It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
RottenRotz: Under which standards is Starcraft 2 most succesfull RTS of all time?
It is not? 4.5M units during the first 6 or so months. Two expansions and 5 and a half years later, coupled with the WCS, it is not hard to do the math.
avatar
snowkatt: nope still a one trick pony or two at best
at least rockstar and nintendo diversify
avatar
DaCostaBR: He just listed 5 completely different genres they've worked on.

You're just putting your fingers in your ears and yelling "LALALALALA I'M NOT LISTENING!".
Not necessarily. Let's take a closer look, shall we?

Hearthstone is just M:tG in Warcraft trappings. Not a original, not a new trick.
HotS: DOTA/LOL for dummies. Not original, not a new trick.
Overwatch: Oh, look, it's a MOBA meets TF2, not original, not a new trick.

Since when does popularity equal talent? By those standards, Britney Spears must be the awesomest singer ever.
Different genres mean all of jack shit when the cores have been shamelessly swiped from other games. You could make the argument that Blizzard "did them better," and I'd have zero problems with that argument, however, you can't claim "new tricks," when they're essentially taking old clothes and adding embroidery, a few patches and a laundering.
avatar
DaCostaBR: He just listed 5 completely different genres they've worked on.

You're just putting your fingers in your ears and yelling "LALALALALA I'M NOT LISTENING!".
avatar
snowkatt: wait you mean the games i listed in the first place ?!
no way !

but hey the fact that blizzard mostly did dungeon crawling grind fests and rts games in more then 20 years
and overwatch is the first actual new genre they did since 2004 doesn tmatter right ?
Since when is a TF2 clone a new genre?
Post edited October 17, 2016 by LiquidOxygen80
avatar
RottenRotz: Under which standards is Starcraft 2 most succesfull RTS of all time?
avatar
Elenarie: It is not? 4.5M units during the first 6 or so months. Two expansions and 5 and a half years later, coupled with the WCS, it is not hard to do the math.
We are not talking about first 6 months.We talk about total figures.SC2 sold a total number of 6 mil. so far,Hots sold 1.1 mi. so far and Lotv having same sales as Hots so far.This gives us 8.2 mil so far,its not hard to do the math.SC 1 sold 11.mil as stated before.See the difference?
Post edited October 17, 2016 by RottenRotz
avatar
LiquidOxygen80: Not necessarily. Let's take a closer look, shall we?

Hearthstone is just M:tG in Warcraft trappings. Not a original, not a new trick.
HotS: DOTA/LOL for dummies. Not original, not a new trick.
Overwatch: Oh, look, it's a MOBA meets TF2, not original, not a new trick.
How is that relevant? No one is arguing they invented genres, just whether or not they're a one trick pony, which they clearly are not since they've worked on several distinct games on entirely different genres.

You seem to have confused "new genre", as in "a different genre from any of the ones they've worked with before", with "a completely brand new genre that didn't exist before". We're arguing different things here.

Thanks for bringing up Heroes of the Storm by the way, I completely forgot about that one.
Post edited October 17, 2016 by DaCostaBR
avatar
RottenRotz: Im talking money,so I doubt SC2 is the most succesfull.If SC1 sold more,I dont see how current active playerbase is relevant
avatar
rampancy: I'd say it could be very relevant as a game's long-term success could also be affected by the strength and size of its online playerbase, especially if we're talking about a game/genre marketing on the strength of its online multiplayer and online multiplayer community.
avatar
kbnrylaec: Age of Empires series (20 million sold)
Total War series (20 million sold)

Starcraft (1998) itself is the best selling RTS, but Starcraft 2 is not that successful.
avatar
rampancy: Are you talking about individual titles though, or sales taken across the whole series? In the figures I found above I was comparing individual games only, though you could argue both ways if you were to take StarCraft 2's sales as a combination of WoL + HotS + LotV, or on an individual basis.
Yes it is but SC2 playerbase is much smaller than it was in 2011,2012.So it is in decline,moving fast
avatar
LiquidOxygen80: Not necessarily. Let's take a closer look, shall we?

Hearthstone is just M:tG in Warcraft trappings. Not a original, not a new trick.
HotS: DOTA/LOL for dummies. Not original, not a new trick.
Overwatch: Oh, look, it's a MOBA meets TF2, not original, not a new trick.
avatar
DaCostaBR: How is that relevant? No one is arguing they invented genres, just whether or not they're a one trick pony, which they clearly are not since they've worked on several distinct games on entirely different genres.

