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Fear leads to Anger. Anger leads to...mystery.

The Dame Was Loaded is now available, DRM-free on GOG.com.
Scott Anger, P.I. needed a case. Sure enough, a dame fine as wine walks into his office and asks him to please find her missing brother. But missing persons cases are like women: never as easy to figure out as they promise to be. Anger is now in for a wild ride, as behind every corner and FMV sequence await puzzles, lies, and murder most foul.
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ReynardFox: So a super obscure, critically unloved, horribly produced and acted FMV game is ok to sell but seminal games like Dragon's Lair and Space Ace aren't?
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kohlrak: GOG rejected Dragon's Lair?
In an email I sent Digital Leisure back in 2013 they wrote to me: "Unfortunately, GOG.com was not interested in the titles at this time. We hope to release them on GOG in the future." I don't know if anything will change anytime soon, after all this time.
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toxicTom: More likely the rightsholder and GOG couldn't come to terms for whatever reasons.
This. I can imagine the rights holder wanting to sell the games at a very high price tag or increased percentage of sales price, because they are classics.

Digital Leisure has as far as I know NO licences except the old American Laser Games and the Don Bluth ones.

Such companies tend to try to get every cent possible out of their rights unfortunately, because they have no other choice to stay in business.

I would buy them all, if they ever arrive here, but for the time being my old CDs/DVDs/blu-rays and other versions of them must be used as a substitute.
high rated
A rare insta-buy for me, even though I still own the original CDs.

I love FMV games but this one is a real nostalgia kick for me: Beam Software's "big adventure game" effort and "Australia's largest multimedia project" (at the time).

Sure, it's a very cheesy noir pastiche, but that's part of the fun, IMO. Certainly not an amazing game, but decent for an FMV title - it's a "proper" first-person adventure game at least and not just an "interactive movie" - and holds a lot of nostalgia for me personally.

I still remember seeing a news item on this game on local Australian TV back when it was released; this game was made and shot locally in Australia (by Beam Software), and got a bit of "current affairs show" media coverage for some reason. Everyone, journos and game-makers alike, were fascinated by the idea of shooting multiple versions of scenes depending on player choices! This may also explain some of the accents, however. ;) Wish I could find that "making of" segment online, as I doubt my VHS recording survives today even if I could find it.

Back then, games like this, Under a Killing Moon, Wing Commander 3, etc. were pretty revolutionary in terms of movie-like storytelling within video games, even if few FMV games ever really got the balance of gameplay+video right (WC3 & 4 being examples of ones that did, IMO).

EDIT: I find it funny to see people claim FMV games are "those too lazy to make graphics" yet even terrible FMV games stand up better visually than early 3D games with hideous huge polygons. I love sprite art, but there's more to gaming than 2D pixels.

EDIT #2: Such a shame 'Night Trap 25th Anniversary' isn't on GOG where it really belongs. Bring on more FMV games, GOG! How about 'Quantum Gate' (short, but one of my fave game endings) or its sequel 'The Vortex'? Maybe 'Voyeur', since we got (to my surprise) 'Tender Loving Care' recently? 'Burn: Cycle' or 'Psychic Detective' are pretty well regarded adventures, no? 'Angel Devoid', a real pain to get running on modern PCs? Even 'Critical Path' or 'Creature Shock' would be nice?
Post edited April 21, 2018 by Banjo_oz
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gamesfreak64: never ? i have the game its very old and since i have retail i bought the gog version now , maybe i will never play it but i am buying most of the old games i have retail if they arrive at GoG.
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drealmer7: Never means never. At least to my recollection I never have, and I would have remembered, because my memory is great, and I always note FMV games even if I don't / can't (didn't/couldn't) get them - I was around gaming in the 90s, and I see the release date of it, and I looove FMV games, so much so that even though this is deemed also a "puzzle" game (which I don't like - I mean, I like logical application puzzles, and am good/okay with doing SOME puzzles like in Tex Murphy where you have to piece together shredded paper type stuff), I want to get it / will get it when possible because the noir+FMV+other factors of the 90s FMV games like this that just greatly appeal.

