It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
avatar
Maighstir: True, I wasn't overly bothered about that though.
I'm only pointing it out because if PayPal can and does it, then there isn't (or at least there shouldn't be) a "legal" reason preventing GOG from doing it.
avatar
Phc7006: ...
avatar
Trilarion: Let's say it's not really a 100% satisfactory solution.
avatar
Phc7006: And you can't use the store credits to buy discounted games either
What?? I didn't know this. Makes the whole store credit totally useless for me since I only buy discounted games and did so for years on GOG. So simply store credit and (un)fair price package are totally useless for me thzen?

GOG YOU BETRAYED ME.... ARGHHHHHHHH

*voice trails off*

edit: Wait I just read the blue message saying you can. Okay. Phew... safe for now. I take everything back. Although the concept of having store credit in a certain currency is a bit funny too.

avatar
IAmSinistar: ... Or to prevent people speculating on exchange rates by getting credit in one currency that suddenly changes value against another, multiplying the buying power of their credit in the other currency? Admittedly this would be a pretty rare occurrence, but still, the bookkeeping on the real value against the drifting exchange rates could compound across the board over time.
I would then probably prefer to keep my money within my own bank accounts and do the currency speculation there instead on fictive store credit accounts on GOG. On the other hand why not allowing it. GOG with its store credit system would work like a bank managing customer money in different currencies.

The other solution would be that GOG in future only gives store credit in $ and converts the store credit back whenever a purchase is done.
Post edited September 29, 2014 by Trilarion
avatar
Phc7006: And that amongst the 11 regionally priced games that have been added to the Catalogue, only 3 would have had any appeal to me ( namely Meridian, Wasteland, Spacecom).
avatar
Cavalary: Meridian isn't regionally priced, is it?
Exact...

Only 2 out of 11 then... Need to get rid of the routine "new game= regional pricing" that had somehow creeped into my mental algorythm... ;-)
avatar
JudasIscariot: Really, I have no clue, maybe it's a technical issue for now?
avatar
IAmSinistar: Or to prevent people speculating on exchange rates by getting credit in one currency that suddenly changes value against another, multiplying the buying power of their credit in the other currency? Admittedly this would be a pretty rare occurrence, but still, the bookkeeping on the real value against the drifting exchange rates could compound across the board over time.
Still.. The fixed exchange rate cannot last forever. considering how things are going on here in Europe, the Euro may well go further south. And I'm not even discussion the situation of the RUB/USD pair... If the fixed rate is not revided from time to time, the "pay in USD" option becomes meaningless for non US customers
Post edited September 29, 2014 by Phc7006
avatar
MIK0: When we will be able to exchange our old discount ticket for the same amount in store credit?
I contacted the support long ago and they said you were working on in and even asked my discount ticket codes, but I never heard from them again.
avatar
JudasIscariot: Please contact Support in that matter :)
Contacting support to ask why support doesn't reply, kind of redundant. Also I hoped there was some company plan about what to do with previous ticket. Now I know there isn't.

avatar
Cavalary: Meridian isn't regionally priced, is it?
avatar
Phc7006: Exact...

Only 2 out of 11 then... Need to get rid of the routine "new game= regional pricing" that had somehow creeped into my mental algorythm... ;-)
avatar
IAmSinistar: Or to prevent people speculating on exchange rates by getting credit in one currency that suddenly changes value against another, multiplying the buying power of their credit in the other currency? Admittedly this would be a pretty rare occurrence, but still, the bookkeeping on the real value against the drifting exchange rates could compound across the board over time.
avatar
Phc7006: Still.. The fixed exchange rate cannot last forever. considering how things are going on here in Europe, the Euro may well go further south. And I'm not even discussion the situation of the RUB/USD pair... If the fixed rate is not revided from time to time, the "pay in USD" option becomes meaningless for non US customers
That's not important. Most of credit card company and paypal could do the exchange for you. You could have lived with only the usd price. However different currency option was needed to push regional pricing so that's why we have it now and that's why some games cost more even in usd.
Post edited September 30, 2014 by MIK0
avatar
MIK0: That's not important. Most of credit card company and paypal could do the exchange for you. You could have lived with only the usd price. However different currency option was needed to push regional pricing so that's why we have it now and that's why some games cost more even in usd.
I certainly could live with ( and would have liked to stay with) USD being the sole currency. What I mean is that, as it is, fixed echange rates in a world of potentially severe exchange rate disruptions is equal to having one's regional currency forced upon us. For instance, buying a classic now for 9;99 USD is de facto more expensive than the set price in Euro.
And of course, the convenience of using one's currency was but a pretext to introduce regional pricing... :-(
Nvm.
Post edited October 02, 2014 by Matruchus
avatar
MIK0: When we will be able to exchange our old discount ticket for the same amount in store credit?
I contacted the support long ago and they said you were working on in and even asked my discount ticket codes, but I never heard from them again.
avatar
JudasIscariot: Please contact Support in that matter :)
For the people asking, it turn out that GOG magically cannot convert the old ticket into store credits for unknown reasons. Nice move.
All right, seems I was first to jump on this, so here's a submitted question to vote. Yeah, getting pissed while writing the description, but anyway, would have been far worse without sitting on my fingers there...

And here's one about DRM too.
Post edited October 03, 2014 by Cavalary
avatar
Cavalary: All right, seems I was first to jump on this, so here's a submitted question to vote. Yeah, getting pissed while writing the description, but anyway, would have been far worse without sitting on my fingers there...

