idbeholdME: Isn't the timer visible in multiple places throughout the level? I thought it was pretty obvious when I played it.
Mr.Mumbles: Can't remember. Maybe it was. It still doesn't change the fact that timed missions/levels are crap. At least in turn-based games I can plan around them. Not so in anything real-time based.
I agree, reminds me of the timer mission in Forsaken Remastered! What was with those dang timers back then? My interest in the game waned right at that level, though I think I finally was able to get through it after some practice.
I don't remember anything like that in the console versions of Powerslave, though.
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And
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Thanks :D