Posted January 09, 2018
high rated
Deep Sky Derelicts
#### Patch 0.2.2 (09 January 2018)
* Fixed ship generation bugs that could lead to quest contents not being available in a derelict (doesn't fix existing saves, sorry).
* Fixed some script bugs affecting Medic's passive abilities.
* Fixed an issue where a card script might occasionally discard wrong cards.
* Fixed combat freezing with some combinations of reactive cards and status effects.
* Fixed Aidrone not being able to handle the tragic loss of its friends and freezing combat.
* Fixed Puncture changing shield-only damage (such as the EMP Grenade) to health damage.
* Fixed the card selector panel in combat stretching too wide with a lot of cards; also speeded up the card animation.
* Fixed layering problems with some combat UI elements, such as unit health/status indicators overlapping cards during card selection.
* Fixed Scrapper/Divert Energy issues with discarding and drawing. It also now allows you to select the cards to discard.
* Fixed Medic/Adrenaline Booster initiative values.
* Fixed Cobra's Regeneration not doing anything on the first turn and using wrong healing values.
* Fixed Buddynaut Crush not destroying cover.
#### Patch 0.2.2 (09 January 2018)
* Fixed ship generation bugs that could lead to quest contents not being available in a derelict (doesn't fix existing saves, sorry).
* Fixed some script bugs affecting Medic's passive abilities.
* Fixed an issue where a card script might occasionally discard wrong cards.
* Fixed combat freezing with some combinations of reactive cards and status effects.
* Fixed Aidrone not being able to handle the tragic loss of its friends and freezing combat.
* Fixed Puncture changing shield-only damage (such as the EMP Grenade) to health damage.
* Fixed the card selector panel in combat stretching too wide with a lot of cards; also speeded up the card animation.
* Fixed layering problems with some combat UI elements, such as unit health/status indicators overlapping cards during card selection.
* Fixed Scrapper/Divert Energy issues with discarding and drawing. It also now allows you to select the cards to discard.
* Fixed Medic/Adrenaline Booster initiative values.
* Fixed Cobra's Regeneration not doing anything on the first turn and using wrong healing values.
* Fixed Buddynaut Crush not destroying cover.