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BanditKeith2: I disagree on the ''Sony going back to not porting games to pc'' fact as the simple fact is they got a Playstation pc logo now they made after afew ports and they even bought abit after afew ports a studio that specializes in porting gamins to other platforms .. so while I do believe they'll slow the porting way down I believe they will keep the porting up even if they stick to older PlayStation console games to port rather then ps4 or ps5 games as a whole seeing as apparently its easy enough to release games cross gen for the ps4 and ps5 at this time

I agree otherwise on your points here
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72_hour_Richard: Yeah I can see Sony porting their old games to PC, I did not really think of those, my mind was set on their new games. I think with their supply problems in recent years they've realized they need a backup plan, an extra source of income. Having PC porting as an available option covers that base. To keep it active as an option they need to release the occassional PC port, and their old games would fill that need. So I agree that their porting efforts might not be dead.
Honestly for me the fact they now have a PlayStation logo specifically for ports to pc now means they are in this porting for the long hall even if its just for older games .. I just believe the days of new or newish ports to pc will be over for awhile once they get a stable suply chain going .. As games the newer ones have for a lack of a better term''shelf life'' for making money to be worth investing in and to justify them to shareholders ..

I do believe when other supply chain rough patchs newer games would be ported regularly again..

But I also believe in time likely several years from now they will do the microsoft day and date console and pc release factor..

I say the last bit as when a company gets enough in it seeing how much easy money games put on pc make them and enough pc players that won't go to consoles or in other cases won't go back to console its best to tap into that market plus despite having a cut of the sale taken by a platform they would still likily be making more money from not selling a console at a loss in that pc game case

Side note I do believe some newish game ports was easy marketing and hype train to try selling a console to pc players fore the next installment of a game ip by that I mean Horizan Zero Dawn and that God of war was ported to pc for those reasons as abit of extra work and you both get the money back from the port and possibly new consumers .. Granted I admit for Horizan I will say only way I will get a console to play the sequal if well near the ps5 life cycle being over and the game isn't announced to be ported to be pc odds are I will get a ps5 on sale then and the Horizan forbidden west to play.. I ain't ashamed to admit that as I while being a pc player I am willing to get a console to play a ip I am invested in storywise if odds are of a port happening is slim at such a piont in a consoles life cycle...
We'll see what these vows to keep their games on all plattforms are really worth in a couple of years.
I don't think that neither Xbox nor Playstation will refrain from making their new IPs exclusive to their console.
MS bought everything lately so they needed to show up with something
Paying 3.6B for a Halo-less Bungie is a pretty bad deal.
low rated
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Crosmando: Paying 3.6B for a Halo-less Bungie is a pretty bad deal.
yep
at least ms will get bunge in the bundle when buys sony
I think the main takeaway is that Sony cannot beat MS is a spending/buyout war. MS's capital reserves are just too vast, while Sony is just too poor. I don't even think Sony could afford Square Enix, certainly not Bamco either.
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Crosmando: I think the main takeaway is that Sony cannot beat MS is a spending/buyout war. MS's capital reserves are just too vast, while Sony is just too poor. I don't even think Sony could afford Square Enix, certainly not Bamco either.
Maybe it's better this way? So far Microsoft has bought successful intellectual properties and talent, but most of the games related to those are pretty generic at this point (there're a few exceptions, of course). This is a very debatable statement for sure, but I'd argue that Sony would be better off in the long run by giving money to Ueda, Chen, Kojima, Yoko Taro, and the like; rather than spending it on buying a cookie-cutting machine like Call of Duty.
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Crosmando: I think the main takeaway is that Sony cannot beat MS is a spending/buyout war. MS's capital reserves are just too vast, while Sony is just too poor. I don't even think Sony could afford Square Enix, certainly not Bamco either.
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Wirvington: Maybe it's better this way? So far Microsoft has bought successful intellectual properties and talent, but most of the games related to those are pretty generic at this point (there're a few exceptions, of course). This is a very debatable statement for sure, but I'd argue that Sony would be better off in the long run by giving money to Ueda, Chen, Kojima, Yoko Taro, and the like; rather than spending it on buying a cookie-cutting machine like Call of Duty.
The thing is, as much as core gamers like us hate Call of Duty, CoD is what the majority of casual/normie gamers buy a console for, that and FIFA. Sony cannot really afford to lose that market, but that's exactly what will happen if MS makes CoD an Xbox/PC exclusive. For years Sony has pissed off MS by making deals with Activision whereby CoD on Playstation gets exclusive pre-order rewards/DLC which aren't on the Xbox version, causing many normies to buy the Playstation versions instead. It seems to me that MS just finally got sick of that and just bought Activison.

