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Embark on a unique and unforgettable journey and guide the main heroine through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes. Sable is now available on GOG.COM!

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72_hour_Richard: Looks wonderful visually, but I wish there was more to the gameplay, wishlisted for now.
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greyhat: I remember watching some early videos a few years back and it seemed to have a lot of vertical exploration. I cant recall if they show cased any combat or not. At the time it felt like a combat lite or less, Zelda like game. Puzzle dungeons, etc.

Kind of like Rime. I should check out some new teaser videos and trailers.

I love the art style a lot.
Yeah I got a strong Rime vibe as well, and Absu too, I really liked those games. That's probably what drew me to Sable.

I haven't seen that many lengthier videos of Sable yet, I need to look into that before deciding to buy it right now.
high rated
Please move all the Hitman discussions to the appropriate thread, as it's off-topic and disturbing those who wish to talk about the game itself.
Post edited September 24, 2021 by SmollestLight
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SmollestLight: Please move all the Hitman discussions to the appropriate thread, as it's off-topic and disturbing those who wish to talk about the game itself.
Why aren't you addressing the concern on what all is drmed on this game then as thats why this was brought up in this thread the concern thanks to how much got locked off in that one? Edited in Asking as thats what brought it about not trying to be a jerk just stating why this is happening is all
Post edited September 24, 2021 by BanditKeith2
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Dogmaus: It looks like a tribute to Moebius style! This makes me very curious and might move it in front of THE BACKLOG™.
You are 100% right :)

https://www.pcgamer.com/sable-review/

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KasperHviid: I never liked those 3D games that screw up the visuals with cartoony outlines. It doesn't look hand-drawn, it just looks like 3D with some cheap shaders thrown on top.

This one, though, it looks straight out of an Moebius comic. Very exited!
Yes, I belive that also the game's world and a rite of passage quest are taken from the Arzach series :)
Post edited September 25, 2021 by KillingMoon
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Darvond: That'd be a valid argument if all the items one would get from the online experience was purely cosmetic. It isn't. The items you get from online missions are in fact, part of the progression, which is what makes it so entirely stupid.
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greyhat: It may be stupid, I agree there but you are looking at features that were always tied in as an online service model. It has always been how that part of the game was structured. Tied in with leader boards, metrics, etc........

IO and the publishers are responsible for that not GOG.

Letting GOG know that you would rather see IO make the weapon progression independent is important but those calling it a blunder and GOG letting their DRM standards slide is just not true. GOG cant enforce the change only discuss it. You are better off letting IO know directly. This is how the developers designed the game. They are features they wanted tied to an online service and how it was coded right from the beginning.

It might not be as easy a thing to change as every one might think. So, it is fair to allow some concessions in this regard. The game it self is still DRM free excluding the online tied in portions.
It is gogs fault actually since its their store and they chose to sell it here. Its not a feature, its a huge part of the game and you cant even save without online, it is drm.
high rated
As of right now, I can't fully recommend Sable, not in its current state. The game is great, the Breath of the Wild meets Journey inspirations are more than obvious, the Jean Giraud aesthetics are gorgeous. I'm not huge on this kind of narrative, whatever people call it, these days, but it's well done, if it's your kind of thing. Gameplay is tight, if only a bit clunky whenever the game decides to bug out on you, which, sadly, happens a lot. Whether it's shader compilation or hidden loading screens or a combination of both, I've experienced serious stuttering whenever I'm riding the hoverbike and getting close/away to/from an area, Sable will sometimes get locked in position (sometimes gliding, sometimes sliding) randomly, forcing me to save and reload the game, and I also get this annoying fade-to-desktop screen whenever I press Esc to open the pause menu (which you have to do quite a bit).

Apparently, the devs are aware of these issues and they plan to release stability patches in the coming weeks, but in its current state, playing Sable is more of a chore than it is fun. I don't know what engine they used, but the game is definitely not well optimized, right now, especially considering I could finish Psychonauts 2 without coming across any stuttering or bugs whatsoever, but my PC is having trouble with a game that sports such a minimalist style.

