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high rated
Tangledeep

#### b086i (02 November 2017)

##### HALLOWEEN IN TANGLEDEEP!

* For a limited time, Halloween has arrived in the world of Tangledeep! Enjoy some seasonal visuals, as well as tasty and unique treats!

##### ART/VISUALS

* Added HuSyn, Edge Thane, Soulkeeper top and side attack animations
* Added some UI juice when you equip or auto-equip items
* Greatly improved grid overlay that is now pinned to the world (instead of the hero/camera), and outlines ground tiles instead of all tiles

##### BALANCE

* Campfire Roasted Meat now restores 66% of health (up from 50%)
* Campfire Roasted Cheese and Dessert now also reduce energy costs by 25% for 7 turns
* Increased the strength of Mint Fat and Mint Super brews
* Holy Symbol (chance to restore HP when you are hit) now scales slightly with level

##### BUGS

* Fixed game error with generating certain kinds of rumor text. (Rumors are now validated on load to ensure there is no bad data)
* An item’s “Favorite” status should no longer be removed if you drop it or put it in the Dreamcaster
* Swirly Pops and Lemon Delights should now list their estimated healing
* Pets should no longer try to attack invincible Nightmare Queens
* Fixed some bad behavior with the shop sort buttons and keyboard/controller
* Fixed bug with Ice Evocation and abilities that affected charge time, accuracy, or vision range
* Attempted fix at issue where game would soft hang after character creation
* Fixed weird UI state that could occur if multiple dialogs popped up at once (level up + flask upgrade etc)
* Fixed camera interruptions that could occur during Jorito’s cutscene
* Attempted fix at a bug where weapons could be added to hotbar’s active slot, but not actually equipped
* Fixed bugs with the shadow traps in the 2nd boss fight doing minimal damage and also triggering on the bosses sometmies

##### CONTENT/GAMEPLAY

* You can now purchase Pet Insurance from Jesse at the monster corral! Once purchased, if your corral pet would otherwise die, it instead ends up back at the corral with full health. The insurance applies to any pet, and has a cost that scales with your level and your pet’s level. However, once it is used, it must be purchased again.

* New legendary Accessory!
* New legendary Dagger!

##### QUALITY OF LIFE

* When closing and reopening the inventory or equipment tabs, the game will remember your current view and filter settings
* Consolidated combat log lines if the same actor is hit by the same effect multiple times on the same turn

##### WRITING

* Added some concrete effect and food descriptions for certain items

* * *

#### b086g (02 November 2017)

##### HALLOWEEN IN TANGLEDEEP!

* For a limited time, Halloween has arrived in the world of Tangledeep! Enjoy some seasonal visuals, as well as tasty and unique treats!

##### ART/VISUALS

* Player-created ice blocks and shadow traps now have distinct colors

##### BALANCE

* Decreased monster density toward the second half of the game
* Lowered the respawn rate on most floors in the second half of the game
* Increased chance of getting Lucid Orbs and legendary items from Pandora’s Boxes
* The “Companions” magic mod now applies to all pets - not just your corral pet - but the bonus is now 8% damage/defense instead of 10%.
* Tamed corral monsters now heal for 25% of their max health for each in-game day that passes

##### BUGS

* Fixed weapon pairing validation error that could happen when starting a New Game+
* Fixed error related to spawning certain Item Dreams
* Controller prompts should now be automatically disabled if the game detects keyboard input
* Fixed projectile animation for Bandit Buffslingers
* Fixed bug with Quick Step and Cleave not activating
* Fixed bug with minimap icon not working
* Fixed bug where if you cycled your hotbar, the tooltip from the previous hovered skill would linger on the screen
* Fixed bug with ‘kill monster with element’ quests; you will now ONLY be asked to use elements that exist in your ability list.
* Music on OSX/Linux should really be fixed for real
* Added more sanity checks to ensure all stairs in Item Dreams and Nightmares are accessible

