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high rated
Darkest Dungeon (+ DLC) just got an update.

Changelog is not here yet, but I guess it will get updated at some point.
high rated
Sorry guys. After more than 2 years since I switched distros, I had my first serious issue with Arch. It took me a while to fix it, and I'm still not sure what caused the problem, but I'm back with the rest of today's updates:

---------------------------

Games included in this batch:

· Darkest Dungeon
· Divinity: Original Sin 2
· Noctropolis
· Zombasite

---------------------------

[Part 1 of 3]

---------------------------

The following games have been removed:

· 99 Levels to Hell
· Ballads of Reemus, The: When The Bed Bites
· Chantelise - A Tale of Two Sisters
· Chronology
· Devil's Dare 悪魔の挑戦
· Dyad
· FRACT OSC
· Flight of the Amazon Queen
· Mutant Mudds
· Recettear: An Item Shop's Tale
· Slender: The Arrival
· Sokobond
· Warsow

---------------------------

Darkest Dungeon has changed


[FILE UPDATES]

* File removed: Patch 20645 [Linux]

* File removed: Patch 21071

* File added: Patch 21095 --- Name: patch_darkest_dungeon_21071_(15968)_to_21095_(16064).exe --- Size: 5.0 MB --- Date: Tue 31 Oct 2017 08:32:26 GMT --- Version: [empty]

* File changed: DLC: Kickstarter: Mac OS X installer, English --- Size has not changed (18.0 MB) --- Version *FROM* 21071 *TO* 21095

* File changed: DLC: Kickstarter: Windows installer, English --- Size has not changed (23.0 MB) --- Version *FROM* 21071 *TO* 21095

* File changed: DLC: The Crimson Court: Linux installer, English --- Size has not changed (323.0 MB) --- Version *FROM* 21071 *TO* 21096

* File changed: DLC: The Crimson Court: Mac OS X installer, English --- Size has not changed (320.0 MB) --- Version *FROM* 21071 *TO* 21095

* File changed: DLC: The Crimson Court: Windows installer, English --- Size has not changed (323.0 MB) --- Version *FROM* 21071 *TO* 21095

* File changed: DLC: The Shieldbreaker: Linux installer, English --- Size *FROM* 35.0 MB *TO* 36.0 MB --- Version *FROM* 21071 *TO* 21096

* File changed: DLC: The Shieldbreaker: Mac OS X installer, English --- Size has not changed (34.0 MB) --- Version *FROM* 21071 *TO* 21095

* File changed: DLC: The Shieldbreaker: Windows installer, English --- Size has not changed (40.0 MB) --- Version *FROM* 21071 *TO* 21095

* File changed: Linux installer, English --- Name *FROM* darkest_dungeon_en_21071_15970.sh *TO* darkest_dungeon_en_21096_16066.sh --- Size has not changed (1.8 GB) --- Date *FROM* Fri 27 Oct 2017 09:07:52 GMT *TO* Tue 31 Oct 2017 09:10:01 GMT --- Version *FROM* 21071 *TO* 21096

* File changed: Mac OS X installer, English --- Name *FROM* darkest_dungeon_en_21071_15968.pkg *TO* darkest_dungeon_en_21095_16070.pkg --- Size has not changed (1.7 GB) --- Date *FROM* Fri 27 Oct 2017 08:54:08 GMT *TO* Tue 31 Oct 2017 14:14:16 GMT --- Version *FROM* 21071 *TO* 21095

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_darkest_dungeon_21071_(15968).exe *TO* setup_darkest_dungeon_21095_(16064).exe --- Size has not changed (1.3 MB) --- Date *FROM* Fri 27 Oct 2017 08:34:37 GMT *TO* Tue 31 Oct 2017 08:41:13 GMT --- Version *FROM* 21071 *TO* 21095

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_darkest_dungeon_21071_(15968)-1.bin *TO* setup_darkest_dungeon_21095_(16064)-1.bin --- Size has not changed (1.7 GB) --- Date *FROM* Fri 27 Oct 2017 08:34:30 GMT *TO* Tue 31 Oct 2017 08:41:06 GMT --- Version *FROM* 21071 *TO* 21095