Sony's only way forward in my opinion is probably what you are suggesting, focusing on Japanese studios and suring up their Japanese market. Platinum Games, Kojima, Squeenix, FromSoftware, Bamco are probably their best options. But the Bungie buyout seems to indicate that Sony isn't going that path but is going for Western audiences.

Anyway, just pure speculation on my part.
imo....meh
In the end, the big question is which company has the exclusive games the majority of people want to play once the games go exclusive?

Bungie was a bad call and Xbox may retain the US market because they own CoD, Halo, Elder Scrolls, and Fallout. Sony does have some good studios with promising games.

Top tier Sony studios
Insomniac - Spiderman, Wolverine, Ratchet and Clank, could revive Spyro
Santa Monica - God of War although apparently Ragnarok will end the story, so another GoW in a different setting?
Sucker Punch - Sly Cooper, Infamous, and Ghost of Tsushima

Potential interest
Naughty Dog - Uncharted and Last of Us (feel uncharted has ended Drakes story and TLoU cant say for sure)
Bend - Days Gone was good and their new IP might have promise
Guerilla - Horizon Zero Dawn
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BanditKeith2: I disagree on the ''Sony going back to not porting games to pc'' fact as the simple fact is they got a Playstation pc logo now they made after afew ports and they even bought abit after afew ports a studio that specializes in porting gamins to other platforms .. so while I do believe they'll slow the porting way down I believe they will keep the porting up even if they stick to older PlayStation console games to port rather then ps4 or ps5 games as a whole seeing as apparently its easy enough to release games cross gen for the ps4 and ps5 at this time

I agree otherwise on your points here
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72_hour_Richard: Yeah I can see Sony porting their old games to PC, I did not really think of those, my mind was set on their new games. I think with their supply problems in recent years they've realized they need a backup plan, an extra source of income. Having PC porting as an available option covers that base. To keep it active as an option they need to release the occassional PC port, and their old games would fill that need. So I agree that their porting efforts might not be dead.
They literally just released Uncharted: Legacy of Thieves Collection (i.e. Remasters of Uncharted 4 & The Lost Legacy) to Playstation platforms. I could see them, down the line, bringing this also to PC.

Also, PC has gotten ports of Horizon: Zero Dawn Complete Editions, God of War 2018, Days Gone, and many Quantic Dream titles (Heavy Rain, Beyond: Two Souls, and Detroit: Become Human).

Yeah, I definitely can see more older titles from Sony hitting the PC also - such as The Last of Us games & Bloodborne; and especially newer titles like Demon's Souls, Returnal, etc etc further down the road in the future. And I'd guess, they'd come over when they need a PC SKU, since the Playstation SKU isn't really doing numbers/units anymore and they need to refresh things w/ a PC port to hit the PC crowd that missed-out on it and/or double-dip on any Playstation gamers that also might want it on their PC - which could be 6 months, a year, two year, more, or whatever time-frame; whenever they (Sony) feel the time's right.