##### QUALITY OF LIFE

* Added a simple difficulty indicator when selecting character job - this is a general guideline
* Text that appears in important popups/dialogs will now be copied to the game log, so you can go back and re-read (this is also in your Journal)
* Character creation has been slightly reorganized. Name input is now AFTER job creation, so you know what your character looks like before naming her.
* Character names can now have spaces
* Added a delay and fade-in time for equipment, inventory, and skill tooltips
* There are now separate bindings for Small and Large Minimap. The default binding (Tab on PC, Select on controllers) now toggles the Large Minimap on/off. You may need to manually change your binding.
* Controller users can now use the right stick to move the minimap if it is open. (You may need to manually bind this once in the Key Binding settings.)
* You can now sort equipment and inventory by Item Rank
* Merchants will now show their rarest goods first
* Merchants carrying multiples of the same consumable will now show stacks in the shop. You will now purchase these one at a time so you can make precise buying decisions
* Added more game tips!
* When modifying an item at the Dreamcaster, you will now always use an Orb of Reverie instead of a Lucid Orb (although, if you DON’T have any Orbs of Reverie, a Lucid Orb will be consumed instead)
* The character sheet now shows how many Pandora’s Boxes you have opened
* If you try to use your Flask when you are already healing from your flask, you will be prevented from doing so. Previously, it would refresh the duration of the buff but eat another charge, which potentially wasted the full potential of the flask charge.
* Added a random name button to the name input screen so you can cycle through the list of premade names.
* Cleaned up and consolidated various log messages related to gaining status conditions and gaining/losing stats
* Selecting “Continue” on a save slot with meta progress but no character progress will start a new character in that slot.
* Hovering over one of your core stats on the character sheet will now show your base stat as well as your modified stat value (after buffs, debuffs, gear, etc)

##### WRITING

* Lucid Orbs are now all named consistently
* Added more random names for character creation
high rated
From Legacy MaGog's logs for 2 November:

---------------------------

Games included in this batch:

· de Blob
· Eador. Imperium
· Hollow Knight
· Noctropolis
· Obduction®
· Parkitect [In Dev]
· Transport Fever
· Zombasite

---------------------------

[Part 1 of 2]

---------------------------

de Blob has changed


[FILE UPDATES]

* File removed: Patch 05.05.2017 [Windows]

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* gog-2 *TO* 0.28b

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (4.0 GB) --- Version *FROM* gog-2 *TO* 0.28b


[CHANGELOG UPDATED]
Patch 0.28b (02 November 2017)

- Separated Brake and BlobVision actions in 2 different buttons
- Added rebinding of Brake and BlobVision to launcher
- Some minor fixes
- Fixed default binding of BlobVision button in launcher
- Added keyboard and gamepad navigation to BlobVision binding in launcher
- Fixed some special colors in Portuguese texts
- Fixed lightmap issue in Ink Harvest level
- Distribute DirectX .NET dlls with launcher
(Full changelog)

---------------------------

Eador. Imperium has changed


[FILE UPDATES]

* File removed: Patch 2.63.2 [Windows]

* File added: Patch 2.65.3 [Windows] --- Size: 16.0 MB --- Version: [empty]

* File changed: Windows installer, English+German+Russian (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 2.63.2 *TO* 2.65.3

* File changed: Windows installer, English+German (part 2 of 2) --- Size *FROM* 961.0 MB *TO* 978.0 MB --- Version *FROM* 2.63.2 *TO* 2.65.3

* File changed: Windows installer, Russian (part 2 of 2) --- Size *FROM* 965.0 MB *TO* 982.0 MB --- Version *FROM* 2.63.2 *TO* 2.65.3


NOTE: The download links for the multilanguage installers above correspond to the English version. In order to get the links for the other languages, you just need to substitute 'en1' in the URLs for 'de1' (German) or 'ru1' (Russian).


[CHANGELOG UPDATED]
Patch 2.65.3 (02 November 2017)

- New “Epilogue” campaign.
- The “Imperium” campaign no longer requires completion of three previous campaigns to be unlocked.
- Frost furies now get “Fire arrows” upgrade instead of “Magic shot”
- Sentinel hero now gains “Crippling blow” ability instead of “Magic strike” upon reaching level 10.
- Profit from buildings which increase income by the percentage of your total treasury is no longer capped at 500 gold.
- AI players set to Inactive no longer suffer from rebellions and random events capable of defeating them prematurely.
- In order to get “This is the end” achievement, you need to load an autosave from the ending of last mission of the Imperium campaign and repeat its final scenes.

