Graphics: 3D graphics card compatible with DirectX 7.1, Storage: 2 GB available space, Mouse, keyboard, Recommended system requirements: 7 / 8 / 10, Processor: 1.4 GHz recommended, Memory: 512 MB RAM, Graphics: 3D graphics card compatible with DirectX 9, Storage: 2 GB available space, Mouse, keyboard *TO* Windows XP / 7 / 8 / 10, Processor: 1 GHz Processor, Memory: 256 MB RAM, Graphics: 3D graphics card compatible with DirectX 7.1, OpenGL 3.1 compatible, Storage: 2 GB available space, Mouse, keyboard, Recommended system requirements: 7 / 8 / 10, Processor: 1.4 GHz recommended, Memory: 512 MB RAM, Graphics: 3D graphics card compatible with DirectX 9, OpenGL 3.1 compatible, Storage: 2 GB available space, Mouse, keyboard