[NO CHANGELOG]

---------------------------

Divinity: Original Sin 2 has changed


[FILE UPDATES]

* File removed: Patch 3.0.150.760 [Windows]

* File added: Patch 3.0.150.954 [Windows] --- Size: 6.0 MB --- Version: 15976 -> 16069

* File changed: Windows installer, English (part 1 of 7) --- Size has not changed (1.0 MB) --- Version *FROM* 3.0.150.760 *TO* 3.0.150.954

* File changed: Windows installer, English (part 2 of 7) --- Size has not changed (4.0 GB) --- Version *FROM* 3.0.150.760 *TO* 3.0.150.954

* File changed: Windows installer, English (part 3 of 7) --- Size has not changed (4.0 GB) --- Version *FROM* 3.0.150.760 *TO* 3.0.150.954

* File changed: Windows installer, English (part 4 of 7) --- Size has not changed (4.0 GB) --- Version *FROM* 3.0.150.760 *TO* 3.0.150.954

* File changed: Windows installer, English (part 5 of 7) --- Size has not changed (4.0 GB) --- Version *FROM* 3.0.150.760 *TO* 3.0.150.954

* File changed: Windows installer, English (part 6 of 7) --- Size has not changed (4.0 GB) --- Version *FROM* 3.0.150.760 *TO* 3.0.150.954

* File changed: Windows installer, English (part 7 of 7) --- Size has not changed (3.3 GB) --- Version *FROM* 3.0.150.760 *TO* 3.0.150.954


[CHANGELOG UPDATED]
Patch 3.0.150.954 (31 October 2017)

- Hi everyone,
- Unfortunately, we introduced new issues with our big patch from last week. Thanks to feedback via our support channel and forums, we were able to track down and fix the following problems:
- When the host or client had the Elemental Affinity talent, and the host was standing in a surface, the client's skillbars would be empty after loading a savegame
After updating the stats of the Hanal Lechet Axe, some players reported it disappearing completely, instead of returning to the inventory as intended. This was due to an error in updating stats on off-hand slot weapons. This is now fixed, but unfortunately, this does not return the axe automatically.
- If you have continued your journey through Rivellon without the axe and would like it restored, please contact our support team at supportdos2@larian.com.
- We apologize for the inconvenience the issues have caused.
(Full changelog)
Post edited November 01, 2017 by muntdefems
high rated
---------------------------

[Part 2 of 3]

---------------------------

Noctropolis has changed

>>> Supported OS changed *FROM* Windows (Vista, 7, 8, 10) *TO* Windows (Vista, 7, 8, 10) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for Linux changed *FROM* [empty] *TO* Ubuntu 14.04, 16.04 or later, Processor: 1.0 GHz Processor, Memory: 512 MB RAM, Graphics: 100% OpenGL compatible graphics, Storage: 800 MB available space, Sound Card: Any ALSA supported card on onboard audio, Recommended system requirements: Ubuntu 14.04, 16.04 or later, Processor: 1.5 GHz Processor, Memory: 1 GB RAM, Graphics: 100% OpenGL compatible graphics, Storage: 800 MB available space, Sound Card: Any ALSA supported card on onboard audio


[FILE UPDATES]

* File removed: Windows installer, French

* File removed: Windows installer, German

* File removed: Windows installer, Spanish

* File added: Linux installer, English --- Size: 517.0 MB --- Version: 1.0


[CHANGELOG ADDED]
Update (31 October 2017)

- We have added the Linux version of Noctropolis to everyone's accounts.
- The Mac version is in progress and will arrive soon.
(Full changelog)

---------------------------

Zombasite has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (306.0 MB) --- Version *FROM* 1.013 *TO* 1.014

* File changed: Mac OS X installer, English --- Size has not changed (307.0 MB) --- Version *FROM* 1.013 *TO* 1.014