Fixed:
- Fixed an error with the heroes’ ranged attacks.
- Fixed an error with the hero’s items being redistributed upon changing weapon to two-handed.
- Fixed an error in buildings browser in the construction mode.
- Fixed an error with summoning spells.
- Fixed an error with some scrolls in the loot needing repair.
- Fixed an error in interaction with a dwarven province in “Gold rush” Arena scenario.
- Provinces under siege no longer can have a rebellion.
- “Mass insanity” ritual no longer targets the player’s capital by mistake.
- Fixed an error with the “Aura of Healing” ability working twice per turn.
- Fixed an error with the Sentinel hero’s ranged attack value being displayed incorrectly.
(Full changelog)

---------------------------

Hollow Knight has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size has not changed (1.6 GB) --- Version *FROM* 1.1.1.8 *TO* 1.2.1.4


[NO CHANGELOG]

---------------------------

Noctropolis has changed

>>> Supported OS changed *FROM* Windows (Vista, 7, 8, 10) and Linux (Ubuntu 14.04, Ubuntu 16.04) *TO* Windows (Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for OS X changed *FROM* [empty] *TO* OSX 10.9.0 or later, Processor: 1.0 GHz Processor, Memory: 512 MB RAM, Graphics: 100% OpenGL compatible graphics, Storage: 800 MB available space, Sound Card: 100% CoreAudio compatible card or onboard sound, Recommended system requirements: OSX 10.9.0 or later, Processor: 1.5 GHz Processor, Memory: 1 GB RAM, Graphics: 100% OpenGL compatible graphics, Storage: 800 MB available space, Sound Card: 100% CoreAudio compatible card or onboard sound

>>> Compatibility changed *FROM* [empty] *TO* Note: Noctropolis' achievements are Windows only.


[FILE UPDATES]

* File added: Mac OS X installer, English --- Size: 518.0 MB --- Version: 1.0

* File changed: Windows installer, English --- Version *FROM* gog-2 *TO* 1.0


[NO CHANGELOG]

---------------------------

Obduction® has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size has not changed (8.3 GB) --- Version *FROM* 1.6.1 *TO* 1.6.4


[NO CHANGELOG]
high rated
---------------------------

[Part 2 of 2]

---------------------------

Parkitect [In Dev] has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 287.0 MB *TO* 292.0 MB --- Version *FROM* Alpha 18 *TO* Alpha 19

* File changed: Mac OS X installer, English --- Size *FROM* 283.0 MB *TO* 289.0 MB --- Version *FROM* Alpha 18 *TO* Alpha 19


[CHANGELOG UPDATED]
Patch 19 (02 November 2017)

- added scenery visibility and rating system
- added "Immersion" stat for guests showing how much they like the scenery
- added park and ride scenery ratings
- added scenery protects rides/paths from rain
- added Water Coaster
- added Gentle Monorail Ride
- added Scarecrow entertainer costume
- added skeletons, mausoleum, sculptures
- added scenario settings: can't change park entrance fee, free ride entrance, free shop products, disallow terraforming, build height restriction
- added all current guest thoughts to guest overview window
- added a bigger 45° curve option
- added right click to turn off all other theme buttons in deco builder window
- improved guest performance
- improved deco window search to search through all categories, not just the currently selected one
- fixed a case where trains could derail for no reason
- fixed haulers not being able to pick up crates from delivery pad if stack is too high
- fixed terrain sometimes not rendering at all on Linux
(Full changelog)

---------------------------

Transport Fever has changed


[FILE UPDATES]

* File removed: Patch 13505 [Windows]

* File added: Patch 14085 [Windows] --- Size: 10.0 MB --- Version: [empty]

* File changed: Linux installer, English --- Size *FROM* 5.7 GB *TO* 5.8 GB --- Version *FROM* 13505 *TO* 14085

* File changed: Mac OS X installer, English --- Size has not changed (5.8 GB) --- Version *FROM* 13505 *TO* 14085

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (2.0 MB) --- Version *FROM* 13505 *TO* 14085

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (4.0 GB) --- Version *FROM* 13505 *TO* 14085

* File changed: Windows installer, English (part 3 of 3) --- Size has not changed (1.2 GB) --- Version *FROM* 13505 *TO* 14085


[CHANGELOG UPDATED]
Patch 14085 (02 November 2017)