I can totally understand buying games like this that you owned previously even if you're not sure you'll play them again, just for compatibility, ease of use or access to a usable copy, and having the option, etc. That's how I was with some stuff on here, like Dungeon Keeper, Rise of the Triad, and I'm sure a handful of others? though I definitely skipped picking up many that I knew I wouldn't want to replay that I had forked the $ for back in the day
It;s hard for me to dump old games or other goodies i own , unless they are broken ( cd/dvd/tapes/disks) but even then i always keep the manuals, the retailboxes(big carton boxes) always have to go cause they take up to much space, i might have flattened them by breaking the corners so the box takes less space but a damaged box is no good, i still have all the old jewelcases if they had any cause dozens of jewelcases only take little space by stacking them.
I grow too attached to things , sounds silly but i would be one of the guys who would be able to stick (if possible) with one company until my retirement cause i dont like to leave once i am used to something.(even games accounts)

Anyway the downside is i'll end up with dozens of game accounts i wont play but i dont want to delete because i spend almost a decade playing them ( thats why i always hope the online services will stop , this would solve my problem of being unable to part with things, i know this sounds weak.
Post edited April 21, 2018 by gamesfreak64
Holy crap, I completely forgot about this game, I played a demo for it waaaay back when but I could never find a copy of the actual game to buy.

Yeah ya know somethin, THIS is the kind of game I wish GoG released more often. GoG has very little making it stand out as a service, and it's these games, these unsung, underrated classics, that are what GoG really has going for it. Anyone who doesn't like it can go suck a lemon

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Banjo_oz: A rare insta-buy for me, even though I still own the original CDs.

I love FMV games but this one is a real nostalgia kick for me: Beam Software's "big adventure game" effort and "Australia's largest multimedia project" (at the time).

Sure, it's a very cheesy noir pastiche, but that's part of the fun, IMO. Certainly not an amazing game, but decent for an FMV title - it's a "proper" first-person adventure game at least and not just an "interactive movie" - and holds a lot of nostalgia for me personally.

I still remember seeing a news item on this game on local Australian TV back when it was released; this game was made and shot locally in Australia (by Beam Software), and got a bit of "current affairs show" media coverage for some reason. Everyone, journos and game-makers alike, were fascinated by the idea of shooting multiple versions of scenes depending on player choices! This may also explain some of the accents, however. ;) Wish I could find that "making of" segment online, as I doubt my VHS recording survives today even if I could find it.

Back then, games like this, Under a Killing Moon, Wing Commander 3, etc. were pretty revolutionary in terms of movie-like storytelling within video games, even if few FMV games ever really got the balance of gameplay+video right (WC3 & 4 being examples of ones that did, IMO).

EDIT: I find it funny to see people claim FMV games are "those too lazy to make graphics" yet even terrible FMV games stand up better visually than early 3D games with hideous huge polygons. I love sprite art, but there's more to gaming than 2D pixels.

EDIT #2: Such a shame 'Night Trap 25th Anniversary' isn't on GOG where it really belongs. Bring on more FMV games, GOG! How about 'Quantum Gate' (short, but one of my fave game endings) or its sequel 'The Vortex'? Maybe 'Voyeur', since we got (to my surprise) 'Tender Loving Care' recently? 'Burn: Cycle' or 'Psychic Detective' are pretty well regarded adventures, no? 'Angel Devoid', a real pain to get running on modern PCs? Even 'Critical Path' or 'Creature Shock' would be nice?
You know exactly what's up man, you rock.
Post edited April 21, 2018 by BloodMist
Wow, it's amazing what games are re-released that I never heard of. For those complaining about FMV games being released I'd rather play these than the QuickTime events of today's games. Your loss is my gain (wink).
In some ways, games like what Telltale does are just an evolutionary step from FMV games. They just mask the relatively static gameplay with QTE's and real-time graphics, but essentially, they are more like FMV games than anything else.
Thank you, GOG!! FMV games (even the bad ones) are instant purchases for me. :)

