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I can't think of anything that could kill gaming entirely for me more than streaming.
Post edited May 14, 2016 by ReynardFox
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ReynardFox: I can't think of anything that could kill gaming entirely for me more than streaming.
Same here. I already avoid anything that uses Origin, UPlay or Denuvo etc. and I barely tolerate Steam.

I don't like streaming video either; it's a shame GOG gave up on movies, as I've long wanted a service that offers DRM-free downloads but there's nowhere that does this so my only option is to buy & rip the DVDs. I'm not surprised they did though - knowing what the film industry is like with licensing etc. it would be next to impossible to offer most movies/series (even really old ones) without regional restrictions.
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ReynardFox: I can't think of anything that could kill gaming entirely for me more than streaming.
Yup. I can easily deal with Steam and some of the more intrusive DRM forms. I even think that Origin Access, Playstation Plus and the Xbox equivalent are acceptable. But streaming... Nope. No way I'd touch anything like that. I'd just stop playing games if streaming becomes the only way to play games. That's not even a question of latency or how fast my connection is (300 Mbit/s is the maximum in my area, so this shouldn't be a problem). It's a question of some minimal respect towards your customers. If you're afraid of giving them any of your games, you should stop making games alltogether.
Wait, everyone has optical fibre connections running into their New York penthouse apartments don't they?
Streaming would make gaming extinct instead.
Oh wait, corporations always wanted the extinction of ownership for control. Damn.
Whats the benefit to the end user of streaming? It will cost a lot - in terms of internet as its always on and probably never stops downloading, you won't own anything - if they want to they will just cut your access (much the same as DRM), and due to networks being slow games will run worse than locally. All told there is zero benefit for the customer, but a ton of benefit to the companies who retain total and unimpeachable control over their product. All in all a total loss for consumers and total win for corperate America.
There are some pretty obvious benefits to the technology, but most of them rely on the existence of a communications infrastructure much more capable than today's average internet plans.
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neurasthenya: Relevant
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Shadowstalker16: Watch this video.

As to making consoles extinct, no. These are probably the same kind of people who believed ''cinematic'' games like The Order were the next step in gaming. Ie people who see something cool or something they're paid to push and market and say its ''the future'' without saying why.

People on both sides will have to have internet capable of uploading and downloading 1080p or 720p video at playable framerates and have the PCs be close enough in server region to minimize lag. A few minutes of playing will take up gigabytes of data and all this happens while the game we pay for is not in our possession and we can't even touch the files. So even if someone doesn't mind the waste of data for running games easier run on their PC, the DRM is strong. You don't even own anything. Its just you being able to log in and use the files stored on the company PCs for one authorized thing only. Not to mention it needs always online internet connection.
That's kind of the point. Game creators want to sell you a license. They don't believe you own anything now, and a streaming service would properly enforce and secure that notion. It destroys piracy (no files mean no cracks) and it makes sure modders can't make developers look stupid with mods that fix the broken games mere hours after release. It also limits hackers and cheats, even on games that are wholly single player (those will go away too because who doesn't love showing off to strangers, amirite?) because they will control all the files. It's what companies wish they could do now. It's the publisher goals to eliminate consumer choice and make you play the game their way as they intended.
Post edited May 14, 2016 by paladin181
Remember how always online DRM keeps failing? I've got a great idea about it, let's make the whole game online!
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paladin181: That's kind of the point. Game creators want to sell you a license. They don't believe you own anything now, and a streaming service would properly enforce and secure that notion. It destroys piracy (no files mean no cracks) and it makes sure modders can't make developers look stupid with mods that fix the broken games mere hours after release. It also limits hackers and cheats, even on games that are wholly single player (those will go away too because who doesn't love showing off to strangers, amirite?) because they will control all the files. It's what companies wish they could do now. It's the publisher goals to eliminate consumer choice and make you play the game their way as they intended.
Control is what every publisher is trying right now, streaming would be the next logical step, but still too expensive and needs a infrastructure that they don't have right now. But the various clients, licensing, DRMs, ecosystems, games-as-services and all those lovely words we are getting used to see nowadays are clearly that, control.
If gaming ever becomes restricted to streaming services, that'll be the day I stop being interested in the industry and focus only on my backlog of older games.

Then again, this looks like just another hype-making statement for the benefit of clueless shareholders. It's not like we haven't heard tons of other predictions about the future of the gaming industry from so-called experts that turned out to be completely wrong.
And Ubi Soft is hardly a good example of a company that actually knows what its customers want, considering all the failures they've had and the bullshit they've spouted over the last 10 years or so.
a nightmare
I will continue on piling up on old games which DON'T need a network connection to play them.
Right. Really now?

I love PC frankly as do surely console gamers. As any amount of streaming will not change my attitude to my well fancied PC platform, this must be non--news about consoles. Besides, it's about gaming content, too - not only of access.
The mainstream publishers are very eager for mandatory online and mandatory subscriptions for all games to kill the resale and lending/borrowing of games, but I somehow doubt the average gamer shares the same eagerness.