- Added user interface scaling feature
- Added fully-functional scrollbars
- Added completely reworked mod selection dialogs
- Added warning when trains are mutually blocked
- Added throughput rate column to line table
- Added option to not spawn certain industries on random maps (modding)
- Improved settings menu design
- Improved auto save functionality: save every x minutes
- Improved vehicle logic: always react when line path changes
- Improved vehicle logic: fixed inappropriate train reversing
- Improved catenary/high-speed layer visibility
- Improved bulldozer: bus stops on streets now bulldozable via HUD icon too
- Improved warning message when stations are not properly connected
- Improved town charts when date range is very large
- Improved finances window: maximal loan is now shown and buttons gray out
- Improved town growth: big towns more dependent on cargo supply (new games)
- Improved town cargo handling: support for cargo production (modding)
- Fixed depot not upgradeable when containing vehicles
- Fixed a bug which caused cargo items to travel "loops"
- Fixed incorrect industry upgrade announcement
- Fixed vehicles ignoring waiting cargo with "Full load (any)"
- Fixed buses/trucks not following the official line path when using waypoints
- Fixed rare bug that caused industries to lose station catchment area after upgrade
- Fixed rare crash when building or demolishing streets
- Fixed rare crash during new game initialization
- Fixed enter key not working in confirmation dialogs
- Fixed stop numbers in vehicle and station window
- Fixed street/track geometry "holes"
- Fixed terrain alignment "rays" when building streets/tracks
- Fixed missing error message when construction files are not found
- Fixed Class 9000 light placement
- Fixed invalid industry warning when using non-standard date speed
- Fixed smoke texture artifacts
- Fixed terrain alignment for canal in mission US03
- Fixed vehicle color blend masks not working for mods (modding)
- Fixed load indicator not working with multiple compartments (modding)
- Fixed several town cargo production issues (modding)
- Fixed bulldozer costs with no-cost mod enabled (modding)


Patch 13505 (28 July 20217)

- Fixed crash instead of error message in some cases when resources are missing
- Fixed rare crash when building a bus stop
- Fixed rare random crash while building
- Fixed town building terrain alignment
- Fixed terrain alignment issues when upgrading constructions
- Fixed tunnel terrain alignment issues
- Fixed Steam Lorry animation issues
(Full changelog)

---------------------------

Zombasite has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (306.0 MB) --- Version *FROM* 1.014 *TO* 1.015

* File changed: Mac OS X installer, English --- Size has not changed (307.0 MB) --- Version *FROM* 1.014 *TO* 1.015

* File changed: Windows installer, English --- Size has not changed (401.0 MB) --- Version *FROM* 1.014 *TO* 1.015


[CHANGELOG UPDATED]
Patch 1.015 (02 November 2017)

- fixed NPCs not following through gates (initialization issue of defensive raids feature coming in expansion) (Caal)
- Orb of fortune now uses correct level for items like relics (Destro*)
- dust of destiny now uses correct level for items like relics (Destro*)
(Full changelog)
high rated
looks like TrickStyle was removed as well ... ?!?
avatar
immi101: looks like TrickStyle was removed as well ... ?!?
Dang! Yeah, forgot to mention it. :S
avatar
T_a_J: Jade Empire: Special Edition got an update!

Changelog for Update (added 30 October 2017):

⦁ added stutter fix based on fk.'s code
separated language builds
⦁ removed shortcut to Config Tool, due to application instability (all settings are accessible via in-game menu)
No! FFS I hate that!
Now I have to download and store all the data for every language like with so many games here.
avatar
Klumpen0815: Now I have to download and store all the data for every language like with so many games here.
Serious question: Is there any reason why you do that? I can understand for English and German, but how likely is it that you ever want to play the game in Italian, Polish or Magyar? Or do you generally back up everything that comes with the games?
Maybe Klumpen0815 is a polyglot!
We get a lot of update flags lately (think I got 10 today). Not sure who is responsible, but I want to say thank you. Keep up the good work!
avatar
PaterAlf: We get a lot of update flags lately (think I got 10 today). Not sure who is responsible, but I want to say thank you. Keep up the good work!
You just have too many games - that's all :D

But yes, I also got 4 of them.
high rated
Darkest Dungeon

Darkest Dungeon

Fix to tutorial quit out to campaign crash.
Fix to activity tooltip offset bugs.
Fix to recovery tray tooltips.
Fix to riposte tooltip.
Fix to prop difficulty variants not working.
Fix to cut off tooltips from tray icons.
Fix to russian max characters crash.
Removed ? and replaced with X for non quest items with a quest curio.

The Crimson Court

Clear vampire on dead heroes from town events.

The Shieldbreaker

Shieldbreaker translation .locs (Misc & SB tables) // NOTE: Still missing subtitles and some glossary items. Will be added as soon as we get them back.
Fix to flashback crash.
Fix to teleport bugs from flashback abomination fix.
Fix to curios being wiped by flashbacks.
Fix to restoring in flashback room battle goal bug.
Fix to torchlight not appearing after finishing a restored flashback.
Fix to abomination not switching out of beast mode in flashback fails.

