Posted November 28, 2023
(Make sure to read *before* replying.)
So, I'm wondering what recent-ish turn-based WRPGs are out there. Now, before you give suggestions, there is one very important requirement:
* The *entire* game must be turn-based, not just the battles. (This means that many RPGs that are often called "turn-based" don't qualify because, when you're not in battle, the game plays in real-time.)
Anyway, the motivation for this topic comes from playing a couple recent Spiderweb Software games. Specifically, in Geneforge 1 - Mutagen (turn-based combat, but not otherwise), there'd be times when I'd finish a battle, only to get into another one before I have a chance to save or heal, which is incredibly frustrating. On the other hand, playing Queen's Wish 1 (entirely turn-based) I don't have this issue.
Some recent-ish turn-based WRPGs that I'm aware of are:
* Queen's Wish 1 (and probably 2)
* Nox Archaist
So, what other ones are there?
(Reminder, I'm looking for games that are *entirely* turn-based; just having turn-based combat isn't enough.)
So, I'm wondering what recent-ish turn-based WRPGs are out there. Now, before you give suggestions, there is one very important requirement:
* The *entire* game must be turn-based, not just the battles. (This means that many RPGs that are often called "turn-based" don't qualify because, when you're not in battle, the game plays in real-time.)
Anyway, the motivation for this topic comes from playing a couple recent Spiderweb Software games. Specifically, in Geneforge 1 - Mutagen (turn-based combat, but not otherwise), there'd be times when I'd finish a battle, only to get into another one before I have a chance to save or heal, which is incredibly frustrating. On the other hand, playing Queen's Wish 1 (entirely turn-based) I don't have this issue.
Some recent-ish turn-based WRPGs that I'm aware of are:
* Queen's Wish 1 (and probably 2)
* Nox Archaist
So, what other ones are there?
(Reminder, I'm looking for games that are *entirely* turn-based; just having turn-based combat isn't enough.)