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SilentMRG: I've been using the ZOOM platform a lot lately.
I've been using them and itch, mainly because (as you say)they offer DRM free installers without all the crap like pushing launchers/clients and(in the case of itch) there are a lot more decent niche games to pick from. If only one of em had a forum to post to, i'd probably be spending the majority of my time posting and buying there instead.
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SilentMRG: Greetings... Lol... Blasphemy?!
I believe Sultan was jesting with thee :)
Post edited May 23, 2024 by MrKrabsWallet
If anyone needs help launching a launcher, let me know and whip up a launcher launcher. It’s hard to keep up with your launchers, you know.

So, just to have another voice, I’m not impressed by launchers.

That said, if you loaded a bunch of ads into it, it could be another revenue stream!
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MrKrabsWallet: I've been using them and itch, mainly because (as you say)they offer DRM free installers without all the crap like pushing launchers/clients and(in the case of itch) there are a lot more decent niche games to pick from. If only one of em had a forum to post to, i'd probably be spending the majority of my time posting and buying there instead.
So, that's exactly it! I was thinking about buying Incoming + Incoming Forces on GOG, but I learned that the ZOOM version offers an expansion that is not on GOG, in addition to being patched for modern systems; from what I've read, the GOG version has been broken for a long time and nothing has been done about it. By the way, the ZOOM version is called Incoming Trilogy and comes with this:

Incoming: July 9, 1998
Incoming Subversion: September 9, 1999 (if I'm not mistaken, this is the missing expansion on GOG)
Incoming Forces: September 24, 2002

I forgot to mention that they have a Discord server. Well, I don't use it and I don't even know how it works, what I do know is that it's something similar to a forum, hehe. They also usually publish some things on "X".

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MrKrabsWallet: I believe Sultan was jesting with thee :)
Errrrr... I didn't realize it the first time I read it. XD

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SultanOfSuave: There is one among mingling in your very ranks, have at you sir! That's right, I was a NSFW game all along!
Holyyy mother of God... RUN everyone!
Post edited May 23, 2024 by SilentMRG
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00063: Still, this is supposed to be a DRM free store and we shouldn't have to bypass stupid launchers!
Launchers (and clients) are not DRM, and the GOG forum looks sillier and sillier when they insist they are DRM.
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SilentMRG: I forgot to mention that they have a Discord server. Well, I don't use it and I don't even know how it works, what I do know is that it's something similar to a forum, hehe. They also usually publish some things on "X".
Yeah, I am aware of the discord and such, I just prefer forums a bit more :)

As for zoom having more complete versions of some games, yeah I know about that...I once linked a more complete version of a game sold on Zoom once, in fact, and I got a slap on the wrist by Gog for my troubles. Then when I pointed out that people in the Gaming Deals thread were allowed to do that all the time with no problem, Gog shuttered that thread completely.
Post edited May 25, 2024 by MrKrabsWallet
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MrKrabsWallet: Yeah, I am aware of the discord and such, I just prefer forums a bit more :)

As for zoom having more complete versions of some games, yeah I know about that...I once linked a more complete version of a game sold on Zoom once, in fact, and I got a slap on the wrist by Gog for my troubles. Then when I pointed out that people in the Gaming Deals thread were allowed to do that all the time with no problem, Gog shuttered that thread completely.
I agree, a forum system is much better than having to connect to another site. :)
Sometimes GOG acts like an idiot, unfortunately. There are many arbitrary actions taken by "them".
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StingingVelvet: Launchers (and clients) are not DRM, and the GOG forum looks sillier and sillier when they insist they are DRM.
If the player is forced to use a "client" or "launcher" to start a game, without the option to start it another way, then we have an indirect DRM, simple as that. Example: For many of its games, Steam requires the use of the client to launch them. Without the client you simply won't play; of course, there are some games that don't require the client to be run.
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00063: Still, this is supposed to be a DRM free store and we shouldn't have to bypass stupid launchers!
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StingingVelvet: Launchers (and clients) are not DRM, and the GOG forum looks sillier and sillier when they insist they are DRM.
Clients are for sure a form of “DRM”.

The essence of “DRM-freeness” is OFFLINENESS.

At least that is practically the case as far as I am concerned. Of course it is not as simple as that and legally it would be a nightmare to define what “DRM” and “DRM-free” are supposed to mean, but I think we can safely say that without the advent of the accursed INTERNET we would not even be having this debate.

A CLIENT IS DRM in my book because it ties you to the internet. DRM-:free means “offline”.
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Theoclymenus: Clients are for sure a form of “DRM”.