Highly recommended, but wait for patches.
Post edited September 25, 2021 by groze
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groze: As of right now, I can't fully recommend Sable, not in its current state. The game is great, the Breath of the Wild meets Journey inspirations are more than obvious, the Jean Giraud aesthetics are gorgeous. I'm not huge on this kind of narrative, whatever people call it, these days, but it's well done, if it's your kind of thing. Gameplay is tight, if only a bit clunky whenever the game decides to bug out on you, which, sadly, happens a lot. Whether it's shader compilation or hidden loading screens or a combination of both, I've experienced serious stuttering whenever I'm riding the hoverbike and getting close/away to/from an area, Sable will sometimes get locked in position (sometimes gliding, sometimes sliding) randomly, forcing me to save and reload the game, and I also get this annoying fade-to-desktop screen whenever I press Esc to open the pause menu (which you have to do quite a bit).

Apparently, the devs are aware of these issues and they plan to release stability patches in the coming weeks, but in its current state, playing Sable is more of a chore than it is fun. I don't know what engine they used, but the game is definitely not well optimized, right now, especially considering I could finish Psychonauts 2 without coming across any stuttering or bugs whatsoever, but my PC is having trouble with a game that sports such a minimalist style.

Highly recommended, but wait for patches.
good to know. thank you.

am very interested in this one.
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groze: (...)
Highly recommended, but wait for patches.
Thank You, I'll keep Sable wishlisted, waiting for patches & discount.
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SmollestLight: Please move all the Hitman discussions to the appropriate thread, as it's off-topic and disturbing those who wish to talk about the game itself.
They're asking if this game has drm like hitman does, why don't you just answer that instead.
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SmollestLight: Please move all the Hitman discussions to the appropriate thread, as it's off-topic and disturbing those who wish to talk about the game itself.
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Swissy88: They're asking if this game has drm like hitman does, why don't you just answer that instead.
We all know that's not what they're doing, though.

For what it's worth, I bought the game and have put over five hours into it, already, so let me answer this for you: Sable has no DRM. You can download the offline installer just fine and play it without having Galaxy on your machine, I tested that myself, no problem. Did that answer your question? Can you go be manchlidren to the proper fear mongering/slippery slope fallacy whining-about-Hitman thread, now?
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groze:
I agree that all this DRM talk is kind of silly in this thread. But at the same time, I see it as a problem that Hitman, a single player game, requires a constant connection, effectively making it DRM.

Anyway, what are your thoughts of Sable so far?
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Swissy88: They're asking if this game has drm like hitman does, why don't you just answer that instead.
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groze: We all know that's not what they're doing, though.

For what it's worth, I bought the game and have put over five hours into it, already, so let me answer this for you: Sable has no DRM. You can download the offline installer just fine and play it without having Galaxy on your machine, I tested that myself, no problem. Did that answer your question? Can you go be manchlidren to the proper fear mongering/slippery slope fallacy whining-about-Hitman thread, now?
Speak for yourself not others I honestly wanted to know what if any this one had on drm after the one game factor of Hitman as I can't trust new releases for now on G.O.G to get without confirmation from devs and/or users if a game is truly drm free without holding content back that much..

Still thank you for stating Sable has none as I can now get it later on for sure without worry
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groze:
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KasperHviid: I agree that all this DRM talk is kind of silly in this thread. But at the same time, I see it as a problem that Hitman, a single player game, requires a constant connection, effectively making it DRM.

Anyway, what are your thoughts of Sable so far?
The Hitman issue is fear mongering, slippery slope logical fallacies ("oh, if this happens once, it will happen more and more!") and I have no patience for that. GOG, despite all the stuff some people keep accusing them of, still leaves these forums up (I would have deleted them a LONG while ago, so be glad the people at GOG still care about what the few folks in here have to say) and lets people voice their complaints, which is a good sign, but apparently all people care about are the *iMpEnDiNg DoOm* signs, like the little gatekeepers they tend to be. Also, feel free to discuss your "fears" in the appropriate thread(s), but let other people discuss actual games without having to deal with your drama over digital toys.