Rogue Trooper Redux
Marked as updated.

Patch 5592 is added.

No changelog
high rated
Vaporum

#### Patch 2 (03 November 2017)

We know it took a lot more time than it should have, for which we are sorry,
but it’s finally here! In today’s patch (Patch #2), we bring you 9 new
languages: Chinese (simplified), Czech, French, German, Japanese, Polish,
Russian, Slovak, and Spanish.

Apart from these official languages, we also bring you the ability to write
your own localization! Go to Vaporum/Localization and read the ReadMe.txt for
info on how to start. We appreciate any feedback on the localization so if you
find a typo, incorrect wording, or anything, feel free to tell us, and we will
fix it for the next patch.

Along with the languages, we also updated the game. Here are the patch notes:

* Added 9 official languages: Slovak, Czech, Russian, Polish, German, Spanish, French, Japanese, and Chinese (simplified).
* Added the ability to write community localizations. Head to the Localization folder and read the help file for more info.
* Improved organic hit sounds to sound more meaty and impactful.
* Added difficulty change prompt when you die a lot in a short time.
* Tweaked: Emergency Braces module will now also activate when you’re below the threshold when it comes off cooldown. Previously, this only activated when taking damage.
* Tweaked: Drainer gadgets now heal you for a portion of your max integrity, with a hard cap, instead of flat heal. Previously, you could abuse the system to get a lot more healing. Check this post for more info. Thanks motorbit!
* Fixed: In some cases, the automap may remain disabled even after returning from the teleport chambers in the Arx Vaporum level.
* Fixed: In rare cases, in the last room of Creepy Little Things, when you teleport back, the door remains closed and you cannot go back.
* Fixed: The chest with coal on platform in Boiling Point sometimes glitches, falling down.
* Lots of other small fixes.Thank you!
Jazzpunk: Flavour Nexus

#### Update Build 9 (03 November 2017)

* Minor bug fixes
Planet Nomads

#### Patch 0.7.9.0 (03 November 2017)

* Biomes become livelier with environmental sounds
* Reworked icons for all Component items to make them more distinct from each other
* In Creative mode it is now possible to delete blocks with just the right mouse button - no need to have any block selected
* Fixed a bug connected with entering the droppod with Multitool equipped
high rated
avatar
PaterAlf: We get a lot of update flags lately (think I got 10 today). Not sure who is responsible, but I want to say thank you. Keep up the good work!
avatar
MarkoH01: I also got 4 of them.
I got 5 myself, but 2 of them were for yesterday's updates.


Last updates of the week?

---------------------------

Games included in this batch:

· Corpse Party
· Cossacks 3
· Darkest Dungeon
· Gremlins, Inc.
· Gremlins, Inc. - Astral Gamblers [DLC]
· Gremlins, Inc. - Automated Competitors [DLC]
· Gremlins, Inc. - Digital Artbook [DLC]
· Gremlins, Inc. - Original Soundtrack [DLC]
· Gremlins, Inc. - Uninvited Guests [DLC]
· Jazzpunk: Director's Cut
· Marvel's Guardians of the Galaxy: The Telltale Series [Season Pass]
· Oh...Sir!! The Insult Simulator
· Production Line [In Dev]
· Slime Rancher
· TrickStyle
· Witcher: Enhanced Edition, The

---------------------------

[Part 1 of 3]

---------------------------

The following games have been removed:

· Gremlins, Inc.
· Gremlins, Inc. - Astral Gamblers [DLC]
· Gremlins, Inc. - Automated Competitors [DLC]
· Gremlins, Inc. - Digital Artbook [DLC]
· Gremlins, Inc. - Original Soundtrack [DLC]
· Gremlins, Inc. - Uninvited Guests [DLC]
· TrickStyle

---------------------------

Corpse Party has changed


[FILE UPDATES]

* File changed: Windows installer, English --- Name *FROM* setup_corpse_party_may_9_2016_(3177).exe *TO* setup_corpse_party_2017.11.02_(16118).exe --- Size *FROM* 712.2 MB *TO* 816.5 MB --- Date *FROM* Tue 27 Jun 2017 08:42:42 GMT *TO* Thu 02 Nov 2017 15:06:45 GMT --- Version *FROM* May 9 2016 *TO* 2017.11.02


[NO CHANGELOG]

---------------------------

Cossacks 3 has changed


[FILE UPDATES]