My other big question for Sony is - how long until they decided to join the likes of EA with Origin; UbiSoft w/ Ubisoft Connect (fka UPLAY); Bethesda has their own launcher; Acti-Blizz has Battle.Net Launcher; Rockstar has Rockstar Launcher; etc - and Sony say have their own Sony PC client-app launcher for PC games to try to cut-out any digital distribution middle-men when they feel like it?
Post edited February 01, 2022 by MysterD
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_Line: I mean, it's weird for a Japanese based company to just move to another country like this, specially Sony, but why is this a bad thing?
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Lucumo: It was only the HQ of their gaming division that got restructured and moved in 2016. BanditKeith2 already mentioned some things but an example would be that in 2018 they forced Japanese developers to submit their games + papers (in English) also to the US division, so that it could be screened there for any content etc that they might dislike, even if the game was only to be released in Japan. Obviously, this creates a problem, as it forces Japanese developers to submit to two "authorities" which adds extra work and then also in Enflish which they might not know + timezone differences and the like...and having someone from outside telling you how to do things, despite you only wanting to release it in Japan, well, not ideal. Needless to say, some smaller developers got rather pissed and after they fulfilled their contract, they said that they would move away from the Playstation (probably towards the Switch, as there was less censorship than on Sony's platform (which is rather funny)).

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MysterD: Sony says they aren't done w/ acquiring studios yet either, as there will be more to come:
https://www.ign.com/articles/sony-playstation-more-acquisitions-coming-after-bungie
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Lucumo: As long as nobody touches Sega, I don't care. They might be garbage now, but 90s/early 00s Sega will always stay in my heart.
Thank you for explaining it even more. :)
Well, now Im "kinda worried" with the future of some series.
Let's wait.
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Crosmando: The thing is, as much as core gamers like us hate Call of Duty, CoD is what the majority of casual/normie gamers buy a console for, that and FIFA. Sony cannot really afford to lose that market, but that's exactly what will happen if MS makes CoD an Xbox/PC exclusive. For years Sony has pissed off MS by making deals with Activision whereby CoD on Playstation gets exclusive pre-order rewards/DLC which aren't on the Xbox version, causing many normies to buy the Playstation versions instead. It seems to me that MS just finally got sick of that and just bought Activison.

Sony's only way forward in my opinion is probably what you are suggesting, focusing on Japanese studios and suring up their Japanese market. Platinum Games, Kojima, Squeenix, FromSoftware, Bamco are probably their best options. But the Bungie buyout seems to indicate that Sony isn't going that path but is going for Western audiences.

Anyway, just pure speculation on my part.
It's interesting speculation though, makes you wonder where the future of mainstream gaming is heading towards.

Imagining the apocalyptic (just kidding) establishment of subscription-based models as the default way to experience videogames, maybe these companies are seeking exclusive live service games to keep their current and future users engaged as recurring customers. I can see Bungie filling that spot for PS, maybe the next one will be Genshin Impact? :P
Post edited February 01, 2022 by Wirvington
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Sarafan: Not that it matters when it comes to DRM-free gaming. :) Besides, this move shows that Microsoft plays currently in a different league than Sony. Compare the two acquisitions: Activision Blizzard vs Bungie... The fate of Bungie is however interesting. I wonder how long it'll take for them to declare another independence. :)
It would be frickin' awesome if they made a new Marathon game!
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BanditKeith2: I bring that us as a prime example as its ironic in the fact Nitendo used to be the over censor happy sort and Sony was against Censorship.. And now its the reverse .. Note I ain't perverted but its just a prime example of how Sonys guidelines and rules changed aswell as Nitendos Heres a link about it https://www.youtube.com/watch?v=DJsIDqGypB8
Nintendo's US censorship was driven entirely by fears that conservative American parents would accuse "the evil Japs" of trying to corrupt their children. On the other hand, Sony entered the VG market much later and were consequently less concerned. It took NoA a while to change course because it always does for large corporations. The bizarre thing with the current Sony situation is that they're subjecting Japanese releases to US standards, which is something Nintendo never did (their games were censored by the localisation teams).