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NoNewTaleToTell: I loved Fallout: New Vegas but geez I got sick and tired of the crashes and saves corrupting. Old World Blues had a spell where it crashed like three times in five minutes when exiting buildings. At least the saves could be fixed by editing their name outside of the game.
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darthspudius: was that on launch? i couldn't even get passed the character creator back then.
Nah, fully patched GOTY edition with all the official patches. It IS a piece of junk in that regard. Worse than Bloodlines, Worse than Gothic 3, just...awful with bugs. Never had a game crash so freaking much!
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NoNewTaleToTell: I loved Fallout: New Vegas but geez I got sick and tired of the crashes and saves corrupting. Old World Blues had a spell where it crashed like three times in five minutes when exiting buildings. At least the saves could be fixed by editing their name outside of the game.
I didn't come across any saves getting corrupted (thank god for that), but I had plenty of crashes. It happened the most during Honest Hearts and Old World Blues, and only like 2 crashes in the base game itself.
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NoNewTaleToTell: I loved Fallout: New Vegas but geez I got sick and tired of the crashes and saves corrupting. Old World Blues had a spell where it crashed like three times in five minutes when exiting buildings. At least the saves could be fixed by editing their name outside of the game.
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RayRay13000: I didn't come across any saves getting corrupted (thank god for that), but I had plenty of crashes. It happened the most during Honest Hearts and Old World Blues, and only like 2 crashes in the base game itself.
I forgot about Honest Heart's crashes. I didn't have that many crashes in Honest Hearts BUT the ones I had all occurred in the same spot, right in front of a quest area, an entrance to a cave!

My saves got corrupted on a constant basis, at least 20 times! It was insane. Like I said it was easy to fix though, just find the save outside of the game and edit the name of the save, for some reason it was adding letters to the end of the save file name's which caused them to not show up in game.
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RayRay13000: ...
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NoNewTaleToTell: ...
I don't know about corrupted saves but regarding crashes, this mod is pure magic as long as one doesn't botch their game with conflicting mods.
(Modding is itself a game, I guess.)
Post edited October 05, 2015 by Crackpot.756
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NoNewTaleToTell: I loved Fallout: New Vegas but geez I got sick and tired of the crashes and saves corrupting. Old World Blues had a spell where it crashed like three times in five minutes when exiting buildings. At least the saves could be fixed by editing their name outside of the game.
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RayRay13000: I didn't come across any saves getting corrupted (thank god for that), but I had plenty of crashes. It happened the most during Honest Hearts and Old World Blues, and only like 2 crashes in the base game itself.
the corrupt saves is what convinced me to buy it on xbox. I had enough. Haven't went back since. 25hrs of gameplay. Gits.
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Tauto: Didn't like it then?
No, it's one of the games that I wanted to like but didn't enjoy more than a few minutes of.
At least I don't hate it like Skyrim. :P

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Nergal01: snip
For the most part, FONV music didn't resonate with me and all in all, I think, they aren't as good.

Thanks, for the answer. I'm familiar with some things you mentioned, though not all of them.
What makes these quests, NPCs and locations better than FO3's in your opinion?
Maybe this blog entry could convince you to give NV a try.
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0Grapher: For the most part, FONV music didn't resonate with me and all in all, I think, they aren't as good.
Well, New Vegas has a post-nuclear western / rat pack theme going for it, so the soundtrack is appropriate. Still, that`s a matter of taste. Personally, I think it fits wonderfully. Besides, I really got tired of hearing "I don't want to set the world on fire" for the millionth time, myself.

Thanks, for the answer. I'm familiar with some things you mentioned, though not all of them.
What makes these quests, NPCs and locations better than FO3's in your opinion?
More options in dealing with the quests given to you, more diverse roleplaying choices (in part due to the skill checks that usually open up even more options to resolve a situation) that go beyond being the wasteland Jesus or the child-strangling madman. New Vegas let me be who I wanted to be more than Fallout 3 ever allowed.

In all, New Vegas simply resonated more with me. Fallout 3 tries so hard to make you care about your dad, about self-sacrifice and all that. Didn't touch me at all. In fact, I thought it was trite and silly. But just sitting there with Chief Hanlon on the balcony of Camp Golf, listening to his story and why he did the things he did, after what originally seemed like an incredibly drawn-out fetch quest....just talking to him and what happened next based on my decision (I won't spoil it here), that has staid with me ever since I played it.

There are moments in that game that I find hauntingly sad and sometimes beautiful. The diaries of the Father in the Cave, or the holograms in the Sierra Madre. They are projections of the people who died in that building, still repeating the same final sentences they spoke before they died, slowly and horribly. Or simply strolling through Vault 11, finding out piece by piece what happened in there, until you find out for yourself.

Fallout 3 was fun whenever I disregarded the main plot completely and just went out scavenging. New Vegas had me from the very start and kept my interest until the very end.
In my opinion, FNV is F3 + previous Fallout games atmosphere. It's more similar to F1 & F2, but same gameplay as F3 + some improvements.

