227: Also, before we blame the communication thing solely on GOG, let's keep in mind that the developers uploaded an unfinished version of the game for PS4 players at launch. It wouldn't be remotely surprising if it turned out that all of these supposed lost emails were saved in a "draft" folder somewhere, accidentally left unsent by both parties because everyone involved has their head in the clouds.
I'd also like someone to enlighten me concerning these "comunication issues". Are they due to GOG's staff stupidity/incompetence/whatever?
Maybe, maybe it is... But, on the other hand I've become more suspicious of indie devs lately, specially those involved with crowdfunding. It's getting more and more common to see a dev promising DRM-free "this and that", only to later go back on its promises and treat DRM-free customers as second-class people.
Armello, anyone?
Let's wait and see, then...