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As others' noted, I think that Infocom really had one of the best text-based game engines out there, both in the means of story telling and parsing human input.

All their games are great, but two really stood out for me, those being Suspended and Planetfall.

In Suspended, you were in a state of suspended animation controlling six robots that acted as your 'senses'. You needed to determine which robot to use for the appropriate puzzles, pretty clever.

I really enjoyed Planetfall more for the lovable robot Floyd who can really evoke some emotion (not going to give away any spoilers if you haven't played).

What else is really cool is that the genre of games spawned of the yearly Interactive Fiction Competition (http://www.ifcomp.org) which used the Z-Interpreter (or other engines) to allow individuals to create and allow others to play their own interactive fiction.

For those who like to read (using your imagination) and be part of the story it's pretty cool to still see these types of games.
Post edited June 26, 2015 by JDelekto
"All the Dead Bones" is a very good one: http://www.ashtonraze.com/deadbones.html
adventure games? or even older?

if you mean adventure, i enjoy monkey island & even the new broken age.

if you mean pure text, i think there's something in saints row iv and sam and max (telltale) however those are fairly new and don't require typing and are mini bits. best i can do :-)
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Gilozard: No one has any idea how to play DF, really. The whole point is to do whatever you want.

That said, the interface is about as friendly as a face-punch, although I have recently found some games which are worse. The community's pretty good about tutorials though.

Tips for enjoying DF:
* Use the LNP ([url=http://dwarffortresswiki.org/index.php/Utility:Lazy_Newb_Pack]http://dwarffortresswiki.org/index.php/Utility:Lazy_Newb_Pack[/url]) instead of the naked game installer.
* Start with http://dwarffortresswiki.org/index.php/Quickstart_guide for fort building.
* Start with http://dwarffortresswiki.org/index.php/Adventure_mode_quick_start to play the roguelike.
* Search the wiki any time something is confusing. DF has the best game wiki I've ever seen.
* There's tons of mods to tweak the game.
* The forums are incredibly helpful.
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demonsub: Thanks for this, maybe when I've cleared a little of my backlog I'll give it another go.
No problem! If you have any more questions I'm happy to help, as is the entire DF forums - seriously, Toady is one of the world's best moderators or something, that forum is amazing.
DOOM
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JDelekto: As others' noted, I think that Infocom really had one of the best text-based game engines out there, both in the means of story telling and parsing human input.

All their games are great, but two really stood out for me, those being Suspended and Planetfall.

In Suspended, you were in a state of suspended animation controlling six robots that acted as your 'senses'. You needed to determine which robot to use for the appropriate puzzles, pretty clever.

I really enjoyed Planetfall more for the lovable robot Floyd who can really evoke some emotion (not going to give away any spoilers if you haven't played).

What else is really cool is that the genre of games spawned of the yearly Interactive Fiction Competition (http://www.ifcomp.org) which used the Z-Interpreter (or other engines) to allow individuals to create and allow others to play their own interactive fiction.

For those who like to read (using your imagination) and be part of the story it's pretty cool to still see these types of games.
Absolutely true. Planetfall is great to play. Though i don't seem to find it anymore here.
I still waiting for Hitchhiker Guide through the Galaxy.

I remember there were some fine adventures on the Amiga as well that were text based with some graphics. Oh there was another one. The lurking horror. That was as well from Infocom.
Good times.
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yester64: I remember there were some fine adventures on the Amiga as well that were text based with some graphics. Oh there was another one. The lurking horror. That was as well from Infocom.
Good times.
I played several Scott Adams' game on my TI-99/4a back in the day. He made his games freely available which was very nice of him.
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yester64: I remember there were some fine adventures on the Amiga as well that were text based with some graphics. Oh there was another one. The lurking horror. That was as well from Infocom.
Good times.
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JDelekto: I played several Scott Adams' game on my TI-99/4a back in the day. He made his games freely available which was very nice of him.
Thanks. Appreciated.
I found this link for the "lurking horror".
[url=]http://www.abandonia.com/games/434[/url]

Just have to work with DosBox. Challenge. :)

Anyway, its great that one can play these classics even today.
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richardvc: This seems a good place to ask (good old games).
I'm looking for good games, if you replied to this thread with some titles, I would appreciate!
I was always really partial to Beyond the Titanic and Advent/Adventure, if you literally mean text adventures. I couldn't imagine attempting to play one now, though, to be honest.
Since we have a nsfw special, I reccomend "Moist" and the Sam Shooter series.


What I also really enjoyed, was the perfectly safe first chapter of Stories Untold.
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neumi5694: Since we have a nsfw special, I reccomend "Moist" and the Sam Shooter series.

What I also really enjoyed, was the perfectly safe first chapter of Stories Untold.
Dude...check the date prior to the bot post...
nah.