Posted May 15, 2020


Statistics
Average FPS: 61.67
Duration: 36.82 sec
CPU Usage: 46%
System memory usage: 29%
Video memory usage: 13%
Graphics Settings
Video Mode: 1920 x 1080 (60 Hz)
Texture Quality: High
Shadow Quality: High
Reflection Resolution: High
Water Quality: Very High
Texture Filter Quality: Anisotropic x4
Night Shadows: Off
View Distance: 25
Detail Distance: 31
Hardware
Microsoft Windows 7 Home Premium
Service Pack 1
Video Adapter: NVIDIA GeForce GTX 670M
Video Driver version: 391.35
Audio Adapter: Speakers (VIA HD Audio)
Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz
During the gameplay though, without vsync the framerate did seem to dip a little bit under 30 fps at some points. I'd say the game was running at around 24-75 fps depending what was on the screen. I didn't try to change the graphics options to see how much they'd affect it.
With vsync on, it would fluctuate between 60 and 30 fps.
However, it runs considerably better than what I was expecting, considering the age of my PC. For this type of game, I consider it quite playable, so I might actually start playing it now while I'm at it (I played until the First Date; I managed to kill my date (Michelle) in a freak "accidentally drive the car into a 4-feet deep pool in a park while trying to find a way out of the park"-accident, Michelle drowned. :(
In a fast online shooter like Team Fortress 2, constant 60 fps is much more important to me than this kind of "driving/walking simulator" with sluggish controls.
It is interesting though that from what you said, it appears the GTA IV will not run considerably better on more powerful hardware? Or what were your graphics settings, everything at max (draw distance etc.)? Maybe I will also try how GTA V runs on this same old PC.
Hmmmm, Was GTA4 even optimized actually for multi-core systems, back in its day? Were multi-core processors even a thing yet? Was it optimized for more RAM (i.e. more than 3 or 4 GB of RAM)? I'm trying to remember here, help me out!
Yeah, I could never get GTA4 to run well, back in the day. Like many early GTA games - cap it at 30fps to keep it running solid or it might be like the old GTA's (GTA3,VC,SA) and be capped at 30fps (without mods).
Also, GTA4 is a seamless open-world game and that normally will be more taxing that TF2. So I doubt TF2 will run poorly, as that game's basically map-based and not an open-world game.
Post edited May 15, 2020 by MysterD