Anyway, as for Sable, I actually ended up uninstalling it, because it was beginning to get on my nerves just how unoptimized it is. To be fair, my PC is nothing to write home about, and that probably has a lot of influence in the performance of the game (I have a Huawei Matebook D14 with an AMD Ryzen 5 3500u with Vega 8 graphics, 8 GB RAM and a 500 GB SSD), but it still baffles me that I could play games like Wicther 3, Tomb Raider (2013) and Psychonauts 2 without any issue, and I keep having stuttering and all kinds of bugs with a game that could run, by the looks of it, on my old laptop with its 1 GB VRAM GPU. I don't want to be unfair, here, because maybe these are all personal issues, as the game itself seems to be awesome, but I just can't play it anymore in its current state (I spent 6 hours in it, so far). It's your typical Zelda fare, down to hide and seek quests (which I didn't particularly enjoy in the Zelda games, so I didn't enjoy them in Sable, either). I guess they took what they liked from Breath of the Wild -- a game I don't particularly enjoy, mind you -- and wrapped it all under a Jean Giraud/Moebius coat of paint. You climb a lot of surfaces, drive your hoverbike through a vast desert landscape and explore ruins, settlements and meet people from different walks of life, which is cool. I don't know what people call this kind of narrative, these days, they used to call it "emergent narrative" back when talking about it was a thing, and it's not my cup of tea, but if it's yours, that's the kind of narrative Sable has, and it's well done, within that specific subgenre. It's an exploration game, you are given no grandiose goal, other than to chill, drive around and basically find out who *you* are or want to be. I will go back to it once the devs have put out some patches, for sure, but as of this moment I think it's better if I focus on other (working) games I need to finish, like Eastward.
Post edited September 26, 2021 by groze
so it's like a love letter to mr. Moebius and such? Good looking game.

And yet I wonder how many non-frenchies will pronounce Sable. He he
low rated
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KasperHviid: I agree that all this DRM talk is kind of silly in this thread. But at the same time, I see it as a problem that Hitman, a single player game, requires a constant connection, effectively making it DRM.

Anyway, what are your thoughts of Sable so far?
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groze: The Hitman issue is fear mongering, slippery slope logical fallacies ("oh, if this happens once, it will happen more and more!") and I have no patience for that. GOG, despite all the stuff some people keep accusing them of, still leaves these forums up (I would have deleted them a LONG while ago, so be glad the people at GOG still care about what the few folks in here have to say) and lets people voice their complaints, which is a good sign, but apparently all people care about are the *iMpEnDiNg DoOm* signs, like the little gatekeepers they tend to be. Also, feel free to discuss your "fears" in the appropriate thread(s), but let other people discuss actual games without having to deal with your drama over digital toys.

Anyway, as for Sable, I actually ended up uninstalling it, because it was beginning to get on my nerves just how unoptimized it is. To be fair, my PC is nothing to write home about, and that probably has a lot of influence in the performance of the game (I have a Huawei Matebook D14 with an AMD Ryzen 5 3500u with Vega 8 graphics, 8 GB RAM and a 500 GB SSD), but it still baffles me that I could play games like Wicther 3, Tomb Raider (2013) and Psychonauts 2 without any issue, and I keep having stuttering and all kinds of bugs with a game that could run, by the looks of it, on my old laptop with its 1 GB VRAM GPU. I don't want to be unfair, here, because maybe these are all personal issues, as the game itself seems to be awesome, but I just can't play it anymore in its current state (I spent 6 hours in it, so far). It's your typical Zelda fare, down to hide and seek quests (which I didn't particularly enjoy in the Zelda games, so I didn't enjoy them in Sable, either). I guess they took what they liked from Breath of the Wild -- a game I don't particularly enjoy, mind you -- and wrapped it all under a Jean Giraud/Moebius coat of paint. You climb a lot of surfaces, drive your hoverbike through a vast desert landscape and explore ruins, settlements and meet people from different walks of life, which is cool. I don't know what people call this kind of narrative, these days, they used to call it "emergent narrative" back when talking about it was a thing, and it's not my cup of tea, but if it's yours, that's the kind of narrative Sable has, and it's well done, within that specific subgenre. It's an exploration game, you are given no grandiose goal, other than to chill, drive around and basically find out who *you* are or want to be. I will go back to it once the devs have put out some patches, for sure, but as of this moment I think it's better if I focus on other (working) games I need to finish, like Eastward.
congrats on shilling for gog and being a fanboy. this is why gog is doing bad financially and will continue to put games with drm on the store.