Any of the titles that Banjo_oz mentioned would be excellent additions to the GOG catalog, along with other classics like Dark Side of the Moon, Temujin, Black Dahlia, and Ripper. Even more obscure FMV experiments like Mode, Midnight Stranger, Point of View, or the Santa Fe Mysteries games would be fun also.
Post edited April 22, 2018 by zakmckracken
low rated
Sorry, but I'm about to barf this link all over the most recent news posts because I think this topic deserves more visibility. Given my experiences with GOG during the past year users will be informed after the fact and in a footnote. So go get yourself informed:

Introducing new privacy settings (official "announcement")

You might also want to check your new privacy settings for the upcoming update. Because several users (including myself) had been set to default values that weren't intended - even by GOG.
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HeartsAndRainbows: Sorry, but I'm about to barf this link all over the most recent news posts because I think this topic deserves more visibility. Given my experiences with GOG during the past year users will be informed after the fact and in a footnote. So go get yourself informed:

Introducing new privacy settings (official "announcement")

You might also want to check your new privacy settings for the upcoming update. Because several users (including myself) had been set to default values that weren't intended - even by GOG.
You know, usually I am against spam. But in this case you are right: that topic deserves more visibility and GOG didn't make it a 'News' thread. So thanks for making more people aware of the upcoming change.
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Lifthrasil: You know, usually I am against spam. But in this case you are right: that topic deserves more visibility and GOG didn't make it a 'News' thread. So thanks for making more people aware of the upcoming change.
This. It really speaks volumes about how bad GOG is at informing their customer base about important changes that spamming the hell out of unrelated news threads becomes downright necessary. And it's not the first and probably not the last time they make an indistinguishable thread about the upcoming changes and then just call it a day. I guess that's part of thinking of us all as "one big happy GOG family".
high rated
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Lifthrasil: GOG didn't make it a 'News' thread. So thanks for making more people aware of the upcoming change.
It's not in a 'News' thread because it is not an official announcement. To quote elcook,

We will be talking about it in the official announcement of the feature on the main page, when it goes live. This is just a heads up for you, the most dedicated ones, who hang out here in the forums.
Well, I guess GOG will learn a lesson and will not make heads up before an announcement in the future as it just leads to the accusation of not making a proper announcement.
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Lifthrasil: GOG didn't make it a 'News' thread. So thanks for making more people aware of the upcoming change.
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Olauron: It's not in a 'News' thread because it is not an official announcement. To quote elcook,

We will be talking about it in the official announcement of the feature on the main page, when it goes live.
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Olauron:
Exactly that is the point. They will only announce the 'Good News TM' officially when they already have implemented the change. Not before. Let alone asking their users, whether they are OK with setting these profiles to 'public' as a default.
I appreciate the warning elcook gave us, but that warning is useless if hardly anyone sees it. So the 'raising awareness stunt' HAR did is useful.
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ReynardFox: So a super obscure, critically unloved, horribly produced and acted FMV game is ok to sell but seminal games like Dragon's Lair and Space Ace aren't?
Takes all sorts. I thought the original arcade machines were (expensive) gameplay-free rubbish, let alone any computer games derived from them.
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rampancy: Is this game a native Win32 app, or is it run within DOSBox or ScummVM? If it's the latter , I may just pick it up now regardless of the availability of a Mac version.

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dudalb: There were a few good FMV games..."Gabrial Kight 2","Spycraft"
come to mind..but overall most FMV games were mediocre at best,and that was a principal reason for the death of FMV.
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rampancy: There was also X-Files: The Game, which got some pretty decent reviews for being, basically, an interactive episode of the show. And let's also not forget Wing Commander 3: Heart of the Tiger, Wing Commander 4: The Price of Freedom, and Privateer 2: The Darkening, which were all basically FMV space combat sims, and pretty much marketed as "Interactive Movies".
Hi,

We've just added the Mac-compatible version of the game to everyone's accounts :) And the game uses DOSBox, FYI.