Elmofongo: No one, specifically the long time users of this site, wanted GOG Galaxy at all.
Who was this marketed towards, why was this needed, how is this making more profit for GOG than what we had before?
If GOG Galaxy was inevitably gonna lead to this current predicement and future potential fears, why was Galaxy not killed in its crib?Where was the massive backlash against GOG Galaxy when it was first revealed?
Test bump, why is it that every time I make a thread I don't see it on the forums?
What this really demonstrates is that GOG found a niche where they could start up a successful business. That was what attracted us DRM-free proponents in the first place and that was what made us stay. But, as they grew and more people joined the ranks, fewer and fewer of them were the types that were attracted here by the original concept and ideals of Good Old Games.
Now, with the much, much bigger user-base GOG has, we're just the loud minority. And GOG has come to realize that. They've figured that in order to compete with the 800 pound Steam gorilla, they have to become a hefty
Steam-like gorilla. And if that means there's some collateral damage on the way to
becoming that bigger behemoth, then so be it.
It's business. And there comes a point when a business gets big enough that they no longer have to cater to the niche/fringe customer. I saw this with Stardock. I saw this with BioWare. And now I'm seeing this with GOG.
Bottom line is, those of us that were attracted here by GOG's original concept and ideals are casualties of GOG's success. And we're expendable. Because there's simply not enough of us that give a shit about what GOG originally represented. The vast majority of users don't care.