You seem to have confused "new genre", as in "a different genre from any of the ones they've worked with before", with "a completely brand new genre that didn't exist before". We're arguing different things here.

Thanks for bringing up Heroes of the Storm by the way, I completely forgot about that one.
Essentially, the argument is that they deserve kudos for different genres and that they're not a one trick pony, right? My point is that while they may dabble in other genres, they really haven't done anything revolutionary in those genres, aside from taking other peoples' formulas and making them more accessible, which is fine, but not that impressive. Maybe I just misread the thread.
avatar
LiquidOxygen80: Essentially, the argument is that they deserve kudos for different genres and that they're not a one trick pony, right? My point is that while they may dabble in other genres, they really haven't done anything revolutionary in those genres, aside from taking other peoples' formulas and making them more accessible, which is fine, but not that impressive. Maybe I just misread the thread.
I agree with you they're not particularly revolutionary. Maybe WoW, I wouldn't know, I never played that. But I would reserve the "one trick pony" accusations for the likes of Telltale Games and Bioware, who not only mostly stick to a single genre, but whose games all kind of follow the same template nowadays, from Walking Dead and KOTOR respectively. Blizzard at least has more than one genre under their belt, regardless of success or quality.
avatar
RottenRotz: Hots sold 1.1 mi. so far and Lotv having same sales as Hots so far.This gives us 8.2 mil so far,its not hard to do the math.SC 1 sold 11.mil as stated before.See the difference?
Those were numbers for the FIRST day of release for those expansions.

-_-
avatar
Lifthrasil: It started even earlier. When Ultima 7 - The Black Gate was released, EA was already trying to take over Origin.
I was thinking the Origin/EA mudslide started with Ultima 8, but thanks to your history lesson I now have a better understanding of the Origin saga. Thank you.
For me EA has always been rising and falling , it would be foolish to say they have risen completely nor fallen completely.

Rise:

Anything that's considered ea classics, good nfs titles , burnout , red alert 3, bf 2 etc

Fall

All things that led them to get the worst company award twice, killing studios and classic franchises.

Sadly though recent times i feel ea joined the likes of konami in making good stuff , there isn't a single ea game upcoming that i am interested in sigh....
avatar
RottenRotz: Hots sold 1.1 mi. so far and Lotv having same sales as Hots so far.This gives us 8.2 mil so far,its not hard to do the math.SC 1 sold 11.mil as stated before.See the difference?
avatar
Elenarie: Those were numbers for the FIRST day of release for those expansions.

-_-
Statistic Brain says

SC1 9,500,000 437,000,000 dollars
SC2 8,600,000 542,500,000 dollars

you should consider inflation of 25% from 2000 to 2010

and i doubt SC didnt sell more as Wiki states 11 mil.
SC2 figures are kinda realistic
This came in today..I'll just leave it here..

https://www.rockpapershotgun.com/2016/10/18/kespa-starcraft-proleague-closure/
avatar
RottenRotz: This came in today..I'll just leave it here..

https://www.rockpapershotgun.com/2016/10/18/kespa-starcraft-proleague-closure/
StarCraft and its successors have had their time in the sun, and it was only inevitable that a faster paced game like LoL or DOTA2 would take its place. From my experience, LoL had eclipsed SC/SC2 in popularity among the PC bang crowd a long, long time ago.

That doesn't mean that SC2 wasn't a successful game.
Post edited October 18, 2016 by rampancy
MOBA games(DotA, LoL) derived from one map of Starcraft, "Aeon of Strife".

DotA itself is just a scenario of Warcraft III.

Technically, MOBA is a subgenre of RTS.
avatar
RottenRotz: This came in today..I'll just leave it here..

https://www.rockpapershotgun.com/2016/10/18/kespa-starcraft-proleague-closure/
avatar
rampancy: StarCraft and its successors have had their time in the sun, and it was only inevitable that a faster paced game like LoL or DOTA2 would take its place. From my experience, LoL had eclipsed SC/SC2 in popularity among the PC bang crowd a long, long time ago.

That doesn't mean that SC2 wasn't a successful game.
Agreed.I never said SC2 wasn't a succesfull game.Just not the most succesfull RTS game of all time.SC1 is.