If you still live in Black Isle era, then I guess you won't like FNV (just like F3). But if you have no problem with its FPS-style, I think you will like FNV story, setting and characters.

One of best part of FNV is its endings.
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darthspudius: was that on launch? i couldn't even get passed the character creator back then.
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NoNewTaleToTell: Nah, fully patched GOTY edition with all the official patches. It IS a piece of junk in that regard. Worse than Bloodlines, Worse than Gothic 3, just...awful with bugs. Never had a game crash so freaking much!
Are you sure it's the game and not some POS hardware component in your computer with a bad driver?
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Nergal01: More options in dealing with the quests given to you, more diverse roleplaying choices (in part due to the skill checks that usually open up even more options to resolve a situation) that go beyond being the wasteland Jesus or the child-strangling madman. New Vegas let me be who I wanted to be more than Fallout 3 ever allowed.
I'm all for that sort of thing.
However, until the point I stopped playing I wasn't impressed with the amount of choice.


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Nergal01: In all, New Vegas simply resonated more with me. Fallout 3 tries so hard to make you care about your dad, about self-sacrifice and all that. Didn't touch me at all. In fact, I thought it was trite and silly.
Fallout 3 is simply silly and childish but is so purposefully over-the-top that it works for me.
Fallout NV seems to take itself more seriously imo and I don't think that is justified.

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Nergal01: But just sitting there with Chief Hanlon on the balcony of Camp Golf, listening to his story
The dialogue I heard should have been better directed imo because most characters talked monotonously and that keeps me from being emotionally invested.

That's also a problem with the music. I find it monotonous...

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Nergal01: Fallout 3 was fun whenever I disregarded the main plot completely and just went out scavenging. New Vegas had me from the very start and kept my interest until the very end.
Fallout 3 is well paced and set-up like a story has to be to prevent you from losing interest at the beginning, mid-way or at the end.
Fallout NV never gripped me, unfortunately. Maybe I'll try it again in a few years.
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0Grapher: I'm all for that sort of thing.
However, until the point I stopped playing I wasn't impressed with the amount of choice.
Well, between the ways on how to deal with the factions, your companions and the multiple outcomes of the main quest line, there was a lot to choose. And accordingly, a lot of possible ending variations for almost every settlement and faction.

Fallout 3 is simply silly and childish but is so purposefully over-the-top that it works for me.
Fallout NV seems to take itself more seriously imo and I don't think that is justified.
New Vegas does have its share of funny moments (see Old World Blues for more), but it's not afraid to go "darker and edgier" when it's appropriate. Personally, I really appreciated that. Fallout has more to offer than "oooooh, it's a wacky wacky wasteland".

The dialogue I heard should have been better directed imo because most characters talked monotonously and that keeps me from being emotionally invested.
I thought the performances were nice and understated...until you play Old World Blues, where over-the-top is the name of the game. Personally, I thought the VO was just fine.

Fallout 3 is well paced and set-up like a story has to be to prevent you from losing interest at the beginning, mid-way or at the end.
Fallout NV never gripped me, unfortunately. Maybe I'll try it again in a few years.
I'll disagree about the story. I thought it was pretty lackluster, too by-the-numbers, way too limiting in how to play your character and too on-the-nose about its theme of self-sacrifice. IMHO it's the weakest part of the game.
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NoNewTaleToTell: Nah, fully patched GOTY edition with all the official patches. It IS a piece of junk in that regard. Worse than Bloodlines, Worse than Gothic 3, just...awful with bugs. Never had a game crash so freaking much!
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hedwards: Are you sure it's the game and not some POS hardware component in your computer with a bad driver?
Yep. Most of my crashes came from the same areas that were/are commonly reported by others, IE: Old World Blues.
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Nergal01: I'll disagree about the story. I thought it was pretty lackluster, too by-the-numbers, way too limiting in how to play your character and too on-the-nose about its theme of self-sacrifice. IMHO it's the weakest part of the game.
I'm not arguing that the story was very good but the individual story elements were used well to establish one story arch that worked for me.
FNV needed me to invest energy into the game because the story did not seem well paced (it didn't build up my excitement at a constant rate but had excitement holes in it), even if story elements are rewarding enough.
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0Grapher: I'm not arguing that the story was very good but the individual story elements were used well to establish one story arch that worked for me.
FNV needed me to invest energy into the game because the story did not seem well paced (it didn't build up my excitement at a constant rate but had excitement holes in it), even if story elements are rewarding enough.
Well. I guess that's the main difference between the two games. Fallout 3 all lays it out for you and gives you a guideline to follow and all the reasons why you should identify with the main character and do the things you do, whereas New Vegas tasks you to find your own motivation as to why you do the things you do and when. At least, that's my take on it.

My problem with Fallout 3 pretty much comes down to this: I didn't want to be that particular character, and I felt no motivation to do the things that were expected of me. That's probably why NV's method appeals to me the way it does.
Post edited October 06, 2015 by Nergal01