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Chacranajxy: Well, it's out on Steam now... but neither this, nor Planescape are out yet on GOG. Gotta be soon... right?

I mean, look. If GOG can peddle as many shitty, wannabe PnC games as they do on release date, they can manage this... right?
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dudalb: Well, if GOG chooses not to peddle another Anime ripoff game, that is fine with me. Two can play at that game...
Yeah, that's not really what this is, though, so you just look dumb.
What a surprise (it's not) communication issues are once again to blame for GOG not getting a game here on day one... sounds familiar.
No, but by the looks of it we might get Comic Sans.
Oh gog... :(
Typical
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dudalb: Well, if GOG chooses not to peddle another Anime ripoff game, that is fine with me. Two can play at that game...
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Chacranajxy: Yeah, that's not really what this is, though, so you just look dumb.
You both did, though.

Juvenile tantrums are not the way to go.

But I'm interested in knowing what those many shitty, wannabe PnC games we got here on release day are. It mostly looks like you know nothing about PnC. And not liking a certain genre is very different to those games being shit.

And PnC are being rejected often. I didn't get a daedalic one last week. But I do have a huge list of the adventure games released, and what we get here are few and far between. And I'm not talking about rpg maker kind of games.
Alrite im done for tonite. Hopefully this situation will be sorted by tomorrow. Keep it civil, lads.
Looks like the DRM free version was removed from Humble. Just a steam key now. This wont be happening i suppose.
If it's any consolation, the game's really buggy at the moment. It could also use a proofreading pass.

It's surprisingly great nonetheless (I'm around 5-6 hours in and loving it despite the opening hours being a bit slow, and that's as someone who didn't care for Breath of Death VII or Cthulhu Saves the World), but definitely fraught with little issues. Maybe by the time it shows up here it'll be in a more polished state.

Also, before we blame the communication thing solely on GOG, let's keep in mind that the developers uploaded an unfinished version of the game for PS4 players at launch. It wouldn't be remotely surprising if it turned out that all of these supposed lost emails were saved in a "draft" folder somewhere, accidentally left unsent by both parties because everyone involved has their head in the clouds.
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bradelli: An indie game? Lame lame lame, lamity lame. Get the hell off this site if that's what you want. This is for good OLD games, not your indie shite.
Buy a pair of glasses, there's lots of indie titles here, and GOG is just GOG nowadays. It's been years since it was Good Old Games, how the hell you didn't know yet?! o___o
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227: Also, before we blame the communication thing solely on GOG, let's keep in mind that the developers uploaded an unfinished version of the game for PS4 players at launch. It wouldn't be remotely surprising if it turned out that all of these supposed lost emails were saved in a "draft" folder somewhere, accidentally left unsent by both parties because everyone involved has their head in the clouds.
I'd also like someone to enlighten me concerning these "comunication issues". Are they due to GOG's staff stupidity/incompetence/whatever?

Maybe, maybe it is... But, on the other hand I've become more suspicious of indie devs lately, specially those involved with crowdfunding. It's getting more and more common to see a dev promising DRM-free "this and that", only to later go back on its promises and treat DRM-free customers as second-class people.
Armello, anyone?

Let's wait and see, then...
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227: If it's any consolation, the game's really buggy at the moment. It could also use a proofreading pass.

It's surprisingly great nonetheless (I'm around 5-6 hours in and loving it despite the opening hours being a bit slow, and that's as someone who didn't care for Breath of Death VII or Cthulhu Saves the World), but definitely fraught with little issues. Maybe by the time it shows up here it'll be in a more polished state.

Also, before we blame the communication thing solely on GOG, let's keep in mind that the developers uploaded an unfinished version of the game for PS4 players at launch. It wouldn't be remotely surprising if it turned out that all of these supposed lost emails were saved in a "draft" folder somewhere, accidentally left unsent by both parties because everyone involved has their head in the clouds.
Oh im not blaming GoG here. Not one bit. Citing communication problems is a sketchy enough excuse to begin with and as i mentioned above, the DRM-free version disappeared from the Humble entry. So yea. Not a huge effort to add 1+1 here. Ofc the dev has all the time in the world to prove me wrong. No rush.
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227: Also, before we blame the communication thing solely on GOG, let's keep in mind that the developers uploaded an unfinished version of the game for PS4 players at launch. It wouldn't be remotely surprising if it turned out that all of these supposed lost emails were saved in a "draft" folder somewhere, accidentally left unsent by both parties because everyone involved has their head in the clouds.
True, but this is not exactly the first time we have heard this story from a dev either... need more info, but there is a precedent set here. While I think DRM Free definitely plays a role in keeping games from coming here, I think issues like this play a bigger role. I am not advocating for opening the flood gates, but there is no denying that Valve/Steam makes the process so much easier for developers by not playing the middle man. If I was developing a game I could see why a dev would just say hell with GOG and release only on Steam.

I think GOG needs to find a better balance here between automation and curation... a balance that Steam never even tried to achieve.
Post edited April 12, 2017 by user deleted
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BKGaming: True, but this is not exactly the first time we have heard this story from a dev either... need more info, but there is a precedent set here. While I think DRM Free definitely plays a role in keeping games from coming here, I think issues like this play a bigger role. I am not advocating for opening the flood gates, but there is no denying that Valve/Steam makes the process so much easier for developers by not playing the middle man. If I was developing a game I could see why a dev would just say hell with GOG and release only on Steam.

I think GOG needs to find a better balance here between automation and curation... a balance that Steam never even tried to achieve.
Agreed, Steam's a cesspool and GOG is overly sanitized while still letting in some questionable germs... releases are far too few and far between and it's clear this boutique approach to curation is far too strict and If I'm being honest, feels like it's being driven both by placation of publishers with clout (Devolver etc) and the implicit or even explicit biases of those doing the work. There needs to be a better middle ground, there needs to be more obviously impartial, relaxed curation and GOG also seriously needs to pull it's finger out and learn to communicate better.

Also this game in question looks cute, I'd be interested in it if it was here.
Post edited April 12, 2017 by ReynardFox
When game is inspired by Chrono Trigger, it must be good. If Cosmic Star Heroine becomes available for GOG, I buy it.

I miss Chrono Trigger so much! Best SNES game ever!