kblood: Actually Activision I believe got bought up by Infogrames, but they later figured Activision was a stronger brand than their own, and changed their name to Activision. Not really sure how Infogrames became so big though. Only games I remember them releasing was a Smurfs game and the Alone in the Dark games.
andysheets1975: Oh, I wasn't saying that EA and Activision were directly linked. I just think it's interesting that each company was founded in the early 80s with the intention of promoting game designers as the main draw, so you knew that Bill Budge, David Crane, and Dan Bunten were big deals, only for each company to eventually drop that angle (even becoming hostile to it like the rest of the industry) and evolve into these huge, controversial corporations.
My point was that its not really Activision anymore. I guess some people who worked at Activision might still be there, but its essentially Infogrames with a "new" name.
Regarding huge companies becoming huge and starting to focus on being mainstream and maximizing profits, its sad to see where Blizzard is going these days. Remember how Starcraft and Warcraft 3 got free campaigns made by Blizzard, and free user made maps, made by the Blizzard team? In SC2 that has certainly changed, every race got its own game, and after SC2 and its 2 expansions had been released, they began selling a DLC campaign. In WoW you can now buy extra items for money, for the game you are already paying for every month, and paying for each expansion...
Just does not feel the same. Pretty sure I will finish SC2 single player and then probably not buy any more Blizzard games. Overwatch, you pay full price for the game, and then you seem to have to pay more to unlock all characters? Oh, also in SC2 you can buy extra "commanders".
Maybe the quality is higher because of it, not sure. I will probably become much more focused on indiegames though.