thuey: I voted, but I already bought a copy off of Humble.
Normally would buy a copy if it ever gets to GOG, but I am now divided about supporting GOG when they make stupid decisions like this. Of course they will use me as an example of why they didn't pick up the game in the first place. ^$#&
Seriously though,
GOG, if you're pro-indie, then you need staff who know the indie scene, who Arcen Games is, and what they've contributed to that market. If you're not, then I wish you stop pretending like you were. Go back to old games if that's really what you want to do.
I'm seriously ticked off at you guys now, and now question my loyalty.
Here's the thing to remember. They're a business, and that means that their first priority is (and always has been) making money, and growing the company and its customer base. So far, over the past few years, they've been able to find a way to successfully turn a profit and grow their business by aligning their business practices with our interests as GOG's core audience.
But if they can continue to turn a sustainable profit and grow the business in a way that diverges from our interests (with an acceptable level of negative consequences), then I'm sure they'll pursue it. That's important especially now with their traditional avenues of growth (strictly DRM-free classic games) starting to dry up.
In other words, they're not "pro-indie". They're pro-profit. GOG only cares about your loyalty in as much as it keeps you buying from their store. For now at least, the community's interests have aligned with GOG's business goals and we've considered them worthy of the community's loyalty.
Regardless of the game's quality, if the all-knowing MBAs and market analysts at GOG don't think Starward Rogue is going to make them a significant amount of money, they're not going to care. And it won't matter how wrong they may actually be.