MysterD: B/c they (Bethesda and Id) would have to remove that warning and we'd never get that warning.on GOG Version. It tries to connect to Bethesda's servers, basically. That's not allowed here on GOG; it has to be DRM-FREE.
And there's all of the extra content/mods that would need to be packaged w/ the game itself on GOG, instead of being forced to get a Bethesda account & then grab that stuff within the game w/ that slick Soft-DRM method.
Bruh, do you have Doom I and II on gog? Have you ever launched the Unity remakes that were released on gog not too long ago? In case you haven't I've attached two handy screenshots of what happens when you try to access add ons in the gog version.
Yup, looks like those online hooks - those that are
supposedly keeping the Quake EE from being released here - are still intact.
It's safe to say that the Quake EE on Epic is no more and no less DRMed than the Doom 1&2 EEs on gog.
MysterD: My guess - when Bethesda/Zenimax/Nightdive are done adding content/extras/mods/junk and this game has had its run on every other DRM-store - it'll get a GOG Port, like Skyrim did.
My guess: Bethesda/Zenimax/Nightdive simply don't give a shit - in fact, they have made this abundantly clear in various correspondence where gog customers inquired about the status of the EE (Check out the other Quake thread for a nice example).