And here's one about DRM too.
I certainly can support the first question.

The second, is,.... different. I don't think any manager whatsoever will ever accept to sign such a positive assurance not to do something. Of course, one can read it as an expression of customer dissatisfaction, or of actual worries ( and then I can add my own voice tho that ), but what to expect beyond what is already written here (http://www.gog.com/support/website_help/what_is_gog_com ) ?
avatar
JudasIscariot: Please contact Support in that matter :)
avatar
MIK0: For the people asking, it turn out that GOG magically cannot convert the old ticket into store credits for unknown reasons. Nice move.
:-(
Post edited October 04, 2014 by Phc7006
avatar
Phc7006: The second, is,.... different. I don't think any manager whatsoever will ever accept to sign such a positive assurance not to do something. Of course, one can read it as an expression of customer dissatisfaction, or of actual worries ( and then I can add my own voice tho that ), but what to expect beyond what is already written here (http://www.gog.com/support/website_help/what_is_gog_com ) ?
If they are absolutely sure they never will, what's the difference? It's like me saying I'll never, say, start gathering signatures to run for president.
But, you know, the confidence level in them not doing something they said they never will is pretty low from where I'm standing as of this year... And yeah, it is an expression of dissatisfaction, sat on my fingers regarding the details of the first, was getting carried away, so came up with that to let off some of it in a way that'd at least sort some things out. Of course it won't happen, but...
But regarding what would count, a list approved as exhaustive by the community of anything that constitutes DRM, a provision that new forms of DRM may be added to the list as they appear, and the firm legally-binding commitment to never include any games that feature any of the listed items in the GOG catalog, under penalty of GOG ceasing to exist. CDP's other shop can go international and include such titles if they want them... Just like they should have done with regionally priced ones as well.
avatar
Cavalary: If they are absolutely sure they never will, what's the difference? It's like me saying I'll never, say, start gathering signatures to run for president.
But, you know, the confidence level in them not doing something they said they never will is pretty low from where I'm standing as of this year... And yeah, it is an expression of dissatisfaction, sat on my fingers regarding the details of the first, was getting carried away, so came up with that to let off some of it in a way that'd at least sort some things out. Of course it won't happen, but...
But regarding what would count, a list approved as exhaustive by the community of anything that constitutes DRM, a provision that new forms of DRM may be added to the list as they appear, and the firm legally-binding commitment to never include any games that feature any of the listed items in the GOG catalog, under penalty of GOG ceasing to exist. CDP's other shop can go international and include such titles if they want them... Just like they should have done with regionally priced ones as well.
You know that that will never happen since even Gog Galaxy will work as a form of drm (lite drm) - namely you will be able to play certain multiplayer games only if you will use it as it was stated in the Galaxy announcement thread. If that game has singleplayer though you will be able to use it without Galaxy.
Post edited October 04, 2014 by Matruchus
avatar
Matruchus: You know that that will never happen since even Gog Galaxy will work as a form of drm (lite drm) - namely you will be able to play certain multiplayer games only if you will use it as it was stated in the Galaxy announcement thread. If that game has singleplayer though you will be able to use it without Galaxy.
Hence, problem. (Not affecting me personally as I'd never do anything in multiplayer and hardly spared as much as a glance at anything Galaxy-related as a result, just got the "optional" part and moved along, but definitely as far as principles go.) They've been going to shit since the "oh, by the way" moment.
avatar
Matruchus: You know that that will never happen since even Gog Galaxy will work as a form of drm (lite drm) - namely you will be able to play certain multiplayer games only if you will use it as it was stated in the Galaxy announcement thread. If that game has singleplayer though you will be able to use it without Galaxy.
What worries me more is how that Galaxy thing will manage downloads. Will we be able to download installers and patches , or will we have to use an integrated install service, meaning having to be connected to be able to install a game.

Multiplayer is the least of my concerns. The last game I played on multiplayer was Warcraft II ( and that was when it was released )
avatar
Matruchus: You know that that will never happen since even Gog Galaxy will work as a form of drm (lite drm) - namely you will be able to play certain multiplayer games only if you will use it as it was stated in the Galaxy announcement thread. If that game has singleplayer though you will be able to use it without Galaxy.
avatar
Phc7006: What worries me more is how that Galaxy thing will manage downloads. Will we be able to download installers and patches , or will we have to use an integrated install service, meaning having to be connected to be able to install a game.

Multiplayer is the least of my concerns. The last game I played on multiplayer was Warcraft II ( and that was when it was released )
The problem I see is that the gog downloader has been officialy abandoned which means that the new system in gog galaxy probably won't work the same since its also going to include auto updating and other stuff. As much as I understood separate installer and patch downloads will be only possible from the website itself. Otherweise the client will work the same as the one from steam when we talk about installation (everything automatic). They were talking that maybe only downloading is going to be possible but that has not been confirmed yet since there is no data about the client and platform available yet. I do expect them to clarify a few of these things in the Q&A Twitch Stream.
Post edited October 04, 2014 by Matruchus
avatar
Matruchus: The problem I see is that the gog downloader has been officialy abandoned which means that the new system in gog galaxy probably won't work the same since its also going to include auto updating and other stuff. As much as I understood separate installer and patch downloads will be only possible from the website itself. Otherweise the client will work the same as the one from steam when we talk about installation (everything automatic).
The galaxymonster will anyhow have to have a download module. There are different ways to implement it, and including a function allowing to backup install files is nothing particularily difficult nor demanding.