dewtech: Game is very good. But hard if you haven't played RPG-s with max difficulty before. It doesn't hold your hand at all.
I recommend it, but YMMV. I like exploration, not everything needs to be rewarding all the time, take time and chill with the art direction (again depends on the taste), explore etc. The game is made by 2 people, so there's that.
Serpernt in the Staglands, Underrail are games I currently no-life a lot. (Previously also AoD)
Hm, it sounds like it might not be my kind of game. I don't need proper handholding and I like the art style, but I usually play RPGs more for story, exploration and the occasional challenging combat, on normal difficulty, not so much for hard difficulty, min-maxing, stats and combat after combat after combat. I gave up on Knights of the Chalice due to the frustration of sudden difficulty spikes, and I generally don't like the idea that I could mess up so badly that I'd have to start from scratch again. Also, for me exploration does have to be rewarding, not necessarily in the sense of items you find, but in the sense that I feel it's worth my time and I get rewarded with lore, story, dialogue, secrets, anything. If I feel all I get is empty houses, name- and speechless npcs, and random fights with the same old dudes I've fought countless times before, I might lose interest in the game very quickly. And I already own Underrail (from a bundle, I think), so maybe I should try that first. Thanks a lot for the input though!