* File removed: Patch 1.9.6.84.5754 [Windows]

* File added: Patch 1.9.7.85.5756 [Windows] --- Size: 2.0 MB --- Version: [empty]

* File changed: DLC: Days of Brilliance: Windows installer, English --- Size has not changed (38.0 MB) --- Version *FROM* 1.9.6.84.5754 *TO* 1.9.7.85.5756

* File changed: DLC: Early Bird: Windows installer, English --- Size has not changed (9.0 MB) --- Version *FROM* 1.9.6.84.5754 *TO* 1.9.7.85.5756

* File changed: DLC: Guardians of the Highlands: Windows installer, English --- Size *FROM* 21.0 MB *TO* 22.0 MB --- Version *FROM* 1.9.6.84.5754 *TO* 1.9.7.85.5756

* File changed: DLC: Path to Grandeur: Windows installer, English --- Size *FROM* 41.0 MB *TO* 40.0 MB --- Version *FROM* 1.9.6.84.5754 *TO* 1.9.7.85.5756

* File changed: DLC: Rise to Glory: Windows installer, English --- Size has not changed (41.0 MB) --- Version *FROM* 1.9.6.84.5754 *TO* 1.9.7.85.5756

* File changed: DLC: Soundtrack: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.9.6.84.5754 *TO* 1.9.7.85.5756

* File changed: DLC: The Golden Age: Windows installer, English --- Size has not changed (66.0 MB) --- Version *FROM* 1.9.6.84.5754 *TO* 1.9.7.85.5756

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 1.9.6.84.5754 *TO* 1.9.7.85.5756

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (2.2 GB) --- Version *FROM* 1.9.6.84.5754 *TO* 1.9.7.85.5756


[NO CHANGELOG]
high rated
---------------------------

[Part 2 of 3]

---------------------------

Darkest Dungeon has changed


[FILE UPDATES]

* File removed: Patch 21095

* File added: Patch 21142 --- Name: patch_darkest_dungeon_21095_(16064)_to_21142_(16136).exe --- Size: 6.0 MB --- Date: Fri 03 Nov 2017 08:07:25 GMT --- Version: [empty]

* File added: Patch 21142 [Linux] --- Name: patch_darkest_dungeon_en_21096_16066_to_21142_16140.sh --- Size: 9.3 MB --- Date: Fri 03 Nov 2017 11:28:48 GMT --- Version: [empty]

* File changed: DLC: Kickstarter: Mac OS X installer, English --- Size has not changed (18.0 MB) --- Version *FROM* 21095 *TO* 21142

* File changed: DLC: Kickstarter: Windows installer, English --- Size has not changed (23.0 MB) --- Version *FROM* 21095 *TO* 21142

* File changed: DLC: The Crimson Court: Mac OS X installer, English --- Size has not changed (320.0 MB) --- Version *FROM* 21095 *TO* 21142

* File changed: DLC: The Crimson Court: Windows installer, English --- Size has not changed (323.0 MB) --- Version *FROM* 21095 *TO* 21142

* File changed: DLC: The Shieldbreaker: Linux installer, English --- Size has not changed (36.0 MB) --- Version *FROM* 21096 *TO* 21142

* File changed: DLC: The Shieldbreaker: Mac OS X installer, English --- Size has not changed (34.0 MB) --- Version *FROM* 21095 *TO* 21142

* File changed: DLC: The Shieldbreaker: Windows installer, English --- Size *FROM* 40.0 MB *TO* 39.0 MB --- Version *FROM* 21095 *TO* 21142

* File changed: Linux installer, English --- Name *FROM* darkest_dungeon_en_21096_16066.sh *TO* darkest_dungeon_en_21142_16140.sh --- Size has not changed (1.8 GB) --- Date *FROM* Tue 31 Oct 2017 09:10:01 GMT *TO* Fri 03 Nov 2017 11:08:58 GMT --- Version *FROM* 21096 *TO* 21142

* File changed: Mac OS X installer, English --- Name *FROM* darkest_dungeon_en_21095_16070.pkg *TO* darkest_dungeon_en_21142_16139.pkg --- Size has not changed (1.7 GB) --- Date *FROM* Tue 31 Oct 2017 14:14:16 GMT *TO* Fri 03 Nov 2017 11:42:59 GMT --- Version *FROM* 21095 *TO* 21142

