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Because of the fact that there are many others like me who play their games on an Intel HD chip, I guess it`s time for an official (or semi-official) thread for the HD people, so we can share oure knowledge about getting games to run on Intel HD chips.
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Maxvorstadt: Because of the fact that there are many others like me who play their games on an Intel HD chip, I guess it`s time for an official (or semi-official) thread for the HD people, so we can share oure knowledge about getting games to run on Intel HD chips.
You only play snake and pong then (@5fps) ;o)
https://www.intel.com/content/www/us/en/support/articles/000005565/graphics-drivers/graphics-for-2nd-generation-intel-processors.html
https://www.intel.com/content/www/us/en/support/articles/000005659/graphics-drivers/graphics-for-3rd-generation-intel-processors.html
https://www.intel.com/content/www/us/en/support/articles/000005562/graphics-drivers/graphics-for-4th-generation-intel-processors.html
https://www.intel.com/content/www/us/en/support/articles/000005627/graphics-drivers/graphics-for-5th-generation-intel-processors.html
A sometimes handy channel on YouTube - some of the videos are more just fun / curios, but quite a lot have specific tweaks, modding links etc.

Low Spec Gamer
Thinkpad X230 user here. I have intel HD 4000 graphics and managed to play Metro 2033 (not Redux version) on it. Super low at 720p but still, yay... The entirety of Valve games run ok on it too.

Just, don't try Witcher 2, 3, and even Gwent. Gwent at least runs but it makes the laptop hot as hell... didn't even finish the tutorial for fear of this thing exploding (seriously, almost an hour of gameplay and STILL the tutorial?).

Also, somehow, Stories Untold runs like crap. The text interface runs in slow-mo even in the first chapter (the least heavy graphics-wise). Duskers runs great though...

Oh, Pillars of Eternity 1 runs great too, but also, the temperatures rise like all hell...
Post edited February 02, 2020 by jonridan
Wizardry: Labyrinth of Lost Souls runs fine on my (low-spec) laptop, albeit with slowdown when there are flashy effects or lots of railings (neither of which happens that often).

Hollow Knight runs smoothly on my desktop until the CPU starts throttling; on my laptop, it's not as smooth, but at least the framerate is consistent.

Bard's Tale Trilogy Remastered runs fine on my laptop.

Shovel Knight runs well.

Before the cooling on my desktop broke, I could play Morrowind and Oblivion just fine (aside from all the bugs those games harbor). I think my laptop can handle at least Morrowind, though the game's reliance on mouse control makes it impractical.
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dtgreene: Before the cooling on my desktop broke, I could play Morrowind and Oblivion just fine (aside from all the bugs those games harbor). I think my laptop can handle at least Morrowind, though the game's reliance on mouse control makes it impractical.
My cheap 5 year old laptop with Intel HD can handle Morrowind without issues (even with some graphics enhancements). I doubt there are many systems still around that cannot run it. When it comes to using mods, cpu is more important than gpu, anyway, because, being 18 years old, it can only use a single cpu core (and even with a modern high-end-cpu you eventually get into lower FPS areas once too many scripts are running at the same time).
Post edited February 02, 2020 by Pherim
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dtgreene: Wizardry: Labyrinth of Lost Souls runs fine on my (low-spec) laptop, albeit with slowdown when there are flashy effects or lots of railings (neither of which happens that often).

Hollow Knight runs smoothly on my desktop until the CPU starts throttling; on my laptop, it's not as smooth, but at least the framerate is consistent.

Bard's Tale Trilogy Remastered runs fine on my laptop.

Shovel Knight runs well.

Before the cooling on my desktop broke, I could play Morrowind and Oblivion just fine (aside from all the bugs those games harbor). I think my laptop can handle at least Morrowind, though the game's reliance on mouse control makes it impractical.
I'm surprised you play Hollow Knight since it has a few accessibility issues. I know how you champion games with full accessibility. I hope you like it, though the game is fantastic.
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dtgreene: Wizardry: Labyrinth of Lost Souls runs fine on my (low-spec) laptop, albeit with slowdown when there are flashy effects or lots of railings (neither of which happens that often).