* File changed: Windows installer, English --- Size *FROM* 400.0 MB *TO* 401.0 MB --- Version *FROM* 1.013 *TO* 1.014


[CHANGELOG UPDATED]

(Please find it in the next post)
high rated
---------------------------

[Part 3 of 3]

---------------------------

Zombasite has changed


[CHANGELOG UPDATED]
Patch 1.014 (31 October 2017)

- decreased all insanity friend mults to 1/4 of previous values (might be causing more insanity chain reactions than intended) (Throwback)
- tripled damage inflation of DOTs
- can now switch bags easier
- now more skills auto aim to nearest enemy when used
- added Soft Lock Target option to allow players to turn off the selection mechanism that keeps you locked on a target without basically selecting another target (this will make it much easier to switch targets, but a little bit harded to stick with the same target, if you click multiple times)
- made font crisper (also added r_higherResFontsMult var that lets users change this)
- added Heart of Gold bonus financial sense (+100 money find)
- Little Titans now have the recruiter trait (Throwback)
- made rumor cost bonus from Little Titans better (Throwback)
- made sabotage cost bonus from Fang better
- made rumor cost bonus from Reptilian Terror better
- made buying guards from Eternal Darkness cheaper
- halved food cost from Order of the Moon
- Frenzy are now much more likely to raid a clan that is raiding an ally
- Eviscerators are now much more likely to raid a clan that is being raided by an ally
- alliance with Inferno now gives clan fire resistance bonus
- alliance with Dragon Claw now gives clan lightning resistance bonus
- fixed too many uprisings of the same monster type guaranteeing that all monsters spawned in that level would be uniques of that monster type
- quadrupled increase in relations for killing a shared enemy NPC
- no longer bleed neighbor levels into a level that tries to generate too many times
- fixed spawning extras on Poisoned Supply quests (Throwback)
- fixed quests not showing their instigator correctly in quest text
- now when healthstone is being attacked turns on being attacked icon
- made it easier to click around large/huge monsters (only uses half of scale above 1 for selection purposes)
- made skill_damage mult work with melee attacks (I had this commented out so it's possible this breaks something else)
- now oil always catches on fire if hit with fire damage
- fixed a problem where blocks connection would get confused with overlapping blocks
- fixed mining, horror, and treasure level modifiers not spawning more of the correct chests
- fixed Mystic Brotherhood not getting 2 traits and sometimes getting hidden ones
- now staff/wand will be marked as better than current staff/wand if spell damage mult is higher
- now if have a better guard, door, or relic in inventory shows you the weakest one that is equipped
- increased spy chance mult from 2.5 to 4.0 for spying clans
- fixed hates/likes class personality stuff
- now other clans should only offer and specific item to sell to player once
- increased hulk health mult from 1.25 to 2.0
- made mine special rooms better
- increased money needed for NPC donations by 50%
- increased reinforcement chances by 50%
- now some monsters can get above the normal reinforcement chances cap
- fixed some problems with completing group quests without killing proper enemies
- now if any quest starts too many new quests its priority will be increased to indicate its increasing threat
- improved searching for a quest group when the leader has been killed
- horrors (normal and zombie) now have more resistances
- increased guardian health 100%
- lower level NPC gifts now much better at changing repution (now use 0.9 mult instead of 0.75)
- fixed people clan power (NPCs in player clan counted twice and their items) - will make power comparisons closer to reality
- now other clans start with some relics, doors, and guards (how many depends on their level) - will make other clans more powerful and they might have more money
- now soul stone shows up on edge of minimap when out of range but in same level
- increased gem gift happiness change by 400%
- increased jewelry relation/happiness to match gems
- fixed always getting the same avatars
- fixed monsters stopping long attacks when player moves out of range (scorpion tail attack, zombie saurian breath attack, etc)
- now many quests modify the xp reward based on the quest's main monster's xp mult
- fixed several of the totems auras not working
- addDatabaseEntryIndex is now guaranteed across network
- fixed Bolt of Gloom and Shadow Bolt inflation
- delivery quests between clans are now optional (rawrkite)
- can now pay gold to search for obsidian for teleport stone
- soul stones no longer get deleted after a period of time or purged when need entity slots