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_darkest_dungeon_21095_(16064).exe *TO* setup_darkest_dungeon_21142_(16136).exe --- Size has not changed (1.3 MB) --- Date *FROM* Tue 31 Oct 2017 08:41:13 GMT *TO* Fri 03 Nov 2017 08:16:26 GMT --- Version *FROM* 21095 *TO* 21142

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_darkest_dungeon_21095_(16064)-1.bin *TO* setup_darkest_dungeon_21142_(16136)-1.bin --- Size has not changed (1.7 GB) --- Date *FROM* Tue 31 Oct 2017 08:41:06 GMT *TO* Fri 03 Nov 2017 08:16:19 GMT --- Version *FROM* 21095 *TO* 21142


[CHANGELOG UPDATED]
Patch 21142 (03 November 2017)

Darkest Dungeon
- Fix to tutorial quit out to campaign crash.
- Fix to activity tooltip offset bugs.
- Fix to recovery tray tooltips.
- Fix to riposte tooltip.
- Fix to prop difficulty variants not working.
- Fix to cut off tooltips from tray icons.
- Fix to russian max characters crash.
- Removed ? and replaced with X for non quest items with a quest curio.

The Crimson Court
- Clear vampire on dead heroes from town events.

The Shieldbreaker
- Shieldbreaker translation .locs (Misc & SB tables) // NOTE: Still missing subtitles and some glossary items. Will be added as soon as we get them back.
- Fix to flashback crash.
- Fix to teleport bugs from flashback abomination fix.
- Fix to curios being wiped by flashbacks.
- Fix to restoring in flashback room battle goal bug.
- Fix to torchlight not appearing after finishing a restored flashback.
- Fix to abomination not switching out of beast mode in flashback fails.
(Full changelog)

---------------------------

Jazzpunk: Director's Cut has changed


[FILE UPDATES]

* File changed: DLC: Flavour Nexus: Mac OS X installer, English --- Name *FROM* dlc_jazzpunk__flavour_nexus_en_Build_8_13696.pkg *TO* dlc_jazzpunk__flavour_nexus_en_Build_9_16121.pkg --- Size has not changed (1.3 MB) --- Date *FROM* Tue 25 Jul 2017 08:50:58 GMT *TO* Thu 02 Nov 2017 17:39:25 GMT --- Version *FROM* Build 8 *TO* Build 9

* File changed: DLC: Flavour Nexus: Windows installer, English --- Name *FROM* setup_jazzpunk_flavour_nexus_build_8_(13618).exe *TO* setup_jazzpunk_flavour_nexus_build_9_(16112).exe --- Size *FROM* 6.2 MB *TO* 7.4 MB --- Date *FROM* Mon 24 Jul 2017 09:21:04 GMT *TO* Thu 02 Nov 2017 08:42:07 GMT --- Version *FROM* Build 8 *TO* Build 9

* File changed: Mac OS X installer, English --- Name *FROM* jazzpunk_en_build_8_13696.pkg *TO* jazzpunk__director_s_cut__en_build_9_16121.pkg --- Size *FROM* 1.1 GB *TO* 1.2 GB --- Date *FROM* Tue 25 Jul 2017 08:50:55 GMT *TO* Thu 02 Nov 2017 17:39:22 GMT --- Version *FROM* Build 8 *TO* Build 9

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_jazzpunk_-_directors_cut_build_8_(13618).exe *TO* setup_jazzpunk_-_directors_cut_build_9_(16112).exe --- Size *FROM* 712.6 KB *TO* 720.4 KB --- Date *FROM* Mon 24 Jul 2017 09:20:56 GMT *TO* Thu 02 Nov 2017 08:41:59 GMT --- Version *FROM* Build 8 *TO* Build 9

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_jazzpunk_-_directors_cut_build_8_(13618)-1.bin *TO* setup_jazzpunk_-_directors_cut_build_9_(16112)-1.bin --- Size has not changed (1.1 GB) --- Date *FROM* Mon 24 Jul 2017 09:20:51 GMT *TO* Thu 02 Nov 2017 08:41:54 GMT --- Version *FROM* Build 8 *TO* Build 9


[CHANGELOG ADDED]
Update Build 9 (03 November 2017)

- Minor bug fixes
(Full changelog)
high rated
---------------------------

[Part 3 of 3]

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Marvel's Guardians of the Galaxy: The Telltale Series [Season Pass] has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size *FROM* 10.9 GB *TO* 14.1 GB --- Version *FROM* Episode 3 *TO* Episode 4


[NO CHANGELOG]