The essence of “DRM-freeness” is OFFLINENESS.

At least that is practically the case as far as I am concerned. Of course it is not as simple as that and legally it would be a nightmare to define what “DRM” and “DRM-free” are supposed to mean, but I think we can safely say that without the advent of the accursed INTERNET we would not even be having this debate.

A CLIENT IS DRM in my book because it ties you to the internet. DRM-:free means “offline”.
Galaxy is not tied to online. I can use it to launch any game I own on GOG even if I'm offline. Further, I can run any game I don't own on GOG with Galaxy. REDLauncher likewise does not require an account or for you to be online at all.
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Theoclymenus: Clients are for sure a form of “DRM”.

The essence of “DRM-freeness” is OFFLINENESS.

At least that is practically the case as far as I am concerned. Of course it is not as simple as that and legally it would be a nightmare to define what “DRM” and “DRM-free” are supposed to mean, but I think we can safely say that without the advent of the accursed INTERNET we would not even be having this debate.

A CLIENT IS DRM in my book because it ties you to the internet. DRM-:free means “offline”.
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paladin181: Galaxy is not tied to online. I can use it to launch any game I own on GOG even if I'm offline. Further, I can run any game I don't own on GOG with Galaxy. REDLauncher likewise does not require an account or for you to be online at all.
I have never used GOG Galaxy and do not intend to but I guess I stand corrected if what you say is true.

So then, what is the functional difference between Galaxy used offline and Galaxy used online ? What point is there in using Galaxy if, say, you download it on to your machine once and then disconnect your PC from the internet ?

I am only interested in offline gaming, so perhaps I am missing something wonderful here ?
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Theoclymenus: I am only interested in offline gaming, so perhaps I am missing something wonderful here ?
Wonderful additional telemetry…
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Theoclymenus: I have never used GOG Galaxy and do not intend to but I guess I stand corrected if what you say is true.

So then, what is the functional difference between Galaxy used offline and Galaxy used online ? What point is there in using Galaxy if, say, you download it on to your machine once and then disconnect your PC from the internet ?

I am only interested in offline gaming, so perhaps I am missing something wonderful here ?
There isn't much use. It is good as a downloader and installer, and keeping games up-to-date if that's a concern for you. Online, for games you own it can track achievements (for games that offer them) and time spent playing. Offline, it doesn't do much, but if your games are installed through or added to Galaxy, it will launch them. There's nothing great about it offline, it isn't designed for that. It's just designed not to break if the internet stops working.
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Theoclymenus: I have never used GOG Galaxy and do not intend to but I guess I stand corrected if what you say is true.

So then, what is the functional difference between Galaxy used offline and Galaxy used online ? What point is there in using Galaxy if, say, you download it on to your machine once and then disconnect your PC from the internet ?

I am only interested in offline gaming, so perhaps I am missing something wonderful here ?
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paladin181: There isn't much use. It is good as a downloader and installer, and keeping games up-to-date if that's a concern for you. Online, for games you own it can track achievements (for games that offer them) and time spent playing. Offline, it doesn't do much, but if your games are installed through or added to Galaxy, it will launch them. There's nothing great about it offline, it isn't designed for that. It's just designed not to break if the internet stops working.
Okay, nice to know … I suppose. I don’t have any issues with downloading via a browser, I’m not bothered about achievements or online multiplayer, and I do not consider gaming a “communal experience” any more than I feel the need to read a book with someone else.

I would like to know, however : the RED launcher does not start if you use the offline installers … or does it ? As long as only Galaxy users are affected I kind of don’t care … :)
I agree that this isn't DRM, but this still comes across as "enshittification". There's no (user-driven) need for a red launcher, it's tacked on bloat that cheapens the overall product
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Ancient-Red-Dragon: This is what happens when the vast majority (but not all) of GOG customers either:

a) completely ignored DRM-creep in games like Witcher 3 and Cyberpunk 2077 and/or
b) downplayed that very same DRM-creep and/or
c) proactively defend GOG and CDPR for implementing that same DRM-creep.
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timppu: You forgot one:

d) demand achievements to GOG games, which by default require an online launcher client to keep track of the achievements. (You could make achievements in-game without an online client, but then they wouldn't be called achievements (but subquests or whatever), and the developers are already too accustomed doing the achievements stuff using the clients that gaming services offer, using their achievements systems).

Like, GTA3 had optional in-game stuff like trying to find 100 packets hidden around the gameplay area, but that was not called "achievement".

Demand GOG to get rid of achievements! Aaaargh!
Ouch.