- happiness level no longer changes how often a renegades changes into a ghost
- can now see across level edges (if nothing else blocks)
- no longer respawn monsters in levels that aren't currently loaded (postpones for 10 seconds)
- changed whirlwind to not need an enemy so a little easier to use
- now uprising uses quest specific monster type before parent's
- now player won't get more than 1 taunt every 5 minutes
- fixed bag comparison when same size but different values
- added cheat_escalateRandomQuest to test some things better
- changed PROTOCOL_VERSION to 66
- changed "Clan lifestone health" to "Clan healthstone health"
- now can put quests in empty towns
- got rid of duplicate LevelModifierPirate
- got rid of duplicate ChestUniqueHC
- added test_objectSpawn, test_chestSpawn, and test_trapSpawn
- changed save version to 222
- added a GameLoadCount to make some things easier (like random trigger names that stay unique over loads)
- now can close locked doors
- torches will now light when hit by fire and stop when hit by ice
- liquids now spread in more of a line
- improved map blending a little (weights main pixel more, corner pixels less, etc)
- edges with same areas on both sides on open much more often
- added closed block print now says which level file and center position
- fixed some issues with trying to not have duplicate level names (not taking into account large areas and fake areas)
- lighting is now consistent across a large level
- fixed secretGate icon not being a power of 2
- random models for monster types now uses monster/npc random seed so a little more controlable/repeatable
- fixed effects that spawn slower than their max age
- fixed CriticalHeal translation
- fixed left click to hire recruit text (has a ##4## in it)
- fixed missing translation RewardChestAvailableInHouse
- fixed raiding dialog having victim and attacker backwards
- changed item names that are gold to dark gold so would be a little different than default selected color in lists
- only mention Can't be repaired on items now if they can be lose durability in some way
- NPCs will no longer talk about strongest or weakest clan if they are unknown to your clan
- fixed unique stalker names (a bunch marked as suffixes when supposed to be prefixes)
- now guard breaks free always works (assuming there is a guard to break free)
- fixed a few deep wounds magic modifier names
- fixed replacing items on userslot bar so that running out of ice potions didn't replace it with something like a love potion
- doors are no longer considered sentient :)
- fixed left/right now working to loop through relics, guards, and doors for comparison purposes
- coordinated attack messages now tell level and clan name
- now tornadoes show up on minimap/world map (purple dot and named)
- now tornadoes always send across the network if in town
- increased chances of tornadoes
- made monsters move around more often
- now show level of guard items on ground that aren't monsters (traps mostly)
- made furies a little bit larger
- scree now clump a bit more
- increased range where monsters do their idle behavior
- a known gate now shows up on the minimap for the entire level not just when you are close
- made dryness level modifier only apply to levels above ground
- if you drop a gem onto itself it no longer gives you a warning of no gem slot
- fixed NPCs using skills like whirlwind out of range of enemy
- no longer get most powerful clan message if your clan is the only known clan
- fixed guard item displayed when on ground and in higher difficulty
- added description to guard totems
- added happiness change to gift print
- deadly poison now shows up as a happiness problem
- focus drop boxes on clan screen now go over "Basic Clan Statistics" words
- no longer get talk and other icons on map for someone that has gone insane
- fixed another issue with level of guard item on ground and inventory not matching
- fixed highlighting aura not giving correct status effect data (just showing level 1)
- aura status effect data now shows inflation adjusted amount
- fixed large shield being too large
- fixed sometimes not playing attack animations if attack was faster than animation
- Erillin avatar no longer has a sword
- improved icons and descriptions for totem guards
- fixed missing localization BagIsFull
- made randomHeadTextures, chest, legs, etc stuff much more generic
- liquids that spread no longer keep the same rotation
- changed mining prefix/suffix from gold to mining type words to be more consistent
- fixed not replacing destination gate when going through a secret gate
- guardian death no longer has random speed (makes sound timing off)
(Full changelog)
avatar
muntdefems: The following games have been removed:

· 99 Levels to Hell
· Ballads of Reemus, The: When The Bed Bites
· Chantelise - A Tale of Two Sisters
· Chronology
· Devil's Dare 悪魔の挑戦
· Dyad
· FRACT OSC
· Flight of the Amazon Queen
· Mutant Mudds
· Recettear: An Item Shop's Tale
· Slender: The Arrival
· Sokobond
· Warsow
What just happened? 0.0
avatar
Tannath: What just happened? 0.0
https://www.gog.com/forum/general/announcement_regarding_few_games_being_removed_from_gog
avatar
muntdefems: The following games have been removed:

· 99 Levels to Hell
· Ballads of Reemus, The: When The Bed Bites
· Chantelise - A Tale of Two Sisters
· Chronology
· Devil's Dare 悪魔の挑戦
· Dyad
· FRACT OSC
· Flight of the Amazon Queen
· Mutant Mudds
· Recettear: An Item Shop's Tale
· Slender: The Arrival
· Sokobond
· Warsow
avatar
Tannath: What just happened? 0.0
Part of the GOG Company changes: https://www.gog.com/forum/general/announcement_regarding_few_games_being_removed_from_gog/page1
Post edited November 01, 2017 by direspirefirewire
Oh, I see. Hadn't noticed. :-/
I own everything I wanted from those, but it's still sad.
Anyway, thanks for the info (you too direspirefirewire).
There is a major update that was just released for Perception - and they seem to have addressed all the issues with the game.
Anyone knows the status of this update on GOG? Asking because of the current sale...
avatar
muntdefems: The following games have been removed:

· 99 Levels to Hell
· Ballads of Reemus, The: When The Bed Bites
· Chantelise - A Tale of Two Sisters
· Chronology
· Devil's Dare 悪魔の挑戦
· Dyad
· FRACT OSC
· Flight of the Amazon Queen
· Mutant Mudds
· Recettear: An Item Shop's Tale
· Slender: The Arrival
· Sokobond
· Warsow
Strange. The publishers from Recettear and Chantelise have told in their Twitter that they wanted to stay on GOG and that they just forgot to check their mails and they wanted to contact GOG. Does not seem that they did that.

Even Stranger: "Flight of the Amazon Queen" was not on the list of the games they announced to be removed because of the merger in the first place.
avatar
IFW: There is a major update that was just released for Perception - and they seem to have addressed all the issues with the game.
Anyone knows the status of this update on GOG? Asking because of the current sale...
Today's no doubt a public holiday in Poland, so if the update is that recent, the only way it could possibly be already here would be directly uploaded to Galaxy by its devs. I've no idea though, since I don't own the game nor do I use Galaxy.
there is also a Project Zomboid update I am waiting for. The devs say they are in the process of getting it here and I really don't care who to believe at this point, I just want it. :P
avatar
MarkoH01: Strange. The publishers from Recettear and Chantelise have told in their Twitter that they wanted to stay on GOG and that they just forgot to check their mails and they wanted to contact GOG. Does not seem that they did that.
Aren't you in that other thread? Anyway it's legal paperwork that they had very little time to review. Particularly if he needed to contact anyone else. Hoping to see them back here sooner.
high rated
Probably most of you are aware of it, but two of the games removed yesterday are back already:

---------------------------

The following games have been re-added:

· 99 Levels to Hell
· Flight of the Amazon Queen
avatar
MarkoH01: Strange. The publishers from Recettear and Chantelise have told in their Twitter that they wanted to stay on GOG and that they just forgot to check their mails and they wanted to contact GOG. Does not seem that they did that.
avatar
Gydion: Aren't you in that other thread? Anyway it's legal paperwork that they had very little time to review. Particularly if he needed to contact anyone else. Hoping to see them back here sooner.
Yes, it probably just takes a bit more time and yes, I am also in the other thread but I posted this here because I looked it up in the other thread.