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Oh...Sir!! The Insult Simulator has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 145.0 MB *TO* 164.0 MB --- Version *FROM* 1.07 (gog-3) *TO* 1.11

* File changed: Mac OS X installer, English --- Size *FROM* 153.0 MB *TO* 181.0 MB --- Version *FROM* 1.07 *TO* 1.11

* File changed: Windows installer, English --- Size *FROM* 148.0 MB *TO* 194.0 MB --- Version *FROM* 1.07 (A) *TO* 1.11


[CHANGELOG UPDATED]
Patch 1.11 (03 November 2017)

- Two new characters added: Sir Postal Dude and H. P. Lovecraft.
(Full changelog)

---------------------------

Production Line [In Dev] has changed


[FILE UPDATES]

* File removed: Patch alpha 1.35 [Windows]

* File added: Patch alpha 1.37 [Windows] --- Size: 5.0 MB --- Version: [empty]

* File changed: Windows installer, English --- Size *FROM* 236.0 MB *TO* 237.0 MB --- Version *FROM* 1.35 *TO* alpha 1.37


[CHANGELOG UPDATED]
Patch 1.37 (03 November 2017)

1) [Feature] Clicking on any point on the options dialog sliders now jumps the slider to that point.
2) [Feature] Hybrid and electric powertrains are now researchable and usable in the game!
3) [Performance] Much better performance for routefinding.
4) [Balance] More fine tuning of the rate at which AI carries out research.
5) [Bug] Fit windows slot now uses the correct red welding robots.
6) [Graphics] The power generators and transformers now have a crackling spark animation playing.
7) [Bug] Fixed bug where a roof or other basic option would not be physically fitted to a car if an upgrade was not installed.
8) [GUI] Moved the slot-picker button and now color it to tie-in with the slot picker GUI, other minor tweaks.
(Full changelog)

---------------------------

Slime Rancher has changed


[FILE UPDATES]

* File removed: Patch 1.1.0d [Windows]

* File removed: Patch Slime Rancher (32-bit) [Windows]

* File removed: Windows installer, English

* File added: Patch 1.1.0e [Windows] --- Size: 15.0 MB --- Version: 15958 -> 16076

* File added: Windows installer, English (part 1 of 2) --- Size: 353.0 MB --- Version: 1.1.0e

* File added: Windows installer, English (part 2 of 2) --- Size: 351.0 MB --- Version: 1.1.0e

* File changed: Mac OS X installer, English --- Size *FROM* 465.0 MB *TO* 391.0 MB --- Version *FROM* 1.1.0d *TO* 1.1.0e


[CHANGELOG UPDATED]
Patch 1.1.0e (03 November 2017)

- Fixed bug where certain effects, including boom slimes would sometimes cause crashes on some hardware.
- Fixed bug where Ogden was skipping his final dialogue sequence after getting his third reward. If you've already have the third reward, simply talk to him again and you'll see this dialogue.
- Made some adjustments to the rocks near the Plort Market.
- Fixed bug where Ogden's Greenhouse door was bigger than intended.
- Fixed bug where it was possible to get stuck in a particular hole in a cavern in The Wilds.
- Fixed bug where crates dropped against a certain ground area in the Reef were made of flubber. (They continually bounced.)
(Full changelog)

---------------------------

Witcher: Enhanced Edition, The has changed

>>> Bonuses changed *FROM* manual, manual (German), 18 wallpapers, game guide, 2 maps, game guide (German), music inspired by The Witcher (MP3), soundtrack (MP3), music inspired by The Witcher (FLAC), soundtrack (FLAC), 7 behind the scenes, 5 creator interviews (Atari), 9 creator interviews (CD Projekt RED), music video, 26 avatars, artbook, The Witcher calendar, The Witcher story *TO* manual, manual (German), manual (Russian), 18 wallpapers, game guide, 2 maps, game guide (German), music inspired by The Witcher (MP3), soundtrack (MP3), music inspired by The Witcher (FLAC), soundtrack (FLAC), 7 behind the scenes, 5 creator interviews (Atari), 9 creator interviews (CD Projekt RED), music video, 26 avatars, artbook, The Witcher calendar, The Witcher story


[FILE UPDATES]

* File added: manual (Russian) --- Name: the_witcher_enhanced_edition_manual_ru.zip --- Size: 8.7 MB --- Date: Fri 03 Nov 2017 17:53:52 GMT --- Version: [empty]


[NO CHANGELOG]