Hollow Knight runs smoothly on my desktop until the CPU starts throttling; on my laptop, it's not as smooth, but at least the framerate is consistent.

Bard's Tale Trilogy Remastered runs fine on my laptop.

Shovel Knight runs well.

Before the cooling on my desktop broke, I could play Morrowind and Oblivion just fine (aside from all the bugs those games harbor). I think my laptop can handle at least Morrowind, though the game's reliance on mouse control makes it impractical.
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paladin181: I'm surprised you play Hollow Knight since it has a few accessibility issues. I know how you champion games with full accessibility. I hope you like it, though the game is fantastic.
Actually, I don't play Hollow Knight, as it's the sort of game I would prefer to play on my desktop, amd my desktop has cooling issues that make playing it impractical. I do, however, really enjoy the game's soundtrack.

In general, if a game has accessibility issues that don't inhibit me from playing the game, I will still play it, although I am certainly willing to discuss such issues. On the other hand, if the game has accessibility issues that keep me from enjoying it, especially if they could reasonably be fixed (particularly in the case where they show up in one little section of the game that happens to be mandatory or gates parts that otherwise wouldn't have this issue), I will complain. It also doesn't help when the issue comes up by surprise, like when a game advertised as being turn-based suddenly has an action segment. (I'm thinking about things like the button mashing part in Chrono Trigger here, or even Ultima 1's space battle or Wizardry 8's Umpani Training Grounds.)

Somebody actually did bring up Crimzon Clover and Elminage Gothic in another topic, commenting on how Crimzon Clover had good accessibility features (including an easier mode and a practice mode that lets you warp straight to the part that's giving you trouble), while Elminage Gothic did not. Thing is, I got more enjoyment out of Elminage Gothic simply because that game is in one of my primary genres (a Wizardry-like) and is very long, while Crimzon Clover is in more of a tertiary genre (bullet hell shmup).

By the way, both Crimzon Clover and Elminage Gothic both run fine with Intel HD graphics. Just be aware that those two games, while both difficult, are not similar. (Enjoying one of the games (or not) does not indicate anything about whether you'll enjoy the other one.)
Don't Starve runs like a charm
You can probably play most DOSBox (unless maybe not 3D intensive ones; 3Dfx Carmageddon might be unplayable) and ScummVM games, right?
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tfishell: You can probably play most DOSBox (unless maybe not 3D intensive ones; 3Dfx Carmageddon might be unplayable) and ScummVM games, right?
Ive not yet encountered one that cant be played.

I think you're setting your expections far too low.
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tfishell: You can probably play most DOSBox (unless maybe not 3D intensive ones; 3Dfx Carmageddon might be unplayable) and ScummVM games, right?
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Sachys: Ive not yet encountered one that cant be played.

I think you're setting your expections far too low.
Maybe, I'm sorta just guessing based on what I've gleamed over the years. I know people had trouble running 3Dfx Carma (those who didn't use the experimental Win95 patch) when it was first released here, because (I think) nGlide was running through DOSBox and it was straining even modern computers.
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tfishell:
Then that sounds like its an issue with the game, rather than the Intel HD.

Of course some games don't work at all (UFO Aftershock, one or two of the Sea Dogs games). In some cases thats because they've been made specifically to not work with Intel HDs (and the store page does not always state so).

Some other games may work poorly, but on the whole given some reasonable ram and processing power the Intel HD 4000 and up can handle quite a bit at laptop resolutions (cant speak for desktop myself).
Post edited February 03, 2020 by Sachys
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tfishell:
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Sachys: Then that sounds like its an issue with the game, rather than the Intel HD.

Of course some games don't work at all (UFO Aftershock, one or two of the Sea Dogs games). In some cases thats because they've been made specifically to not work with Intel HDs (and the store page does not always state so).

Other games may work poorly, but on the whole given some reasonable ram and processing power the Intel HD 4000 and up can handle quite a bit at laptop resolutions (cant speak for desktop myself).
Interesting, thanks. Can you explain how a game would be made specifically not work with Intel HDs? Why exclude on purpose?